Commit Graph

6835 Commits (8cf431aeb2b80907e25d941ee6078da0236720e7)

Author SHA1 Message Date
Cédric Mocquillon 19fbba080d Add a check if the requested file is not found 2 years ago
Cédric Mocquillon 7f936ad18f Some cleanup on includes 2 years ago
Cédric Mocquillon 64ce6eb6bc Merge the two identical conditions 2 years ago
Cédric Mocquillon 1a7b2cd611 Fix remaining bugs 2 years ago
AnyOldName3 4aa40897ca Revert "Apply ShaderVisitor to Rig/MorphGeometry source geometry"
This reverts commit 471f6abf6c.

The commit should be redundant as of 20e799dadc
2 years ago
Alexei Dobrohotov 20e799dadc Use Rig/MorphGeometry state for its child geometry
Cherry-pick of ed44095cdc from 0.48 branch
2 years ago
Evil Eye c6a545766c Remove redundant string_view 2 years ago
unknown 868a398b86 Allow comparison operators of arbitrary length 2 years ago
florent.teppe 214cb8d8fe Only loads ESM4::reference when they are needed
and only those from the cell they are a part of.
The cell stores where it starts in the file for quick access later.
2 years ago
psi29a a91b4e0cce Merge branch 'duplicated_locales' into 'master'
Ignore duplicated preferred l10n locales

See merge request OpenMW/openmw!2796
2 years ago
psi29a afa6643c6e Merge branch 'maybe-fix-freeze-catcher' into 'master'
Fix Windows freeze catcher

See merge request OpenMW/openmw!2795
2 years ago
Petr Mikheev e70ab80b90 Ignore duplicated preferred l10n locales 2 years ago
AnyOldName3 5b3e9e15ee Maybe fix Windows freeze catcher
It looks like it's never actually been capable of creating a minidump since the original MR was merged. It worked briefly, and then apparently I managed to dissappear an important function call when rearranging things.
2 years ago
Petr Mikheev e007dc9d6b Log reserving texture units 2 years ago
Cédric Mocquillon d2244c8d97 Fix detectVersion 2 years ago
Cédric Mocquillon 78251a2bb1 Move outside the condition + fix bug: missing offset 2 years ago
Cédric Mocquillon d73ab7ef6f Add comments 2 years ago
Cédric Mocquillon 24272d07bf Share generateHash used in ba2dx10file and ba2gnrlfile 2 years ago
elsid cd6a5b5a0e
Support asymmetric comparison between ESM::RefId and std::string_view 2 years ago
elsid dfcea389be
Add helper functions for string comparison to RefId 2 years ago
elsid 6518688120
Reorder RefId members 2 years ago
Cédric Mocquillon d30deef4b5 Use the right archive type to load bsa according to their type 2 years ago
Cédric Mocquillon 974799c011 Handle DX10 case of ba2 format 2 years ago
Cédric Mocquillon c1fbe90953 Handle GNRL case of ba2 format 2 years ago
psi29a 340a2aa826 Merge branch 'ref_id_cmp_string_view' into 'master'
Support RefId comparison with std::string_view

See merge request OpenMW/openmw!2784
2 years ago
psi29a 3d8acf17bd Merge branch 'shadervisitor' into 'master'
Attach shaders to geometry that lacks a stateset if necessary (bug #7251)

See merge request OpenMW/openmw!2782
2 years ago
Alexei Dobrohotov 471f6abf6c Apply ShaderVisitor to Rig/MorphGeometry source geometry 2 years ago
elsid 2fcb94064d
Support RefId comparison with std::string_view 2 years ago
Alexei Kotov 7fd9b27b54 Don't combine static node collision geometry (bug #6027) 2 years ago
Alexei Dobrohotov 6aef366fd3 Attach shaders to geometry that lacks a stateset if necessary 2 years ago
psi29a a9fdb51041 Merge branch 'fix_lua_memoryleak' into 'master'
Fix Lua memory leak (#7128)

Closes #7128

See merge request OpenMW/openmw!2774
2 years ago
Alexei Dobrohotov 540fa00f12 Don't use ESM4::Lighting fog power as fog density 2 years ago
Cody Glassman 6a64f352a4 fix shader compilation 2 years ago
Petr Mikheev 7b3aa621a4 [Lua] Fix memory leak in sandboxed "require". 2 years ago
Petr Mikheev d0a82437a4 [Lua] Fix memory tracking 2 years ago
psi29a 2b9f962f7c Merge branch 'minimal_element_leak' into 'master'
Minimal solution to UI Element leak

See merge request OpenMW/openmw!2770
2 years ago
psi29a e8e97679f7 Merge branch 'vsync' into 'master'
Add support for non-adaptive VSync

Closes #7129

See merge request OpenMW/openmw!2769
2 years ago
uramer 38bceb653d Set Element layout to nil on destroy 2 years ago
Andrei Kortunov be488649c3 Add support for non-adaptive VSync (feature 7129) 2 years ago
Alexei Kotov a2fdaf8531 Merge branch 'Error-marker-loading-failure-not-handled' into 'master'
Use the embedded marker error if we fail to load the error marker model from the vfs

See merge request OpenMW/openmw!2757
2 years ago
psi29a 4faa1bf3e8 Merge branch 'moo-bitch-get-out-my-hay' into 'master'
Don't use FFP-friendly texture image units for shadow maps

Closes #7102

See merge request OpenMW/openmw!2682
2 years ago
Cody Glassman ac4787aeec shade refactor 2 years ago
Alexei Kotov d8dad79195 Read bsLeafAnimNode 2 years ago
Alexei Kotov 9618a465ce Read bhkCompressedMeshShape 2 years ago
Alexei Kotov fc6bc90c3d Read BSFurnitureMarkerNode 2 years ago
Alexei Kotov e15434be94 Disable falloff in BSEffectShader for now 2 years ago
Alexei Dobrohotov 0f222d270e Prefer the earliest eponymous nodes in skeletons (bug #3842) 2 years ago
Cédric Mocquillon f7b45a6262 Add method to load and clone the error marker used by the scene manager 2 years ago
Cédric Mocquillon 97c42768e6 Use the embedded marker error if we fail to load the error marker model from the vfs 2 years ago
psi29a ee41151520 Merge branch 'Get-Skyrimesm-Loading' into 'master'
Load esm files from vfs

See merge request OpenMW/openmw!2756
2 years ago
Bret Curtis db2368fced small fix for gcc12 2 years ago
Alexei Kotov 8d3c5c0f05 Unify texture wrapping setup 2 years ago
Alexei Kotov 2de81738c1 Implement the basics of BSEffectShaderProperty 2 years ago
Cédric Mocquillon 6e23ad82d5 Load esm files from vfs 2 years ago
psi29a 0f331a4fc5 Merge branch 'lua_callback' into 'master'
Fix potential memory leak in LuaUtil::Callback

See merge request OpenMW/openmw!2733
2 years ago
psi29a 0ed1310417 Merge branch 'fix_fog_state_load' into 'master'
Fix loading fog state

See merge request OpenMW/openmw!2743
2 years ago
elsid b5ec584be2
Replace ESM::RefId::sEmpty by default constructed RefId where possible
Static const is only required to provide a reference or a pointer when it is not
possible with default constructed temporary.
2 years ago
elsid 959de6f4c1
Avoid UB on empty fog data record 2 years ago
elsid 28f7a89530
Reuse dtNavMeshQuery
To avoid redundant allocations.
2 years ago
elsid 996153f78d
Convert RefId to class 2 years ago
Petr Mikheev b71eac3e76 Fix #7210 2 years ago
Petr Mikheev eceeb15ee5 Fix bug in lua_ui/content.lua: getmetatable(ui.content{}) shouldn't return a global mutable table 2 years ago
Petr Mikheev 65885d994f Don't expose LuaUtil::Callback to lua 2 years ago
Petr Mikheev 71ba7b88e2 Move asyncpackage from apps/openmw/mwlua to components/lua 2 years ago
elsid 6d261d38dd
Add functions to read and write ESM::RefId and use them
To be later changed with another implementation.
2 years ago
elsid 80e6d6cbe3
Support variable size strings in ESM3 2 years ago
elsid beb017e699
Do not truncate too long strings on writing ESM 2 years ago
elsid c0c723bb1b
Add const to read only function 2 years ago
Alexei Kotov 0ba179c332 Discard terrain base layer alpha in non-shader rendering path (bug #6657) 2 years ago
psi29a 02651cd96c Merge branch 'texturefx' into 'master'
Propagate dynamic effects to node's immediate children (bug #6550)

Closes #6550

See merge request OpenMW/openmw!2721
2 years ago
elsid 2e64155c0f
Use signed type for left record and files size in ESM3 reader context
Otherwise reading some of the records like ESM::CellRef without a subrecord
after could lead to underflow of ESM_Context::leftRec which makes
ESM::ESMReader::hasMoreSubs to return true and load hangs for a while trying to
read the same subrecord many times.

Fix ESM::Variant tests since it's now required to have a record for any ESM
data. Add 16 (size of record header) to all expected data sizes.
2 years ago
Alexei Kotov 9deed5c03e Propagate dynamic effects to node's immediate children (bug #6550) 2 years ago
elsid a5ec108cfb
Add missing space 2 years ago
elsid 4f683d1ee9
Throw exception on failed write 2 years ago
psi29a 5f1da29881 Merge branch 'bsapriority' into 'master'
Files::Collections: prefer files from highest priority folders (bug #7092)

Closes #7092

See merge request OpenMW/openmw!2716
2 years ago
psi29a 83894bae8a Merge branch 'nif' into 'master'
Add NiTriBasedGeomData abstraction, bring NiVertexColorProperty to modern standards

See merge request OpenMW/openmw!2714
2 years ago
Alexei Kotov 536370c76d Files::Collections: prefer files from highest priority folders 2 years ago
Alexei Kotov 99aa90f90c Rewrite NiVertexColorProperty 2 years ago
Alexei Kotov d39127cc3d Add NiTriBasedGeomData abstraction 2 years ago
elsid 080700f8fe
Name all custom ESM format versions and add tests 2 years ago
psi29a de2bd6d802 Merge branch 'nistringpalette' into 'master'
Fix NiStringPalette loading again

See merge request OpenMW/openmw!2703
2 years ago
AnyOldName3 8ea2e15446 clang-format some more
LLVM shouldn't make me download everything they've ever made in the same
package as clang-format.
2 years ago
AnyOldName3 83b940397e AdD lInE bReAk ThAt ClAnG-fOrMaT wAnTeD 2 years ago
Alexei Kotov a4ddf443ed Fix NiStringPalette loading 2 years ago
Alexei Kotov c8430ee6c8 Clean up fillTriangleMesh for NiTriStrips 2 years ago
AnyOldName3 7d4410d4fb Use reserveGlobalTextureUnits for shadow maps 2 years ago
psi29a a41cbfb349 Merge branch 'candles' into 'master'
Read NiBlendInterpolator records, fill in NiControllerManager fields

See merge request OpenMW/openmw!2700
2 years ago
elsid 2c43a8558a
Add option to disable debug log for unsupported nif files
It becomes quite extensive and not very useful when loading oblivion content
files.
2 years ago
Alexei Kotov d7834c43e5 Fill in NiControllerManager fields 2 years ago
Alexei Kotov 091fcd837e Read all the NiBlendInterpolator record types 2 years ago
Alexei Kotov 7ecf018743 Add NiBlendInterpolator 2 years ago
elsid 02ada74fa1
Do not try to dereference nullptr in object cache 2 years ago
Alexei Kotov 41d6ccd3f6 Read NiDefaultAVObjectPalette 2 years ago
psi29a 5f9332751c Merge branch 'roottrafo' into 'master'
Don't discard root node transformations for Gamebryo meshes

See merge request OpenMW/openmw!2697
2 years ago
Alexei Kotov b14d1f0c6b Don't discard root node transformations for Gamebryo meshes 2 years ago
Alexei Kotov 8ebdd1e4a5 Fix material data loading for 10.0.1.0 2 years ago
Alexei Kotov 115c30a573 Read bhkConvexTransformShape 2 years ago
AnyOldName3 9be3d2668a Break out of loops when uniform is found 2 years ago
Alexei Kotov 9f28a26b25 Read NiSequence/NiControllerSequence 2 years ago
psi29a 944931c9bf Merge branch 'load_esm4_lights' into 'master'
Adds ESM4 light into ESM4 Cells

See merge request OpenMW/openmw!2692
2 years ago
florent.teppe 486d15b19e moved light common to its own file
moved esm4light to it's own file
2 years ago
florent.teppe dc961e3189 Adds the light into the scene.
Common struct for ESM3 and ESM4 light
2 years ago
elsid 627bed09ee
Remove redundant operator<< overloads from Log 2 years ago
psi29a a0795ba7ae Merge branch 'launch_fix' into 'master'
Fix some non-ASCII path issues

Closes #6817

See merge request OpenMW/openmw!2686
2 years ago
florent.teppe a71a86e64a Load light models in the engine. Doesn't emit light 2 years ago
psi29a 15b3af92df Merge branch 'macos_lua_fix' into 'master'
make sure lua works with macos packages

See merge request OpenMW/openmw!2687
2 years ago
psi29a 4f001d8736 Merge branch 'qt6' into 'master'
Add an initial Qt6 support

See merge request OpenMW/openmw!2684
2 years ago
Andrei Kortunov 7e2aedf637 Add an initial Qt6 support 2 years ago
Bret Curtis a708fb4a5c make sure lua works with macos packages 2 years ago
Andrei Kortunov 8925f854e7 Fix non-ASCII path logging 2 years ago
Andrei Kortunov 5836d27928 Fix ContentSelector usage with non-ASCII paths 2 years ago
psi29a 4032c447e9 Merge branch 'load-ESM4-Cell' into 'master'
Can load and coc into an interrior oblivion cell

See merge request OpenMW/openmw!2647
2 years ago
glassmancody.info e778ffee9b po2 scaling for average luminance 2 years ago
elsid e92ada09af
Replace QRegExp by QRegularExpression 2 years ago
AnyOldName3 80d6f6bc97 Add line break that clang-format wanted 2 years ago
AnyOldName3 0edc8fc77d Don't use FFP-friendly texture image units for shadow maps
This more-or-less gets rid of the shadow system's only depencency on FFP
stuff. All that remains is it using OSG cameras, which OSG provides a
uniform-based implementation of, too, which we can trivially migrate to.

This should mean we're not eating any of the ~8 FPP-friendly texture
units, which is good as Morrowind models can use all of those on their
(although they very rarely do), and instead use some of the ~160
shader-only texture image units. This just requires not calling
glEnable(GL_TEXTURE_2D), accomplished by changing
setTextureAttributeAndModes to setTextureAttribute.

Also changes from using glTexGen and its eye plane matrices to pass the
shadow space matrix for each light to explicit uniforms. Thankfully, the
maths was a simple combination of the valid region matrix and eye plane
matrix maths.

As of this commit, I believe this kills shadows in one eye for stereo
rendering.
2 years ago
psi29a aee7716c3a Merge branch 'launcher_typed_settings' into 'master'
Typed launcher settings

See merge request OpenMW/openmw!2650
2 years ago
florent.teppe 084207af64 Avoids a lot a special cases for ESM3 vs ESM4 cells. 2 years ago
florent.teppe 1caed2de2a Applies some review comments.
Proper visit for ESM::CellVariant

Fixed MWWorldCell constructor
2 years ago
elsid f1dbd9b959
Fix -Wduplicated-branches warnings 2 years ago
elsid c79c14da91
Fix -Wnon-virtual-dtor warnings 2 years ago
psi29a 00978ed7a4 Merge branch 'wherefore_art_thou_horatius' into 'master'
Fix global variable replacement in dialogue

Closes #7197

See merge request OpenMW/openmw!2675
2 years ago
psi29a 68b3b90255 Merge branch 'ui_content_leak' into 'master'
Move implementation of UI Content to Lua (#7155)

See merge request OpenMW/openmw!2661
2 years ago
Evil Eye 8d2b5ed8ee Combine initializer_lists 2 years ago
Evil Eye d3bc79e9b2 Reduce code duplication 2 years ago
Evil Eye 32ac7406ab Fix global variable replacement in dialogue 2 years ago
Evil Eye 571e11cd42 Restore 0936d716d96cd45b3efc2d1a3697614f7f96952d 2 years ago
uramer e96681151c Get rid of the LuaUI::Content namespace 2 years ago
uramer d24c506b0e Move metatable protection asserts to tests 2 years ago
uramer 2a35bae655 Use range_error for invalid indexes 2 years ago
uramer fb0646dda1 Remove Ui Content counter in Lua profiler 2 years ago
uramer bbbef96087 Switch to loadInternalLib 2 years ago
uramer c7b0c0a406 Protecd UI Content's metatable 2 years ago
florent.teppe 4e7cde5d72 applied some review changes.
crashfix tests
2 years ago
psi29a 92f88c16a9 Merge branch 'remove-strerror' into 'master'
Remove strerror usages

Closes #7151

See merge request OpenMW/openmw!2664
2 years ago
psi29a bc90636316 Merge branch 'fix-7117' into 'master'
Replace boost::scoped_array with std::vector

Closes #7117

See merge request OpenMW/openmw!2662
2 years ago
psi29a ef0a81e811 Merge branch 'integration_tests_crash_log' into 'master'
Use proper log paths and print crash log in integration tests CI job

See merge request OpenMW/openmw!2668
2 years ago
Petr Mikheev 3096111abb Merge branch 'docs_fixes' into 'master'
Documentation and API fixes (part of !2529)

See merge request OpenMW/openmw!2649
2 years ago
uramer c17eedd348 Documentation and API fixes (part of !2529) 2 years ago
elsid c44bc5ade5
Setup logging with properly initialized configuration manager
Default constructed instance may provide different paths from initialized one.
2 years ago
elsid 007ad4e4d1
Write crash log to temporary directory
To make sure current user has rights to do so.
2 years ago
Andrzej Głuszak 9b0a499b58 Remove strerror usages 2 years ago
Andrzej Głuszak c9e5f0208d Replace boost::scoped_array with std::vector 2 years ago
uramer 259f104311 Clean up 2 years ago
uramer 749c89e26e Add missing to_string 2 years ago
uramer 3618b3f409 Fix Content::View::remove 2 years ago
uramer fc1430af95 Move implementation of UI Content to Lua 2 years ago
psi29a 3a9a60a453 Merge branch 'esmtool_esm4_globals' into 'master'
Support more fields in esmtool for ESM4

See merge request OpenMW/openmw!2659
2 years ago
florent.teppe ebfee18e35 implements std::visit for CellVariant, fixes struct vs class forward decl 2 years ago
florent.teppe aa29f86efe fixed struct vs class. 2 years ago
elsid d541436b15
Support parent, type and value fields in esmtool for ESM4 2 years ago
elsid e7acced5e9
Move metafunctions to check ESM4 field existence to a separate header 2 years ago
elsid 5bb088218e
Restore original formId
To make sure esmtool prints original value and not a result of conversion.
2 years ago
florent.teppe f9da66e9ee Greatly improved how the variant on MWWorld::CellRef works 2 years ago
florent.teppe 216ca71149 Applied review comments
getEditorName => getNameId
restored cosntructor in CoordinateConverter
2 years ago
florent.teppe e6e27413d9 gives MWWorld::CellRef the MWWorld::Cell treatment
MWWorld::CellRef now has a variant, and datas that are part of the intersection of both ESM4::Reference and ESM::CellRef are part of MWWorld::CellRef

For ESM4 most data isn't filled in, so it returns default values.
2 years ago
elsid 8be2fc9fd7
Stop updating navmeshtool progress on first bad message 2 years ago
florent.teppe 23614ae2ae Renamed esm3esm4bridge => esmbridge 2 years ago
florent.teppe 5037dcf9bc Fixes a crash on launch and some compile issue
also uses std::visit in cellstore comparison to avoid missing combinasion

split loadrefs in loadref of ESM4 and ESM3.
2 years ago
florent.teppe cb8cdd8831 ESM::CellVariant aans MWWorld:Cell now take reference in constructor: signals that nullptr isn't accepted.
also applied other review comments.
2 years ago
florent.teppe 531e55e04c Better handling of the esm3 vs esm4 cell problem
Common attribute are in one structure that has two constructors, one for ESM3 vs ESM4 Cell
Mood part of MWWorld::Cell
2 years ago
elsid cf75363290
Typed launcher settings
QMultiMap is not clear about what settings exist and it's not efficient way to
access them after they are loaded.
2 years ago
elsid 0961720835
Join path components using path::operator/ instead of string::operator+ 2 years ago
florent.teppe 3515c8e61a Static references are created as refcells, nothing displayed yet. 2 years ago
florent.teppe c896a2ca48 Crashfix on launch 2 years ago
florent.teppe 0018bcf7de Should make cellvariant safer to use.
Hopefully clang tidy agrees.
2 years ago
florent.teppe e81e278363 Implements some cell params + linux compile fix 2 years ago
florent.teppe 562e129bd0 encapsulations of esm3 cell and esm4 cells. 2 years ago
florent.teppe 08b68fcd48 Cannot load a cell yet, but getting more necessary parts in 2 years ago
Evil Eye d40a9ec5bc Use worldspace coords in AiWanderStorage 2 years ago
psi29a 1422053fa9 Merge branch 'more_uniforms' into 'master'
[Postprocessing] Add sky and ambient colors

See merge request OpenMW/openmw!2638
2 years ago
psi29a eb853b1315 Merge branch 'ptmikheev-master-patch-34687' into 'master'
Fix constexprant

See merge request OpenMW/openmw!2643
2 years ago
Petr Mikheev 24ef6d29d4 Fix constexprant 2 years ago
florent.teppe a4137e941c std::string_view can be used in map and unordered map
This avoids some unecessary dynamic allocations.
Also applies some review advice.
2 years ago
florent.teppe 63e44eddc9 Navigator doesn't use RefId anymore 2 years ago
florent.teppe 150e2ba885 Revert "Use ESM::RefId for worldspace in detournavigator"
This reverts commit b4ab153418.

# Conflicts:
#	apps/navmeshtool/worldspacedata.cpp
2 years ago
florent.teppe 3780033837 Reverts Cell name to a string 2 years ago
glassmancody.info 564c408663 expose more uniforms to postprocessing 2 years ago
Petr Mikheev 95999afefd Apply clang-format to the previous commit 2 years ago
Petr Mikheev ca48b778c3 Merge branch 'addutils' into 'master'
Add remap and round to lua utils

See merge request OpenMW/openmw!2605
2 years ago
Kindi 07da7eddea Add remap and round to lua utils 2 years ago
elsid dd89403df0
Move ensureUtf8Encoding to named namespace
To follow https://github.com/isocpp/CppCoreGuidelines/blob/master/CppCoreGuidelines.md#sf21-dont-use-an-unnamed-anonymous-namespace-in-a-header

Add QtGlobal include to define QT_VERSION and QT_VERSION_CHECK macroses before
they're used.
2 years ago
psi29a ee980721b8 Merge branch 'debug_lua_memory' into 'master'
Additional information in Lua profiler

See merge request OpenMW/openmw!2612
2 years ago
psi29a fbeacc1e0f Merge branch 'navigator_check_agent_bounds' into 'master'
Check agent bounds on adding agent to navigator

See merge request OpenMW/openmw!2629
2 years ago
psi29a 54c18ea86d Merge branch 'change-const-to-constexpr' into 'master'
change const to constexpr

Closes #6797

See merge request OpenMW/openmw!2630
2 years ago
elsid cf1d8544e3
Check agent bounds on adding agent to navigator
Do not add agent bounds which are not supported by recastnavigation with given
settings and log such events.

To avoid reaching navmesh tile generation to find out it can't be generated for
such agent bounds.
2 years ago
James-Deciutiis 4e61fec14d change const to constexpr 2 years ago
Andrei Kortunov ee9ab8d393 Use STL-style iterators instead of Java-style ones 2 years ago
Andrei Kortunov 792feae39e Do not use deprecated implicit conversion 2 years ago
Andrei Kortunov 0864d997d0 Add missing includes 2 years ago
psi29a a7a89ba7c1 Merge branch 'launcher' into 'master'
Rework how OpenMW launcher looks

Closes #6922

See merge request OpenMW/openmw!2587
2 years ago
psi29a dc3ec1a0a0 Merge branch 'mwscript' into 'master'
Multiple mwscript optimizations and some refactoring

See merge request OpenMW/openmw!2600
2 years ago
psi29a 32733d23fa Merge branch 'xanim' into 'master'
X-file handling fixes (bug #5371)

Closes #5371

See merge request OpenMW/openmw!2614
2 years ago
Andrei Kortunov 902c48d1bb Rework launcher UI 2 years ago
elsid 44429f0393
Limit NavMeshManager update range by player tile and max tiles
Object AABB may be much larger than area currently covered by navmesh. In this
case all tiles beyond covered range should be ignored. Attempt to iterate over
them will not result in any new tile updates but can take quite a while. At
maximum this can be pow(INT_MAX - INT_MIN, 2) iterations.

Use arbitrary time limit to check for update call to finish in the test.
2 years ago
Alexei Kotov 6ff9b5d326 Make use of ends_with for KF 2 years ago
Alexei Kotov 434b4deda1 Don't use xkf if xnif is merely the base model (bug #5371) 2 years ago
Alexei Kotov 4d0788e016 Use xnif if its xkf is present even if xnif isn't 2 years ago
elsid d4ab1101eb
Change Interpreter type aliases to be fixed size types
Remove no longer relevant comment for float type.
2 years ago
elsid b88f0d2dbd
Replace mwscript program serialization into a vector with simple struct
Mostly to avoid string literal lookup by index with iteration over all preciding
literals and calling strlen. This is very inefficient. In genral this makes code
much more straightforward but also makes it portable since now int and float of
different sizes are properly supported.
2 years ago