Andrei Kortunov
065ed5138e
Use emplace_back instead of push_back
4 years ago
Andrei Kortunov
8ca3c3b123
Mark overrided methods by override keyword
4 years ago
elsid
40ad87bc4d
Replace OpenThreads by std types
5 years ago
Andrei Kortunov
808c905e1f
Initialize fields to avoid undefined behaviour
5 years ago
Andrei Kortunov
0e810c8d32
Fix cell borders color
5 years ago
Andrei Kortunov
805d826d5b
Fix Clang warnings about invalid overrides
5 years ago
bzzt lost a hitlab login
4238fbccdf
view fix
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
65cd2c77aa
static intersections
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
c7fda6d280
activegrid paging = 2xfps
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
b4af2ac672
avoid blocking on pagerebuild
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
17637c6575
pagerebuild on disable
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
ffbed7ee38
loadingscreen
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
da92ad329b
move renderbin
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
b7b31926a8
fix map glitch + cleanup
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
77b92aee9c
fix shadowsglitch by bounds overflow
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
1f891ca46d
billboarding support for tree mods
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
cf439581e1
comply by elsid review
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt lost a hitlab login
ce505a9bb3
crashfix + optimiziation
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
bzzt
d684f1a78f
terrainbased objectpaging
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Signed-off-by: Bret Curtis <psi29a@gmail.com>
5 years ago
Andrei Kortunov
6de97e6bc2
Remove redundant variables from RenderingManager
5 years ago
Capostrophic
1bf2ddac4d
Cleanup
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Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting
5 years ago
Bret Curtis
ed970f4d17
Apply suggestion to components/terrain/terraingrid.hpp
5 years ago
Bret Curtis
756ec7117b
make mGrid (and friends) private again, create accessor method to return bool of mGrid.empty()
5 years ago
Bret Curtis
48713915cb
re-use bzzts waterplane overlay for debug; makes it easier to test. To use this, set the env OPENMW_WATER_CULLING_DEBUG=1; You will see blue rectangles corresponding to water outlines. Once there are no more outlines, water is culled. You can further see this by pressing F3 3 times to check the the amount of quads. Before culling it should be around 1600, after culling it should drop to 0.
5 years ago
Bret Curtis
407fbe320e
cleanup and use C++ version of FLT_MAX
5 years ago
bzzt
ed20d869b4
waterculling for both terrain
5 years ago
Bret Curtis
a4d1068d1a
Merge branch '13' into 'master'
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terrainshadowclusterculling
See merge request OpenMW/openmw!141
5 years ago
Bret Curtis
8a8107e837
as it says; revert vismask and uncomplicate openmw
5 years ago
fredzio
39a55318b0
Remove unused variable
5 years ago
Andrei Kortunov
a68d9aed4c
Fix issues, found by CoverityScan
5 years ago
Andrei Kortunov
84979fa8b7
Move VisMask to components
5 years ago
Andrei Kortunov
f4291ea948
Fix intersector usage (bug #5283 )
5 years ago
Andrei Kortunov
eec82f676a
Merge pull request #2602 from elsid/clang_tidy
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Fix clang-tidy issues
5 years ago
Andrei Kortunov
5daf602256
Fix iterator usage when destroying cell borders (bug #5218 )
5 years ago
bzzt
480302d634
terrainclusterculling
5 years ago
elsid
4cd2ff9a3d
Avoid virtual call in TerrainGrid dtor
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/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: warning: Call to virtual function during destruction [clang-analyzer-optin.cplusplus.VirtualCall]
unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:12: note: Assuming the condition is true
while (!mGrid.empty())
^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:29:5: note: Loop condition is true. Entering loop body
while (!mGrid.empty())
^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: This destructor of an object of type '~TerrainGrid' has not returned when the virtual method was called
unloadCell(mGrid.begin()->first.first, mGrid.begin()->first.second);
^
/home/elsid/dev/openmw/components/terrain/terraingrid.cpp:31:9: note: Call to virtual function during destruction
5 years ago
Andrei Kortunov
af41e9acc1
Initialize variables to avoid undefined values
5 years ago
elsid
d42b5fd28e
Fix warning -Woverloaded-virtual
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In file included from openmw/components/terrain/quadtreeworld.cpp:10:
openmw/components/terrain/quadtreenode.hpp:95:14: warning: 'Terrain::QuadTreeNode::traverse' hides overloaded virtual function [-Woverloaded-virtual]
void traverse(ViewData* vd, const osg::Vec3f& viewPoint, LodCallback* lodCallback, float maxDist);
^
OpenSceneGraph/build/clang/release/include/osg/Group:43:22: note: hidden overloaded virtual function 'osg::Group::traverse' declared here: different number of parameters (1 vs 4)
virtual void traverse(NodeVisitor& nv);
^
1 warning generated.
5 years ago
elsid
751accad0f
Remove unused field QuadTreeBuilder::mLodFactor
5 years ago
bzzt
a730365ea1
Creanup Distant Terrain code
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- Cull terrain in the stock osg::CullVisitor
- Do not compile composite maps for shadow camera
- Do not abuse userdata for composite maps
6 years ago
bzzt
e4ba6ecf15
Do not store a LOD callback in the every QuadTreeNode
6 years ago
bzzt
a61c0aaee1
Do not load height data to the qued tree since we do not need it now
6 years ago
bzzt
ebcf8ca062
Do not store a ViewDataMap in the every QuadTreeNode
6 years ago
bzzt
cb6d27fb12
Use the custom LineSegmentIntersector for QuadTree to simplify traversal
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code
6 years ago
bzzt
ce4e8be9ac
Move traverse methods to the QuadTreeNode
6 years ago
Andrei Kortunov
1da012f6ee
Optimize blendmap generation
6 years ago
elsid
4500f01efd
Remove unused field
6 years ago
bzzt
391f6faffb
Remove unused defaultViewer / defaultViewPoint
6 years ago
bzzt
e908790584
Inherit the view point from main camera for water RTT cameras
6 years ago
Andrei Kortunov
489e5c6cce
Store preloaded terrain view in the main thread
6 years ago
bzzt
63ab7345be
Reuse traversal result for different traversal with same view point
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Rename eyePoint to viewPoint to match OSG conventions (eyePoint is the camera position, viewPoint is for LOD handling)
6 years ago
bzzt
c8d2107b80
Do not store Viewer reference in the ViewData
6 years ago
Bret Curtis
1e9eac568f
Merge pull request #2249 from akortunov/cache
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Implement generic caching system
6 years ago
Capostrophic
786f3e5fc3
Remove unused and unfinished blendmap packing feature
6 years ago
Andrei Kortunov
0e1f5f68b6
Do not allow different threads to compile the same composite map
6 years ago
Andrei Kortunov
cad45e96ac
Remove redundant mCompile set - we do not use data from it anyway
6 years ago
bzzt
c2986b3bd7
Do not block the loading thread while compiling composite maps in the
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draw thread
6 years ago
Bret Curtis
b819690e82
Merge pull request #2264 from akortunov/optimize_terrain
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Delete composite map layers in the background thread
6 years ago
bzzt
aa5a071aef
Delete composite map layers in the background thread
6 years ago
Bret Curtis
d56733149c
Merge pull request #2201 from akortunov/optimize_terrain
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Optimize terrain
6 years ago
bzzt
6029ed4ecc
Reject empty quad tree nodes at the cell level without land data
6 years ago
bzzt
36fa51b6ad
Fix bounding box calculation for terrain shapes
6 years ago
bzzt
e131e6699c
Match vertex colors data type to source
6 years ago
Andrei Kortunov
2ed05a5195
Implement generic caching system
6 years ago
Andrei Kortunov
12f9184d00
Allow to interrupt terrain preloading
6 years ago
bzzt
e0cf460ba3
Do not load terrain beyond the viewing distance
6 years ago
Andrei Kortunov
a6fd077537
Render nearby default cells if the Distant Terrain is disabled
6 years ago
Andrei Kortunov
46e1ed660c
Revert "Render default land texture for Wilderness cells with distant terrain"
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This reverts commit 888c2d9a33
.
6 years ago
Bret Curtis
a381a1aff4
Merge pull request #2222 from akortunov/warnfix
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Attempt to fix Clang warnings about hidden virtual methods
6 years ago
Andrei Kortunov
72db11b56c
Fix Clang warnings about hidden virtual methods
6 years ago
Capostrophic
0cdc46dfd6
Move forcePPL and clamp to global shader defines (bug #4869 )
6 years ago
Bret Curtis
cd70354f34
Merge pull request #2190 from akortunov/terrain
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Make Distant Terrain configurable
6 years ago
Andrei Kortunov
56fea4b062
Add setting to control composite geometry size
6 years ago
bzzt
9d44e18af6
Allow to configure terrain vertex LOD
6 years ago
bzzt
03f23b235a
Optimize terrain QuadTree build
6 years ago
bzzt
fd94d7f7ff
Make Distant Terrain more configurable (feature #4890 )
6 years ago
bzzt
b2000b7642
Fix quad tree node child bounding box dimensions
6 years ago
bzzt
172cb74763
Delete composite map layers on demand
6 years ago
bzzt
4f387fdf1c
Prune empty quad tree nodes
6 years ago
bzzt
5bce3cbc68
Don't use MWRender namespace in common terrain components
6 years ago
Andrei Kortunov
3032b177a1
Remove redundant includes
6 years ago
AnyOldName3
b6b1b39804
Make the terrain paging system use the view point rather than the eye point to determine which nodes to use so that it can be inherited by RTT cameras.
6 years ago
AnyOldName3
ce15369bbd
Convert colorMode shader define to a uniform
6 years ago
AnyOldName3
0124be5713
Merge upstream/master
6 years ago
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
6 years ago
Andrei Kortunov
70ed8fd1a9
Use constants instead of widely used magic numbers (task #4645 )
6 years ago
AnyOldName3
80082308f0
Merge upstream (shadermanager log system revamp)
6 years ago
elsid
c2b8c7086a
Fix race condition
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Values are accessed from main thread and cell preloader threads.
6 years ago
AnyOldName3
cc23a968d1
Merge upstream/master
7 years ago
Andrei Kortunov
359e748c28
Initialize some missing fields in constructors
7 years ago
AnyOldName3
f8e4f3fca5
Merge remote-tracking branch 'upstream/master' into osgshadow-test-vdsm
7 years ago
AnyOldName3
553094669b
Merge upstream/master (& fix merge conflicts)
7 years ago
Bret Curtis
c1eb9042b3
Merge branch 'master' into terrainbleeding
7 years ago
Miloslav Číž
34f8eca7bd
Fix indent
7 years ago
Miloslav Číž
ab8de9fa14
Set node mask to cell borders
7 years ago
Miloslav Číž
414e6caafe
Make tb work with distant terrain
7 years ago
Miloslav Číž
f18d57429e
Move cell border management to World
7 years ago
Miloslav Číž
1b8d500c07
Make tb command work again
7 years ago
Miloslav Číž
1fd5ad3e56
Use REAL_SIZE constant
7 years ago
Miloslav Číž
c3d7ee5a9e
Resolve merge conflicts
7 years ago