Evil Eye
7d7e8939ab
Use ESM::decompose to handle WPDTstruct
2024-02-24 16:55:58 +01:00
Evil Eye
ec1c6ee171
Use ESM::decompose to handle ENAMstruct
2024-02-24 14:03:24 +01:00
Evil Eye
82c92a9a6c
Merge branch 'bookart-is-textures-too' into 'master'
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Consider bookart a valid prefix for regular textures and vice versa
Closes #7535
See merge request OpenMW/openmw!3342
2024-02-24 10:31:13 +00:00
AnyOldName3
3fbd97ffc8
Remove unused <vector> header
2024-02-23 12:48:39 +00:00
Alexei Kotov
6d35b626cf
Merge branch 'fix_components_property' into 'master'
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Set components property after it is defined
See merge request OpenMW/openmw!3899
2024-02-23 12:41:36 +00:00
Alexei Kotov
89d856d03e
Merge branch 'use_is_directory_member' into 'master'
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Use is_directory member function
See merge request OpenMW/openmw!3897
2024-02-23 12:36:40 +00:00
AnyOldName3
6406095bfb
s p a n
2024-02-23 01:34:01 +00:00
AnyOldName3
1717e696b1
Format before clang notices and sends me an angry email
2024-02-23 00:06:51 +00:00
AnyOldName3
db5a43db30
Allow top-level prefix to be found in the middle of a path
2024-02-23 00:04:48 +00:00
psi29a
e4a9e83609
Merge branch 'disable-shadows-properly-properly' into 'master'
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Affect correct texture units when disabling shadows for stateset
Closes #7838
See merge request OpenMW/openmw!3891
2024-02-22 18:05:48 +00:00
elsid
38990b1fd2
Set components property after it is defined
2024-02-22 11:15:39 +01:00
psi29a
35f547ad7c
Merge branch 'fatstacks' into 'master'
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Allow the NAM9 field to be used if COUN is omitted
Closes #7836
See merge request OpenMW/openmw!3889
2024-02-22 08:10:59 +00:00
psi29a
518f34c869
Merge branch 'bsa_archive' into 'master'
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Cleanup and optimize BSA archives code
See merge request OpenMW/openmw!3876
2024-02-22 08:02:12 +00:00
elsid
c2ac1ce046
Use is_directory member function
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To reduce the number of syscalls.
2024-02-21 22:03:15 +01:00
AnyOldName3
3335ccbc32
Capitulate
2024-02-20 23:51:42 +00:00
AnyOldName3
8c92f6ee87
Make uniform a signed int again
2024-02-20 23:10:23 +00:00
AnyOldName3
d282fdb77a
Eliminate unused uniform
2024-02-20 23:10:03 +00:00
AnyOldName3
132c43affa
Fix warning
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Also attempt to make an equivalent warning fire with MSVC, then have to fix other stuff because /WX wasn't working, then back out of enabling the warning because none of the ones I could find disliked the old code.
2024-02-20 22:14:13 +00:00
AnyOldName3
7391bf2814
Fix OpenGL errors
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There's no reason to use the AndModes variant as we never (intentionally) attempt to sample from a shadow map via the FFP.
2024-02-20 21:23:23 +00:00
AnyOldName3
535c5e328a
Affect correct texture units when disabling shadows for stateset
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Knowing which are right required making the function non-static, so the shadow manager had to become a singleton as the results of passing it around to where it's needed were hellish.
I'm seeing a bunch of OpenGL errors when actually using this, so I'll investigate whether they're happening on master.
I'm hesitant to look into it too much, though, as I'm affected by https://gitlab.com/OpenMW/openmw/-/issues/7811 , and also have the Windows setting enabled that turns driver timeouts into a BSOD so a kernel dump is collected that I can send to AMD.
2024-02-20 21:02:31 +00:00
Evil Eye
254b533512
Allow the NAM9 field to be used if COUN is omitted
2024-02-20 20:04:28 +01:00
psi29a
8c8fffc2c6
Merge branch 'fix_shared_library_build' into 'master'
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Build fixes related to shared libraries and position independent code
See merge request OpenMW/openmw!3878
2024-02-20 08:47:14 +00:00
psi29a
e88e92d3aa
Merge branch 'recursive_directory_iteration_errors' into 'master'
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Add context to the errors on recursive iteration over directory
See merge request OpenMW/openmw!3872
2024-02-19 10:00:24 +00:00
psi29a
3369184c19
Merge branch 'lesspragmaticpackages' into 'master'
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Use decompose to handle AI packages and data
See merge request OpenMW/openmw!3856
2024-02-19 09:59:59 +00:00
elsid
efbc37d22f
Build components with position independent code only for Android
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openmw is build as shared library with position independent code enabled there
so linked static libraries need to have this too.
2024-02-18 19:36:58 +01:00
elsid
e2e1d913af
Remove redundant destructor
2024-02-18 14:54:51 +01:00
elsid
8c6e0866e0
Avoid seek for detecting BSA type
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Seek is pretty expensive operation. Try to read first 12 bytes instead.
2024-02-18 14:54:51 +01:00
elsid
cc9f9b53ba
Convert BsaVersion to enum class
2024-02-18 14:54:51 +01:00
elsid
df077a2524
Simplify and reduce code duplication for BSA archive creation
2024-02-18 14:54:14 +01:00
elsid
1b1ed55762
Add context to the errors on recursive iteration over directory
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To avoid showing users errors like:
recursive_directory_iterator::operator++: Access is denied.
And show something like this:
Failed to recursively iterate over "/home/elsid/.local/share/openmw/test_data"
when incrementing to the next item from
"/home/elsid/.local/share/openmw/test_data/permission_denied": Permission denied
2024-02-18 01:08:19 +01:00
elsid
a2345194c8
Optimize lookup for a file in the BSA archive
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Use binary search in sorted vector or normalized paths instead of linear search
in the original file struct. With number of files from 1k to 10k in vanilla
archives this gives some benefits.
2024-02-18 00:56:50 +01:00
psi29a
a297a0e742
Merge branch 'init_filesystem_archive' into 'master'
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Initialize FileSystemArchive index in constructor
See merge request OpenMW/openmw!3870
2024-02-17 23:42:30 +00:00
psi29a
f9820e2061
Merge branch 'debugdrawdebugged' into 'master'
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Try to uncursify debug primitive drawer (#7767 )
Closes #7767
See merge request OpenMW/openmw!3852
2024-02-17 18:56:21 +00:00
elsid
d147d1d250
Initialize FileSystemArchive index in constructor
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It should be initialize for each created archive anyway. There is no good reason
to have additional complexity for lazy initialization. And it helps to catch
problems with specific directory when it's added to the VFS not when all are
added and index is built.
2024-02-17 02:07:50 +01:00
Alexei Kotov
d9ee54ae98
DebugCustomDraw: Correct PerContextProgram use, clean up drawImplementation
2024-02-16 14:43:16 +03:00
psi29a
1280345296
Merge branch 'copy_qtbase' into 'master'
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Copy qtbase translations
See merge request OpenMW/openmw!3840
2024-02-15 09:26:42 +00:00
Andrei Kortunov
9a7b9572fd
Deploy base Qt translations when needed
2024-02-15 09:26:14 +04:00
uramer
08b7ee8a44
Test LuaUtil::safeGet preventing crash
2024-02-14 09:49:32 +01:00
uramer
550659c2d9
Fix loadVFS error handling
2024-02-14 09:49:32 +01:00
uramer
aa4303fc38
Fix crash when throwing in index meta methods
2024-02-14 09:49:32 +01:00
psi29a
29c2042432
Merge branch 'lua_callback_crash' into 'master'
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Lua Fix crash when passing a non-callback table to a callback argument
Closes #7827
See merge request OpenMW/openmw!3861
2024-02-14 08:29:58 +00:00
Epoch
6486f3f2cf
Add option to use camera as sound listener
2024-02-13 09:18:18 +00:00
uramer
851e291501
Simplify and fix the storage subscribe test
2024-02-13 00:56:14 +01:00
uramer
35448bf0fe
Fix crash when passing a non-callback table to a callback argument
2024-02-12 20:28:56 +01:00
psi29a
8d0a670f94
Merge branch 'vfs_normalized_path_2' into 'master'
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Use normalized path for file archives indices
See merge request OpenMW/openmw!3830
2024-02-12 14:14:50 +00:00
psi29a
a060a7297c
Merge branch 'dehardcode-skillprogression' into 'master'
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Lua: Dehardcode skill and level progression
See merge request OpenMW/openmw!3779
2024-02-12 14:10:51 +00:00
Evil Eye
75d0b6e355
Use decompose to handle AI packages and data
2024-02-11 22:06:58 +01:00
elsid
1e07935366
Make crashCatcherInstall no-op for Android
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The crashcatcher.cpp is not linked on Android because it's not supported but the
function need to have some definition. Make it empty to avoid link failures.
2024-02-11 03:18:43 +01:00
Alexei Kotov
3301ebb2cb
Merge branch 'localize_screenshot' into 'master'
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Localize screenshot messages
See merge request OpenMW/openmw!3843
2024-02-10 13:54:05 +00:00
Alexei Kotov
4df62d53db
Fix OSG boilerplate macro for DebugCustomDraw
2024-02-10 01:25:15 +03:00