elsid
4716583f3e
Set ESM::Dialogue::mType on blank and skip load
2 years ago
elsid
90ed24f4c9
Split type traits for ESM4, ESM3 and unite common
2 years ago
elsid
d5954aba68
Add suffix to the format version name
2 years ago
Petr Mikheev
618b912a20
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2 years ago
psi29a
8f80895b59
Merge branch 'build_fix' into 'master'
...
Add missing include
See merge request OpenMW/openmw!2860
2 years ago
Andrei Kortunov
e1bee039ac
Add missing include
2 years ago
elsid
b7fdca0fe6
Use serialized ESM::RefId for Lua records
2 years ago
elsid
cd4027ffd6
Do not use ESM::RefId::getRefIdString for spell id
2 years ago
psi29a
9a20193eb5
Merge branch 'savedgamecell' into 'master'
...
Fix cell name format in save menu
See merge request OpenMW/openmw!2853
2 years ago
Evil Eye
54d6fb29c2
Don't store a save's cell name as a RefID
2 years ago
psi29a
db1b260323
Merge branch 'gmst_l10n' into 'master'
...
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
2 years ago
psi29a
1741a06cd1
Merge branch 'launcher_log' into 'master'
...
Setup launcher configuration manager and logging before initializing UI
See merge request OpenMW/openmw!2851
2 years ago
elsid
9815f930d9
Setup launcher configuration manager and logging before initializing UI
2 years ago
elsid
d1e8e56619
Make QuickKey type a fixed size enum class
2 years ago
elsid
eb79b29512
Use ranged for loop
2 years ago
elsid
2135eba103
Fix loading ESM3 QuickKeys
2 years ago
elsid
0b852edc7f
Remove redundant inline
2 years ago
elsid
8dd6b16fee
Avoid double lookup
2 years ago
elsid
04d7781424
Support not only StringRefId for checking first person body part
2 years ago
elsid
e6cf516e12
Support index RefId as pair of record type and std::uint32_t
2 years ago
elsid
86293af084
Support generated RefId as std::uint64_t
2 years ago
elsid
0992624c8b
Support reading and writing typed ESM::RefId to ESM
2 years ago
elsid
069d4255b9
Make ESM::RefId to be fixed size cheap to copy
...
Use std::variant. Store refId strings in unordered_set and use pointer to an
item there. Inserts to unordered_set do not invalidate pointers to values so the
pointer is always valid. Elements are not removed. Assume there is finite number
of string refIds.
2 years ago
elsid
3a0443c472
Make constexpr Misc::NotNullptr member functions
2 years ago
psi29a
d64eea2fc6
Merge branch '7113-move-from-std-atoi-to-std-from_char' into 'master'
...
Move from std::atoi to std::from_char
Closes #7113
See merge request OpenMW/openmw!2760
2 years ago
Shi Han
a90e3b8c3b
Move from std::atoi to std::from_char
2 years ago
psi29a
9664a57cad
Merge branch 'esmtool_strings' into 'master'
...
Use relative to content file path to find strings file
See merge request OpenMW/openmw!2837
2 years ago
elsid
67e96d48ba
Use relative to content file path to find strings file
...
To be used by esmtool when VFS is not used.
2 years ago
elsid
83d212fe0f
Use SFINAE to avoid conflicts between visit functions
2 years ago
psi29a
a60f657f5a
Merge branch 'fast_cell4_load' into 'master'
...
Lazy loading of ESM4::reference
See merge request OpenMW/openmw!2804
2 years ago
psi29a
2ff4a5a11a
Merge branch 'cs_fix_info_collection' into 'master'
...
Fix loading, inserting and moving topic info records
See merge request OpenMW/openmw!2806
2 years ago
Petr Mikheev
0b385d5db9
Create MWWorld::SafePtr
2 years ago
elsid
e032214fcb
Use common info ordering implementation for engine and editor
2 years ago
elsid
e892c62b10
Fix loading, inserting and moving topic info records
...
Topic info records need to have specific order defined via mNext and mPrev
fields (next and previous records). When loading multiple files a record may be
inserted into middle of the topic but neighborhood records may not be aware of
it. Having the order it's possible to move the records within one topic.
Sort the record once after loading all content files but preserve the order for
all other operations. Use std::map to group info ids by topic to make sure the
topics order is stable. Keep order within a topic for info ids on loading new
records. Use this order later for sorting the records.
2 years ago
psi29a
9b184a1698
Merge branch 'loadammo' into 'master'
...
Updates to ESM4::Ammunition loading
See merge request OpenMW/openmw!2830
2 years ago
Alexei Dobrohotov
3d87bc185d
Updates to ESM4::Ammunition loading
2 years ago
psi29a
e37860c1dc
Cherry pick 'openmw-48-stereo-fixes' into 'master'
...
Openmw 48 stereo fixes
See merge request OpenMW/openmw!2815
2 years ago
Petr Mikheev
58fdd687a8
Support links to GMST in l10n files
2 years ago
psi29a
efebb8efd8
Merge branch 'cmake_fixes' into 'master'
...
Formatting and coverage related CMake files fixes
See merge request OpenMW/openmw!2811
2 years ago
elsid
1cc4909144
Add --coverage to components_qt, benchmarks and openmw-cs
2 years ago
elsid
1857d8a68c
Use target_compile_options to add --coverage
2 years ago
elsid
cc066efa11
Fix identation in CMakeLists.txt
2 years ago
florent.teppe
170b732854
readers cache keep a stateless encoder
...
to keep access to the current encoding configuration
build linux
2 years ago
psi29a
ff7a098e74
Merge branch 'justbenormal' into 'master'
...
Unify collision shape transformations
See merge request OpenMW/openmw!2808
2 years ago
psi29a
b9f1d5d4e7
Merge branch 'seventeenth-times-the-charm' into 'master'
...
Fix #7264
Closes #7264
See merge request OpenMW/openmw!2805
2 years ago
Alexei Dobrohotov
562461a659
Unify collision shape transformations
2 years ago
psi29a
eca26e8b18
Merge branch 'Support-BA2-file-format' into 'master'
...
Support ba2 file format
See merge request OpenMW/openmw!2787
2 years ago
Alexei Dobrohotov
2277bdc1ae
Improve btTriangleMesh abuse (bug #6027 , part 2)
2 years ago
AnyOldName3
ccdb1bf6b7
Ensure shader requirements are pushed at least once for subgraph
...
Shaders, if deemed necessary, get attached to the node mentioned by the
top of the requirements stack. Previously an empty stack was incorrectly
assumed to mean no shaders were required, but we found out that was
wrong. We need to put shaders *somewhere*, and the root of the subgraph
we're modifying should be the best place.
2 years ago
AnyOldName3
aee1edaf9e
Partially revert "Attach shaders to geometry that lacks a stateset if necessary"
...
This reverts commit 6aef366fd3
.
2 years ago
Cédric Mocquillon
19fbba080d
Add a check if the requested file is not found
2 years ago
Cédric Mocquillon
7f936ad18f
Some cleanup on includes
2 years ago
Cédric Mocquillon
64ce6eb6bc
Merge the two identical conditions
2 years ago
Cédric Mocquillon
1a7b2cd611
Fix remaining bugs
2 years ago
AnyOldName3
4aa40897ca
Revert "Apply ShaderVisitor to Rig/MorphGeometry source geometry"
...
This reverts commit 471f6abf6c
.
The commit should be redundant as of 20e799dadc
2 years ago
Alexei Dobrohotov
20e799dadc
Use Rig/MorphGeometry state for its child geometry
...
Cherry-pick of ed44095cdc
from 0.48 branch
2 years ago
Evil Eye
c6a545766c
Remove redundant string_view
2 years ago
unknown
868a398b86
Allow comparison operators of arbitrary length
2 years ago
florent.teppe
214cb8d8fe
Only loads ESM4::reference when they are needed
...
and only those from the cell they are a part of.
The cell stores where it starts in the file for quick access later.
2 years ago
psi29a
a91b4e0cce
Merge branch 'duplicated_locales' into 'master'
...
Ignore duplicated preferred l10n locales
See merge request OpenMW/openmw!2796
2 years ago
psi29a
afa6643c6e
Merge branch 'maybe-fix-freeze-catcher' into 'master'
...
Fix Windows freeze catcher
See merge request OpenMW/openmw!2795
2 years ago
Petr Mikheev
e70ab80b90
Ignore duplicated preferred l10n locales
2 years ago
AnyOldName3
5b3e9e15ee
Maybe fix Windows freeze catcher
...
It looks like it's never actually been capable of creating a minidump since the original MR was merged. It worked briefly, and then apparently I managed to dissappear an important function call when rearranging things.
2 years ago
Petr Mikheev
e007dc9d6b
Log reserving texture units
2 years ago
Cédric Mocquillon
d2244c8d97
Fix detectVersion
2 years ago
Cédric Mocquillon
78251a2bb1
Move outside the condition + fix bug: missing offset
2 years ago
Cédric Mocquillon
d73ab7ef6f
Add comments
2 years ago
Cédric Mocquillon
24272d07bf
Share generateHash used in ba2dx10file and ba2gnrlfile
2 years ago
elsid
cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view
2 years ago
elsid
dfcea389be
Add helper functions for string comparison to RefId
2 years ago
elsid
6518688120
Reorder RefId members
2 years ago
Cédric Mocquillon
d30deef4b5
Use the right archive type to load bsa according to their type
2 years ago
Cédric Mocquillon
974799c011
Handle DX10 case of ba2 format
2 years ago
Cédric Mocquillon
c1fbe90953
Handle GNRL case of ba2 format
2 years ago
psi29a
340a2aa826
Merge branch 'ref_id_cmp_string_view' into 'master'
...
Support RefId comparison with std::string_view
See merge request OpenMW/openmw!2784
2 years ago
psi29a
3d8acf17bd
Merge branch 'shadervisitor' into 'master'
...
Attach shaders to geometry that lacks a stateset if necessary (bug #7251 )
See merge request OpenMW/openmw!2782
2 years ago
Alexei Dobrohotov
471f6abf6c
Apply ShaderVisitor to Rig/MorphGeometry source geometry
2 years ago
elsid
2fcb94064d
Support RefId comparison with std::string_view
2 years ago
Alexei Kotov
7fd9b27b54
Don't combine static node collision geometry (bug #6027 )
2 years ago
Alexei Dobrohotov
6aef366fd3
Attach shaders to geometry that lacks a stateset if necessary
2 years ago
psi29a
a9fdb51041
Merge branch 'fix_lua_memoryleak' into 'master'
...
Fix Lua memory leak (#7128 )
Closes #7128
See merge request OpenMW/openmw!2774
2 years ago
Alexei Dobrohotov
540fa00f12
Don't use ESM4::Lighting fog power as fog density
2 years ago
Cody Glassman
6a64f352a4
fix shader compilation
2 years ago
Petr Mikheev
7b3aa621a4
[Lua] Fix memory leak in sandboxed "require".
2 years ago
Petr Mikheev
d0a82437a4
[Lua] Fix memory tracking
2 years ago
psi29a
2b9f962f7c
Merge branch 'minimal_element_leak' into 'master'
...
Minimal solution to UI Element leak
See merge request OpenMW/openmw!2770
2 years ago
psi29a
e8e97679f7
Merge branch 'vsync' into 'master'
...
Add support for non-adaptive VSync
Closes #7129
See merge request OpenMW/openmw!2769
2 years ago
uramer
38bceb653d
Set Element layout to nil on destroy
2 years ago
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2 years ago
Alexei Kotov
a2fdaf8531
Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
...
Use the embedded marker error if we fail to load the error marker model from the vfs
See merge request OpenMW/openmw!2757
2 years ago
psi29a
4faa1bf3e8
Merge branch 'moo-bitch-get-out-my-hay' into 'master'
...
Don't use FFP-friendly texture image units for shadow maps
Closes #7102
See merge request OpenMW/openmw!2682
2 years ago
Cody Glassman
ac4787aeec
shade refactor
2 years ago
Alexei Kotov
d8dad79195
Read bsLeafAnimNode
2 years ago
Alexei Kotov
9618a465ce
Read bhkCompressedMeshShape
2 years ago
Alexei Kotov
fc6bc90c3d
Read BSFurnitureMarkerNode
2 years ago
Alexei Kotov
e15434be94
Disable falloff in BSEffectShader for now
2 years ago
Alexei Dobrohotov
0f222d270e
Prefer the earliest eponymous nodes in skeletons (bug #3842 )
2 years ago
Cédric Mocquillon
f7b45a6262
Add method to load and clone the error marker used by the scene manager
2 years ago
Cédric Mocquillon
97c42768e6
Use the embedded marker error if we fail to load the error marker model from the vfs
2 years ago
psi29a
ee41151520
Merge branch 'Get-Skyrimesm-Loading' into 'master'
...
Load esm files from vfs
See merge request OpenMW/openmw!2756
2 years ago
Bret Curtis
db2368fced
small fix for gcc12
2 years ago
Alexei Kotov
8d3c5c0f05
Unify texture wrapping setup
2 years ago
Alexei Kotov
2de81738c1
Implement the basics of BSEffectShaderProperty
2 years ago
Cédric Mocquillon
6e23ad82d5
Load esm files from vfs
2 years ago
psi29a
0f331a4fc5
Merge branch 'lua_callback' into 'master'
...
Fix potential memory leak in LuaUtil::Callback
See merge request OpenMW/openmw!2733
2 years ago
psi29a
0ed1310417
Merge branch 'fix_fog_state_load' into 'master'
...
Fix loading fog state
See merge request OpenMW/openmw!2743
2 years ago
elsid
b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
...
Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2 years ago
elsid
959de6f4c1
Avoid UB on empty fog data record
2 years ago
elsid
28f7a89530
Reuse dtNavMeshQuery
...
To avoid redundant allocations.
2 years ago
elsid
996153f78d
Convert RefId to class
2 years ago
Petr Mikheev
b71eac3e76
Fix #7210
2 years ago
Petr Mikheev
eceeb15ee5
Fix bug in lua_ui/content.lua: getmetatable(ui.content{}) shouldn't return a global mutable table
2 years ago
Petr Mikheev
65885d994f
Don't expose LuaUtil::Callback to lua
2 years ago
Petr Mikheev
71ba7b88e2
Move asyncpackage from apps/openmw/mwlua to components/lua
2 years ago
elsid
6d261d38dd
Add functions to read and write ESM::RefId and use them
...
To be later changed with another implementation.
2 years ago
elsid
80e6d6cbe3
Support variable size strings in ESM3
2 years ago
elsid
beb017e699
Do not truncate too long strings on writing ESM
2 years ago
elsid
c0c723bb1b
Add const to read only function
2 years ago
Alexei Kotov
0ba179c332
Discard terrain base layer alpha in non-shader rendering path (bug #6657 )
2 years ago
psi29a
02651cd96c
Merge branch 'texturefx' into 'master'
...
Propagate dynamic effects to node's immediate children (bug #6550 )
Closes #6550
See merge request OpenMW/openmw!2721
2 years ago
elsid
2e64155c0f
Use signed type for left record and files size in ESM3 reader context
...
Otherwise reading some of the records like ESM::CellRef without a subrecord
after could lead to underflow of ESM_Context::leftRec which makes
ESM::ESMReader::hasMoreSubs to return true and load hangs for a while trying to
read the same subrecord many times.
Fix ESM::Variant tests since it's now required to have a record for any ESM
data. Add 16 (size of record header) to all expected data sizes.
2 years ago
Alexei Kotov
9deed5c03e
Propagate dynamic effects to node's immediate children (bug #6550 )
2 years ago
elsid
a5ec108cfb
Add missing space
2 years ago
elsid
4f683d1ee9
Throw exception on failed write
2 years ago
psi29a
5f1da29881
Merge branch 'bsapriority' into 'master'
...
Files::Collections: prefer files from highest priority folders (bug #7092 )
Closes #7092
See merge request OpenMW/openmw!2716
2 years ago
psi29a
83894bae8a
Merge branch 'nif' into 'master'
...
Add NiTriBasedGeomData abstraction, bring NiVertexColorProperty to modern standards
See merge request OpenMW/openmw!2714
2 years ago
Alexei Kotov
536370c76d
Files::Collections: prefer files from highest priority folders
2 years ago
Alexei Kotov
99aa90f90c
Rewrite NiVertexColorProperty
2 years ago
Alexei Kotov
d39127cc3d
Add NiTriBasedGeomData abstraction
2 years ago
elsid
080700f8fe
Name all custom ESM format versions and add tests
2 years ago
psi29a
de2bd6d802
Merge branch 'nistringpalette' into 'master'
...
Fix NiStringPalette loading again
See merge request OpenMW/openmw!2703
2 years ago
AnyOldName3
8ea2e15446
clang-format some more
...
LLVM shouldn't make me download everything they've ever made in the same
package as clang-format.
2 years ago
AnyOldName3
83b940397e
AdD lInE bReAk ThAt ClAnG-fOrMaT wAnTeD
2 years ago
Alexei Kotov
a4ddf443ed
Fix NiStringPalette loading
2 years ago
Alexei Kotov
c8430ee6c8
Clean up fillTriangleMesh for NiTriStrips
2 years ago
AnyOldName3
7d4410d4fb
Use reserveGlobalTextureUnits for shadow maps
2 years ago
psi29a
a41cbfb349
Merge branch 'candles' into 'master'
...
Read NiBlendInterpolator records, fill in NiControllerManager fields
See merge request OpenMW/openmw!2700
2 years ago
elsid
2c43a8558a
Add option to disable debug log for unsupported nif files
...
It becomes quite extensive and not very useful when loading oblivion content
files.
2 years ago
Alexei Kotov
d7834c43e5
Fill in NiControllerManager fields
2 years ago
Alexei Kotov
091fcd837e
Read all the NiBlendInterpolator record types
2 years ago
Alexei Kotov
7ecf018743
Add NiBlendInterpolator
2 years ago
elsid
02ada74fa1
Do not try to dereference nullptr in object cache
2 years ago
Alexei Kotov
41d6ccd3f6
Read NiDefaultAVObjectPalette
2 years ago
psi29a
5f9332751c
Merge branch 'roottrafo' into 'master'
...
Don't discard root node transformations for Gamebryo meshes
See merge request OpenMW/openmw!2697
2 years ago
Alexei Kotov
b14d1f0c6b
Don't discard root node transformations for Gamebryo meshes
2 years ago
Alexei Kotov
8ebdd1e4a5
Fix material data loading for 10.0.1.0
2 years ago
Alexei Kotov
115c30a573
Read bhkConvexTransformShape
2 years ago
AnyOldName3
9be3d2668a
Break out of loops when uniform is found
2 years ago
Alexei Kotov
9f28a26b25
Read NiSequence/NiControllerSequence
2 years ago
psi29a
944931c9bf
Merge branch 'load_esm4_lights' into 'master'
...
Adds ESM4 light into ESM4 Cells
See merge request OpenMW/openmw!2692
2 years ago