Commit Graph

27 Commits (81f2402e66cdc9c21dd81e7126b29a06dbd56d59)

Author SHA1 Message Date
Alexei Kotov 908f3891fb Add helper method for texture type recovery 8 months ago
Alexei Kotov 443e341ae7 Generalize unsized pixel format computation 9 months ago
Alexei Kotov 3c0c1717a9 Fix red-green normal map handling for terrain 9 months ago
elsid 08902371b4
Use settings values for Shaders settings 1 year ago
jvoisin 3cbf1dc042 First pass with include-what-you-use 2 years ago
clang-format-bot ddb0522bbf
Apply clang-format to code base 2 years ago
Evil Eye 0df45a90b3 Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2 years ago
Alexei Dobrohotov aaea2bc0f6 Implement transformBoundingSphere for both sphere types (bug #6579) 3 years ago
AnyOldName3 d66907ba67 Log OpenGL Vendor, Renderer and Version on startup 3 years ago
Cody Glassman d85f772269 Depth refactor 3 years ago
Bo Svensson b2af81bc18
converts remaining osg::NodeCallback (#3147)
With this PR we convert remaining instantiations of the deprecated osg::NodeCallback in Open MW to SceneUtil::NodeCallback.
3 years ago
glassmancody.info 09e03fde2e refactor and fix wobbly shores 3 years ago
glassmancody.info cad0b151cb enable shaders path and dehardcode depth formats 3 years ago
glassmancody.info b457dfd8b8 fix water RTTs and minor math error in non-infinite projection matrix 3 years ago
glassmancody.info 70fac33940 initial reverse-z depth implementation 3 years ago
Evil Eye 2be27da791 Merge branch 'const_refs' into 'master'
Add a ton of const refs

See merge request OpenMW/openmw!954
4 years ago
jvoisin cf11870b1c Sprinkle some references where it makes sense 4 years ago
jvoisin 1123dc46ee Add a ton of const refs 4 years ago
AnyOldName3 f5a87ee46d Refactor out duplicated RTT setup code 4 years ago
Andrei Kortunov 8ca3c3b123 Mark overrided methods by override keyword 4 years ago
Andrei Kortunov 8557346fbd Use glow for enchanted arrows (feature #5122) 5 years ago
Andrei Kortunov 9e4a339ad3 Daytime node switch support (feature #4836) 6 years ago
elsid 70a369f70e
Add command to enable NavMesh render
togglenavmesh or tnm
6 years ago
scrawl 03554b2f4b Fix some style issues flagged by cppcheck 7 years ago
scrawl fc7456e0a1 Explicitely opt for float matrices in performance critical places 9 years ago
scrawl b0ea51a5c8 Colour conversion utility 10 years ago
scrawl 591a35b8d7 *very* early version of the LightManager 10 years ago