Commit Graph

1532 Commits (851e291501fa05514a5f0ad9675b5b506e9fc3a9)

Author SHA1 Message Date
psi29a 1c2fc59a6f Merge branch 'water' into 'master'
Refraction fog based on water depth

See merge request OpenMW/openmw!3842
11 months ago
psi29a d36583bdec Merge branch 'nevercruelorcowardly' into 'master'
Correct activation behavior for actors in combat (#7794)

Closes #7794

See merge request OpenMW/openmw!3822
11 months ago
Alexei Kotov a54d97669f Merge branch 'imnotyourpalbuddy' into 'master'
Reset friendly hits at the end of combat and don't count hits while in combat

Closes #5755

See merge request OpenMW/openmw!3839
11 months ago
Andrei Kortunov 525dee00f1 Refraction fog based on water depth (feature 5926) 11 months ago
Alexei Kotov c5564323e4 Correct activation behavior for actors in combat (#7794)
Stop battle music upon death animation end
11 months ago
Andrei Kortunov 66b2d428c8 Merge branch 'qt_localization' into 'master'
Localize Launcher and Wizard

See merge request OpenMW/openmw!3571
11 months ago
jvoisin cdd73a1a19 Merge branch 'fix_far_away_navmesh_crash' into 'master'
Limit navmesh vertices coordinates values (#6574)

Closes #6574

See merge request OpenMW/openmw!3825
11 months ago
jvoisin 838785d5a3 Merge branch 'sworc' into 'master'
Make StartCombat a no-op for dead targets and don't always play attack lines

Closes #7769 and #5413

See merge request OpenMW/openmw!3803
11 months ago
Evil Eye 6c2ddc635d Reset friendly hits at the end of combat and don't count hits while in combat 11 months ago
elsid e6196c782d
Limit navmesh vertices coordinates values
Float values with more than 22 significant fraction bits may cause out of bounds
access in recastnavigation on triangles rasterization. Prevent passing such
values there.
11 months ago
uramer b988db9bda Merge branch 'master' into menuscripts 11 months ago
uramer 130b634931 Changelog entries 11 months ago
Andrei Kortunov 7e345436f4 Localize Launcher and Wizard 11 months ago
psi29a 6136e3d8fc Merge branch 'csspellarg' into 'master'
Editor: Reset effect arguments when the effect ID changes (#7785)

Closes #7785

See merge request OpenMW/openmw!3802
11 months ago
psi29a be6d063b94 Merge branch 'pointlessinisettings' into 'master'
Support Timescale Clouds and MaxNumberRipples INI settings (#7792, #7795)

Closes #7792 and #7795

See merge request OpenMW/openmw!3812
11 months ago
psi29a b1a72330a4 Merge branch 'allow_muliselect_in_archives_tab' into 'master'
Allow multiselect in the archives tab (#7606)

Closes #7606

See merge request OpenMW/openmw!3773
11 months ago
Yury Stepovikov c90ebcc86b Allow multiselect in the archives tab (#7606) 11 months ago
Alexei Kotov b83b30f0dc Editor: Reset effect arguments when the effect ID changes (#7785) 11 months ago
Alexei Kotov bd84200d4e Merge branch 'bumpbump' into 'master'
Base GetColliding script functions on collisions detected by the movement solver

Closes #7053

See merge request OpenMW/openmw!3794
11 months ago
Evil Eye 1d1ce2de7b Use the correct id to absorb enchantments 11 months ago
Alexei Kotov 23e30eaaa5 Support MaxNumberRipples setting (#7795) 11 months ago
Alexei Kotov 2ea4013382 Correct base cloud speed, support Timescale Clouds fallback setting (#7792) 11 months ago
Evil Eye bdc6119b31 Bring attack voice lines in line with research
Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
11 months ago
Evil Eye 4dfe6078c8 Make StartCombat a no-op for dead targets and don't play an attack line when already in combat 11 months ago
Evil Eye 467220e6d7 Base GetColliding script functions on collisions detected by the movement solver 12 months ago
psi29a 6b35ee68e1 Merge branch 'holdstill' into 'master'
Make scripted animations shut down pathfinding (bug #5065)

Closes #5065

See merge request OpenMW/openmw!3711
12 months ago
psi29a c23cd8e544 Merge branch 'umlautontherocks' into 'master'
Convert strings in nif files to utf8

Closes #7780

See merge request OpenMW/openmw!3783
12 months ago
psi29a 6ead5f9321 Merge branch 'touch_record' into 'master'
Fix Touch command

See merge request OpenMW/openmw!3778
12 months ago
psi29a 6ced0ab397 Merge branch 'sundirection' into 'master'
Fix exterior sun direction/position (bug #4898)

Closes #4898

See merge request OpenMW/openmw!3733
12 months ago
Evil Eye 48db113149 Address feedback 12 months ago
Andrei Kortunov a91e557c68 Fix Touch command (bug 7765) 12 months ago
psi29a 53e3dd0a70 Merge branch 'ondeath' into 'master'
Handle running stats extensions on non-actors gracefully (#7770)

Closes #7770

See merge request OpenMW/openmw!3760
12 months ago
psi29a 4c88ab5e07 Merge branch 'thunderstorm' into 'master'
Interrupt thunder SFX indoors (bug #6402)

Closes #6402

See merge request OpenMW/openmw!3741
12 months ago
Alexei Kotov ccbc02abc3 Handle running stats extensions on non-actors gracefully (#7770) 12 months ago
psi29a 60d1262d61 Merge branch 'askloadnotreallyrecent' into 'master'
Replicate recent save loading prompt behavior (bug #7617)

Closes #7617

See merge request OpenMW/openmw!3710
12 months ago
Evil Eye 672cefd594 Track checked EsmFile pointers instead of full paths 12 months ago
Evil Eye 521394d67b Override launcher file info with higher priority info 12 months ago
Alexei Kotov 5043e67e06 Replicate recent save loading prompt behavior (bug #7617) 12 months ago
Alexei Kotov 3af28439d6 Interrupt thunder SFX indoors (bug #6402) 12 months ago
psi29a 7019405278 Merge branch 'rainloop' into 'master'
Support playing ambient and rain weather SFX at the same time (bug #7761)

Closes #7761

See merge request OpenMW/openmw!3738
12 months ago
Alexei Kotov 14c8103a9e Merge branch 'dripdrop' into 'master'
Drop support for save game format 4

Closes #6624

See merge request OpenMW/openmw!3737
12 months ago
Alexei Kotov 1f26485c47 Fix exterior sun direction/position (bug #4898) 1 year ago
Alexei Kotov ed31a0354a Support playing ambient and rain weather SFX at the same time (bug #7761) 1 year ago
Alexei Kotov 01dcca3363 Make scripted animations shut down pathfinding (bug #5065) 1 year ago
Alexei Kotov c1c774e11d Update the spells window when constant effects are added/removed (bug #7475) 1 year ago
Evil Eye a11ff46e82 Drop support for save game format 4 1 year ago
elsid 594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
This will make them find shorter paths nearby shores.
1 year ago
jvoisin 689efa6d69 Merge branch 'mapnotes' into 'master'
Shorten global map marker notes like vanilla (bug #7619)

Closes #7619

See merge request OpenMW/openmw!3719
1 year ago
Alexei Kotov 7310418984 Downgrade Settings GUI mode to a modal (bug #6758) 1 year ago
Alexei Kotov 14942d7541 Shorten global map marker notes like vanilla (bug #7619) 1 year ago