Commit Graph

25993 Commits (828a44a5ca225cf3f22344e68138fa4a80c7bcae)
 

Author SHA1 Message Date
psi29a 828a44a5ca Update .gitlab-ci.yml 3 years ago
psi29a e80f115970 Merge branch 'hellodarkmapsmyoldfriend' into 'master'
Fix dark map and detail map alpha channel use

See merge request OpenMW/openmw!1066
3 years ago
Alexei Dobrohotov 11694ba87f Correct dark map and detail map alpha handling
Comment texenv usage in NIF loader
3 years ago
Evil Eye a366a85c4e Merge branch 'noalloc_dance_for_npcanimation' into 'master'
Don't do an unnecessarily complex memory allocation dance in npcanimation.cpp

See merge request OpenMW/openmw!1042
3 years ago
Evil Eye 88d207b0cd Merge branch 'land' into 'master'
Correct creature landing sound type (bug #6118)

Closes #6118

See merge request OpenMW/openmw!1054
3 years ago
psi29a ea05b958b8 Merge branch 'FixIssueWithTRData' into 'master'
Fix issue with Tamriel Data landscapes

See merge request OpenMW/openmw!1064
3 years ago
psi29a 292e6f1a9e Merge branch 'seducer_ice_queen' into 'master'
Prevent a missing weapon animation from partially freezing actors

See merge request OpenMW/openmw!1060
3 years ago
Cédric Mocquillon c98b0f713d If same area is defined in multiple plugin the last must wins 3 years ago
Evil Eye b1a3fc9399 Merge branch 'fix_crash' into 'master'
Fix removing heightfield from navigator (#6181)

Closes #6181

See merge request OpenMW/openmw!1062
3 years ago
elsid 6adf7b10ae
Fix removing heightfield from navigator
It's added not as object so it shouldn't be removed as it.
3 years ago
Evil Eye 977f717f8b Prevent a missing weapon animation from partially freezing actors 3 years ago
psi29a 1e7b9fb6a5 Merge branch 'somethingextra' into 'master'
Handle NiExtraData *properly*

See merge request OpenMW/openmw!1059
3 years ago
Alexei Dobrohotov 66a1adc31e Handle NiExtraData *properly* 3 years ago
Alexei Dobrohotov 536dc6a0c6 Correct creature landing sound type (bug #6118) 3 years ago
psi29a 5a434aebe0 Merge branch 'SortedStaticLands' into 'master'
Replace land static container from vector to flat_set

See merge request OpenMW/openmw!853
3 years ago
Cédric Mocquillon 7772f5111b std::set version 3 years ago
psi29a 44ceb9572a Merge branch 'recast_mesh_heightfield' into 'master'
Reduce navmesh cache size by special handling for heightfields

See merge request OpenMW/openmw!1032
3 years ago
psi29a cb9073cc67 Merge branch 'somethingextra' into 'master'
Handle NiExtraData

See merge request OpenMW/openmw!1055
3 years ago
psi29a 0433a53883 Merge branch 'missing_header_build_fix' into 'master'
Fix windows launcher artifact builds, missing header

See merge request OpenMW/openmw!1056
3 years ago
glassmancody.info 166e23a6d9 fix CI artifacts, missing header 3 years ago
Alexei Dobrohotov d5ab6e40ab Handle NiExtraData 3 years ago
elsid 9a5ec5fd03
Store heightfields as array of heights instead of triangles
To reduce size of RecastMesh and therefore cache size.
3 years ago
elsid 28b2f769c2
Update navmeshtilescache benchmark generators 3 years ago
elsid fdee9db20c
Consider RecastMeshManager not empty when there is water 3 years ago
elsid 24b802b3d8
Simplify adding water to recast mesh
Remove redundant computations and conversions.
3 years ago
elsid 5d6c93566d
Rename DetourNavigator::Water -> Cell 3 years ago
elsid 753767d6d9
Store only water shift
Rotation is not used.
3 years ago
elsid da4ec31cd8
Remove redundant RecastMeshManager::Water 3 years ago
elsid a1549321d7
Move Water struct out of RecastMesh class 3 years ago
elsid d60edb36aa
Make RecastMesh independent from recast scale factor
To avoid scaling until it's required by delaying coordinates conversion until
navmesh generation.
3 years ago
elsid af7059373c
Make RecastMesh independent from the order of RecastMeshBuilder calls
To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects.
3 years ago
elsid 07c70dfb73
Remove unused local variables 3 years ago
elsid 100cba6260
Use navigator field in Scene 3 years ago
psi29a 6949dd89c2 Merge branch 'gui_shaders' into 'master'
Add shader path for mygui (#6162)

See merge request OpenMW/openmw!1019
3 years ago
psi29a a7881b9196 Merge branch 'wobblywater' into 'master'
Wobbly Water: make shorelines wavy when refraction is enabled

See merge request OpenMW/openmw!673
3 years ago
psi29a b92c6985cd Merge branch 'auto_in_most_apps' into 'master'
Using auto keyword in most apps

See merge request OpenMW/openmw!885
3 years ago
psi29a 7d7427015e Merge branch 'removing_unused_launcher_imports' into 'master'
Removing unused imports in the Launcher

See merge request OpenMW/openmw!884
3 years ago
psi29a 56939b478e Merge branch 'windowing-system-cleanup' into 'master'
sdlcursormanager: Clarify ANDROID check

See merge request OpenMW/openmw!556
3 years ago
Petr Mikheev 200ccfab69 Merge branch 'Allow-Zoom-levels-on-the-World-Map' into 'master'
Allow Zoom levels on the World Map

See merge request OpenMW/openmw!275
3 years ago
Alexei Dobrohotov 41a10a7007 Merge branch 'd'oh' into 'master'
Update AABB also in sync cases, that was broken in !778

See merge request OpenMW/openmw!1053
3 years ago
fredzio 7145ef4ce0 Update AABB also in sync cases 3 years ago
Petr Mikheev e371831086 Merge branch 'esmstore_infix' into 'master'
Use prefix increment for iterators in esmstore.cpp

See merge request OpenMW/openmw!1041
3 years ago
jvoisin ce8c30bf07 Minor code simplification in npcanimation.cpp 3 years ago
Cédric Mocquillon 1051745f29 [Launcher] Add new setting 'allow zooming' to advanced tab in the launcher 3 years ago
CedricMocquillon a6f9e7274f Update changelog 3 years ago
CedricMocquillon 9fee9dbc9c [Global map] Regroup markers when the zoom out 3 years ago
CedricMocquillon 18f5853279 [Global <-> Local] Auto switch between local and global map when zoom in/out 3 years ago
CedricMocquillon 8c87defddf [Local map] Use the distance view in the local map 3 years ago
CedricMocquillon ed04ebe9ff [Local map] Allow zoom on local map 3 years ago
CedricMocquillon 9fadbd5b7a [Global map] Allow zoom on global map 3 years ago