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53 commits

Author SHA1 Message Date
elsid
22817dd6a1
Use normalized path for correctMeshPath 2024-11-16 12:49:11 +01:00
elsid
36198e9413
Use normalized path for getLODMeshName 2024-11-15 01:05:36 +01:00
elsid
afa769408a
Use normalized path for correctActorModelPath 2024-11-03 13:50:17 +01:00
elsid
376911f645
Reduce duplication for getting file name 2024-11-03 13:50:17 +01:00
elsid
d2ab366233
Use normalized path in PhysicsSystem 2024-10-18 13:45:29 +02:00
elsid
85edc49f2f
Remove unused argument 2024-09-18 23:53:04 +02:00
psi29a
023c0f7a46 Merge branch 'vfs_normalized_path_6' into 'master'
Use normalized path for music related functions

See merge request OpenMW/openmw!4038
2024-04-22 07:02:14 +00:00
elsid
a863899eb1
Use normalized path for SoundManager::streamMusic 2024-04-20 21:14:09 +02:00
Alexei Kotov
1a961f3021 Extremely early handling for BGSM/BGEM files 2024-04-20 19:43:41 +03:00
elsid
e11a5a4352
Use normalized path for SoundManager::playPlaylist 2024-04-19 22:43:20 +02:00
elsid
ec9c829021
Use normalized path for correctSoundPath 2024-02-24 12:42:36 +01:00
Evil Eye
82c92a9a6c Merge branch 'bookart-is-textures-too' into 'master'
Consider bookart a valid prefix for regular textures and vice versa

Closes #7535

See merge request OpenMW/openmw!3342
2024-02-24 10:31:13 +00:00
AnyOldName3
6406095bfb s p a n 2024-02-23 01:34:01 +00:00
AnyOldName3
1717e696b1 Format before clang notices and sends me an angry email 2024-02-23 00:06:51 +00:00
AnyOldName3
db5a43db30 Allow top-level prefix to be found in the middle of a path 2024-02-23 00:04:48 +00:00
elsid
81a483fc7f
Remove unused vfs argument from correctMeshPath 2023-12-26 14:14:52 +01:00
AnyOldName3
4d0aece001 Clarify variable name 2023-12-11 00:05:41 +00:00
AnyOldName3
3a71a78d9e Combine topLevelDirectory and alternativeDirectories 2023-12-10 19:01:30 +00:00
AnyOldName3
f30676cbc7 Invert condition
Rebased to account for upstream normalising slashes to replace forward
slashes with backslashes, simplifying the part that needed to check for
both variants. Perhaps if it'd been like that in the first place, I
wouldn't have made the mistake that made the original version of this
commit necessary.
2023-12-10 18:25:00 +00:00
AnyOldName3
69bb65e47b Allow bookart to be in texutres and texutres to be in bookart.
Rebased to account for upstream normalising slashes to turn forward
slashes into backslashes. This simplifies some conditions that
previously needed to check for both kinds.
2023-12-10 18:24:07 +00:00
Petr Mikheev
4beed29404 Changes required during review 2023-10-07 17:21:25 +02:00
Alexei Kotov
1da9038b35 Updates to resource path handling
- Remove consecutive slashes
- Only use backslashes
- Try to find the top level directory in the path before prepending it
2023-10-04 15:54:28 +03:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
psi29a
6601b0cb15 Merge branch 'fastandloose' into 'master'
Drop support for --fs-strict

Closes #7394

See merge request OpenMW/openmw!3093
2023-07-02 19:24:14 +00:00
Petr Mikheev
2f16a8d27c Fix incorrect model part for records created by Lua scripts 2023-06-18 00:19:50 +02:00
Evil Eye
eeda48ec50 Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
Evil Eye
3138eb406b Fix case sensitive comparison 2023-05-22 18:18:01 +02:00
Alexei Kotov
6ff9b5d326 Make use of ends_with for KF 2023-01-15 01:48:06 +03:00
Alexei Kotov
4d0788e016 Use xnif if its xkf is present even if xnif isn't 2023-01-14 03:35:50 +03:00
florent.teppe
65cdd489fb create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
Fixed some types

removed useless header

applied clang format

fixed compile tests

fixed clang tidy, and closer to logic before this MR

Removed hardcoded refids

unless there is a returned value we don't use static RefIds
can use == between RefId and hardcoded string

Fix clang format

Fixed a few instances where std::string was used, when only const std::string& was needed

removed unused variable
2022-12-27 19:15:57 +01:00
fteppe
7da38113be Changed more hardcoded RefId to be static to avoid multiple runtime creations
adresses multiple review comments
2022-12-27 19:15:56 +01:00
fteppe
2f2e401559 is Hidden marker now takes a const RefId& instead of a string_view 2022-12-27 19:15:55 +01:00
Cédric Mocquillon
7e77e69a3c Use a wider type when converting to a signed type 2022-12-18 21:31:51 +01:00
elsid
843753da14
Remove unused includes 2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Cédric Mocquillon
83ee25711e Use the pattern according to the esm version 2022-09-03 18:55:06 +02:00
Cédric Mocquillon
6a3d27ce82 Add a dictionary to retrieve the LOD mesh name of a mesh cache 2022-09-03 18:52:27 +02:00
Evil Eye
150d1840d6 Use more string_view and const string& 2022-08-22 16:55:53 +02:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
uramer
1fb136a417 Correct icon and mesh paths in Lua records 2022-06-12 11:30:29 +02:00
Cédric Mocquillon
512d64e514 Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
Bo Svensson
0371072631
removes lowerCaseInPlace (#3217)
This PR removes unneeded `lowerCaseInPlace` calls in in a hot path of `objectpaging.cpp` that are no longer necessary after PR #3197. In addition, I have been informed that these changes should by coincidence address a compiler specific compilation error we currently experience.
2021-11-04 22:20:06 +01:00
elsid
3caf45807f
Use common implementation to filter hidden markers 2021-08-12 22:35:16 +02:00
Marc Zinnschlag
13f7b53b1c Revert "Don't force DDS file usage (fixes #1392)"
This reverts commit 90f3ff2da4.
2018-06-04 17:08:09 +02:00
Capostrophic
90f3ff2da4 Don't force DDS file usage (fixes #1392)
Fallback to a DDS file if the requested texture path doesn't point to an existing file, not vice versa
2018-04-18 17:55:12 +03:00
MiroslavR
c962b6dd6d Fix correctActorModelPath to work properly when both backward and forward slashes are used in the path (Fixes #3822) 2017-04-09 18:34:36 +02:00
scrawl
07b064f616 Rename to lowerCaseInPlace 2015-12-07 22:49:15 +01:00
scrawl
79c2138e53 Port ResourceHelpers to new VFS 2015-03-19 01:45:01 +01:00
scrawl
41b3a9dba9 Rewrite animated collision shape support (Fixes #2123) 2015-01-13 05:37:37 +01:00