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23344 commits

Author SHA1 Message Date
Andrew Lanzone
a73b803592 Fix crash when spell buying window is empty 2025-07-18 01:05:48 -07:00
Andrew Lanzone
0abbf91477 Disable double-clicking on window titles in the inventory menu 2025-07-17 23:07:54 -07:00
Andrew Lanzone
eba063ac23 Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-17 08:14:28 -07:00
psi29a
3b42874797 Merge branch 'defendingthelight' into 'master'
Only autoequip the shield in updateEquippedLight (#8404)

Closes #8404

See merge request OpenMW/openmw!4763
2025-07-17 14:23:57 +00:00
psi29a
0006cb22e2 Merge branch 'FillJournalConsoleCommand' into 'master'
Implement FillJournal script instruction

Closes #8509

See merge request OpenMW/openmw!4676
2025-07-17 14:22:53 +00:00
psi29a
eb67d1a1fb Merge branch 'activescripts' into 'master'
Mark scripts on newly scripted, active objects as active

See merge request OpenMW/openmw!4785
2025-07-17 14:21:45 +00:00
psi29a
e1847d2670 Merge branch 'master' into 'master'
Bump libsdl to 2.0.20

See merge request OpenMW/openmw!4779
2025-07-17 14:20:13 +00:00
Andy Lanzone
f45053ad25 Bump libsdl to 2.0.20 2025-07-17 14:20:13 +00:00
Evil Eye
6dadf5de75 Merge branch 'quittingpeacefully' into 'master'
Move Quitting peacefully message to a more appropriate place

See merge request OpenMW/openmw!4769
2025-07-16 14:40:29 +00:00
psi29a
3899260eea Merge branch 'herbalismsound' into 'master'
Don't harvest if player activation is blocked (#8612)

Closes #8612

See merge request OpenMW/openmw!4773
2025-07-16 09:05:32 +00:00
psi29a
a7a47f3ea9 Merge branch 'silencekey' into 'master'
Don't play down sound while loading quick keys

See merge request OpenMW/openmw!4783
2025-07-16 09:04:49 +00:00
Andrew Lanzone
f50c275133 Ensure mouse really moved before unhiding cursor in controller menu 2025-07-16 00:25:45 -07:00
Andrew Lanzone
4adb9bd8ac Unhide the cursor if it was hidden to show a controller tooltip 2025-07-15 02:02:49 -07:00
Andrew Lanzone
cf24063226 Replace more C-style casts with C++ style 2025-07-15 01:33:52 -07:00
Andy Lanzone
a3a1b6d11f Merge branch openmw:master into master 2025-07-14 17:48:36 -07:00
Andrew Lanzone
9e2927f734 Use the localized strings from Interface l10n module where possible 2025-07-14 17:45:03 -07:00
Andrew Lanzone
af6634ee57 Remove spurious debug log line 2025-07-14 17:27:20 -07:00
Andrew Lanzone
b8381f6e62 Replace C-style cast with C++ cast. 2025-07-14 17:25:57 -07:00
Evil Eye
6f9b813bd1 Mark scripts on newly scripted, active objects as active 2025-07-14 22:39:19 +02:00
Alexei Kotov
a12a0916ed Merge branch 'too-many-markers' into 'master'
FEAT(CS): Replace selection markers with a real one (#8139)

Closes #8139

See merge request OpenMW/openmw!4349
2025-07-14 23:18:46 +03:00
Dave Corley
9dd028b260 FEAT(CS): Replace selection markers with a real one (#8139) 2025-07-14 23:18:45 +03:00
AnyOldName3
4f60284a35 Merge branch 'first' into 'master'
Prepend new characters so they're first on the list

See merge request OpenMW/openmw!4778
2025-07-14 17:49:59 +00:00
Andrew Lanzone
1b240c7dd6 Clean up controller logic to match item transfer logic 2025-07-13 15:24:16 -07:00
Andrew Lanzone
a894481fd7 Clean up controller logic to match item transfer logic 2025-07-13 15:12:33 -07:00
Andrew Lanzone
6a02e6a4bc Merge branch 'master' of https://gitlab.com/OpenMW/openmw 2025-07-13 14:55:27 -07:00
Evil Eye
682f00bcff Don't play down sound while loading quick keys 2025-07-13 18:36:30 +02:00
Aussiemon
445cf1742d ptr.getCellRef().getRefId() 2025-07-13 10:20:58 -06:00
Alexei Kotov
4f95ca4196 Merge branch 'talk-to-me-about-something-else' into 'master'
FEAT: AddTopic in Lua, close #8334

Closes #8334

See merge request OpenMW/openmw!4529
2025-07-13 12:35:41 +03:00
Alexei Kotov
79c689784b Merge branch 'quick_item_transfer' into 'master'
Support quick item transfer (#2522)

Closes #2522

See merge request OpenMW/openmw!4659
2025-07-13 12:33:56 +03:00
Aussiemon
bb1214ed69 factionId instead of faction->mName 2025-07-13 02:48:37 -06:00
Aussiemon
11947286d9 Reuse factionId 2025-07-13 02:36:59 -06:00
Aussiemon
87e41425bb Unnecessary ptrClass 2025-07-13 02:36:16 -06:00
Aussiemon
cef1807536 Use RefId instead of name 2025-07-13 02:30:55 -06:00
Aussiemon
61ebb4b259 Redo debug warnings in interpreter 2025-07-13 02:07:49 -06:00
Dave Corley
ced135bc87 CLEANUP: No, record ids should totally be quoted 2025-07-12 19:37:15 -07:00
Dave Corley
943cd765e7 CLEANUP: Update for MR Comments 2025-07-12 19:37:15 -07:00
Dave Corley
8ec4fcbf30 CLEANUP: Actually check the record in question is a topic when using addTopic 2025-07-12 19:37:15 -07:00
Dave Corley
05b12ac879 CLEANUP: Use more appropriate object types & functions in addTopic binding 2025-07-12 19:37:15 -07:00
Dave Corley
4150f5fad6 FEAT: AddTopic in Lua, close #8334 2025-07-12 19:37:15 -07:00
Andrew Lanzone
843a6487cc Fix clang warning 2025-07-12 19:04:14 -07:00
Andrew Lanzone
6629a186b1 Controller mode uses LB/RB in journal and spell list to scroll faster 2025-07-12 15:37:48 -07:00
Andrew Lanzone
084e4a3155 Change type of mControllerFocus to size_t when applicable 2025-07-12 15:13:33 -07:00
Andrew Lanzone
622cbd5288 Remove SDL_VERSION_ATLEAST references 2025-07-12 14:17:23 -07:00
Andy Lanzone
3600a5c716 Merge branch openmw:master into master 2025-07-12 14:13:10 -07:00
Alexei Kotov
2504550c6f Merge branch 'fasterwait' into 'master'
More closely match rest/wait progress speed to vanilla

See merge request OpenMW/openmw!4772
2025-07-12 21:55:58 +03:00
Evil Eye
6dd10f1666 Prepend new characters so they're first on the list 2025-07-12 19:32:32 +02:00
Kuyondo
def31cfb05 cleanup 2025-07-12 22:44:28 +08:00
Kuyondo
d2c78ee88c move member var to implementation 2025-07-12 22:14:47 +08:00
Alexei Kotov
403b5d19e0 Merge branch 'KwarmaQueenCombat' into 'master'
Prevent immobile creatures' combat actions, but allow combat

Closes #7871

See merge request OpenMW/openmw!4632
2025-07-12 15:29:32 +03:00
elsid
463de2d791
Instantly transfer items if alt key is pressed
Support player's inventory, container and companion windows with
dropping and picking up items from the world.

Add ItemTransfer class to handle transfers similar to DragAndDrop. When
a container window is opened the view is added to the set of targets and
removed when closed. If ALT is pressed instead of starting dragging an
item perform a transfer. If there is 1 target which is not a source move
item there. If there is no target drop item into the world using
WorldItemModel.

Special case is picking up an item. Don't start dragging, just update
the player's inventory view because the item is already there.
2025-07-12 13:34:59 +02:00