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									 Andrei Kortunov | 065ed5138e | Use emplace_back instead of push_back | 2020-10-18 10:27:35 +04:00 |  | 
				
					
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									 Assumeru | 72549651e0 | Rework container resolution (#3006) * Rework container resolution
* add optional argument to getCount
* remove now-redundant changes
* undo worldimp changes
* move save-fixing code to InventoryState
* replace Rng instances with Seeds | 2020-10-13 17:46:32 +02:00 |  | 
				
					
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									 Andrei Kortunov | e6ca95174a | Optimize characters data in savegame | 2020-05-14 21:07:31 +04:00 |  | 
				
					
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									 scrawl | a5da3a269e | Fix shadowing warnings | 2016-08-29 12:20:00 +02:00 |  | 
				
					
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									 MatthewRock | 3b254ad631 | Allows the same item to have multiple ancestors | 2015-12-09 18:24:35 +01:00 |  | 
				
					
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									 MatthewRock | aa721fe1f6 | Fix bug 2952 with merchant and levelled items | 2015-12-08 22:39:11 +01:00 |  | 
				
					
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									 MatthewRock | a662a00c62 | Fixing bug for merchant | 2015-11-10 19:18:02 +01:00 |  | 
				
					
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									 scrawl | 67bd6cd708 | Remove empty line at the beginning of files git ls-files -z | xargs -0 sed -i '1{/^$/d}' | 2015-08-18 23:06:12 +02:00 |  | 
				
					
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									 scrawl | 79d2eebe54 | Store selected enchant item in savegame (Fixes #1702) | 2015-01-23 16:45:47 +01:00 |  | 
				
					
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									 scrawl | 9014dc48ee | Don't require the object type id for reading references from savegames This is redundant, since we can look it up from the RefID. | 2015-01-20 00:42:25 +01:00 |  | 
				
					
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									 scrawl | 235683e449 | Remove LightState from openmw save format to streamline inventory loading | 2015-01-19 11:36:00 +01:00 |  | 
				
					
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									 scrawl | e2346d7c37 | Store permanent magic effects in savegame (Fixes #1648) | 2014-12-30 01:36:31 +01:00 |  | 
				
					
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									 scrawl | 4e71db7081 | Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs. | 2014-06-18 21:39:17 +02:00 |  | 
				
					
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									 scrawl | a872c9f83a | Feature #1323: handle restocking levelled items | 2014-05-18 12:53:21 +02:00 |  | 
				
					
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									 Marc Zinnschlag | dd674566a2 | store content of containers in saved game files | 2014-01-31 13:25:32 +01:00 |  |