Commit Graph

8331 Commits (a78f5182e48443054ab54eff27345add1cf85c77)

Author SHA1 Message Date
elsid a78f5182e4
Replace toNormalized by Normalized
fname type cannot be changed because it's part of mygui library interface.
3 months ago
elsid 85edc49f2f
Remove unused argument 3 months ago
elsid 597d1853ee
Use normalized path in ESM LuaScripts 3 months ago
elsid 2ddc77138a
Use normalized path in ESM4 reader 3 months ago
Evil Eye 74d699c502 Merge branch 'vfs_normalized_path_13' into 'master'
Use normalized path in ImageManager (#8138)

See merge request OpenMW/openmw!4377
3 months ago
elsid 1fd6ac6438
Use normalized path in ImageManager 3 months ago
Alexei Kotov 5f7fa640b0 Parse bhkRagdollTemplate/bhkRagdollTemplateData 3 months ago
elsid b4f77e8bd7
Store Lua script path as VFS normalized 4 months ago
jvoisin f2be4072d9 Merge branch 'fix_build' into 'master'
Fix build with msvc

See merge request OpenMW/openmw!4372
4 months ago
elsid ec6af1ef32
Fix build with msvc
components\resource\cachestats.hpp(23): error C2039: 'string': is not a member of 'std'
4 months ago
elsid d8189a5aa1
Use normalized path in SceneManager 4 months ago
psi29a b32f68fcd2 Merge branch 'vfs_normalized_path_10' into 'master'
Use normalized path in LuaState (#8138)

See merge request OpenMW/openmw!4365
4 months ago
Cody Glassman b346a4a858 Add frame number to available postprocess uniforms 4 months ago
elsid 32ec92e71c
Use normalized path in LuaState 4 months ago
psi29a 4c28731f6a Merge branch 'optionallightfadeout' into 'master'
Make light attenuation fade optional

See merge request OpenMW/openmw!4267
4 months ago
psi29a e1875d459a Merge branch 'boost-config-required' into 'master'
Modernise Boost CMake stuff

Closes #8100

See merge request OpenMW/openmw!4307
4 months ago
psi29a b3677d07fd Merge branch 'pcallallthethings' into 'master'
Wrap all memory allocating Lua functions in protected calls

Closes #8099

See merge request OpenMW/openmw!4336
4 months ago
elsid 9e36b3fc0b
Use normalized path for models settings 4 months ago
Alexei Kotov 176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
4 months ago
Evil Eye 032d506aa7 Fix components_tests 4 months ago
AnyOldName3 387b63909b Remove vestigial Boost libraries
Boost::zlib is basically part of Boost::iostreams, and depending on how you configure Boost, it can either be a separate library or get embedded into iostreams.
With the third-party-but-linked-on-Boost's-website package we've been using for years, it's a separate library.
Before https://gitlab.com/OpenMW/openmw/-/merge_requests/4307, we needed to explicitly link with it as CMake wasn't handling transitive dependencies for us.
With vcpkg, it's embedded, and doesn't have its own CMake config, so we couldn't explicitly link with it even if we wanted to.

Now CMake *is* handling transitive dependencies for us, we don't even need to think about this library.
It's all automatic.

Boost::locale, on the other hand, used to be something we used directly (I think for doing UTF-16/UTF-8 conversions when dealing with Windows paths).
However, it isn't anymore, and we just didn't purge it from our CMake when we should have.
It can go.
4 months ago
AnyOldName3 26be98966f Modernise Boost CMake stuff
Resolves https://gitlab.com/OpenMW/openmw/-/issues/8100

Also removes some old crud.
Hopefully the old crud is all:
* Handled automatically by CMake now we're using the modern approach.
* A hack-fix for a problem caused by not using the modern approach.
* Massively outdated so no longer necessary.

If it turns out this makes CI fail, I'll tweak things as necessary.

Changes that might not be wanted include:
* Getting rid of our BOOST_STATIC CMake option. In cases where the CMake config doesn't make the one correct choice from the build environment (i.e. because there's a choice) the CMake config exposes the option already.
  However, we were forcing this on for Windows, so that might matter.
  It seems to default to static on my machine even though I thought I read something suggesting otherwise, so we'll see how things go with that.
  If we eventually put CMake in charge of installing dependency DLLs this will be a moot point as we won't need to care.
* Bumping the minimum version of Boost to 1.70.0, as that's the first with working CMake config.
  It's from 2019, so plausibly there are distros too scared to use a library from five years ago as it can't legally drink in the US (although it could in limited quantities with parental supervision in the UK, as long as it's just something inconsequential like a single sip of beer).
4 months ago
jvoisin 830a26f75e Merge branch 'realloc' into 'master'
Don't assume realloc always succeeds

See merge request OpenMW/openmw!4331
4 months ago
Evil Eye c9783344a0 Wrap all memory allocating Lua functions in protected calls 4 months ago
psi29a 566e5b5588 Merge branch 'some-launcher-fixes' into 'master'
Some launcher fixes

Closes #8080

See merge request OpenMW/openmw!4287
4 months ago
Evil Eye aa808d63bc Return nullptr straight away 4 months ago
Evil Eye 4652151630 Don't assume realloc always succeeds 4 months ago
elsid 92a0bbb454
Use normalized path in l10m manager 4 months ago
uramer 2460b5f4ef Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
lua - add swizzling to vector types

See merge request OpenMW/openmw!4304
5 months ago
Cody Glassman a53d002262 lua - add swizzling to vector types 5 months ago
elsid d85130c4c0
Init potentially unread fields for HDPT 5 months ago
AnyOldName3 f1795a4698 c a p i t u l a t e 5 months ago
AnyOldName3 cd7941dc9f Some launcher fixes
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.

In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances

I fixed those problems too
5 months ago
elsid 2ebe83c4d5
Use proper order for printf arguments 5 months ago
Cody Glassman 77eeb5bd92 Merge branch 'master' into 'master'
HALF_FLOAT  and normals changes

See merge request OpenMW/openmw!4240
5 months ago
Jared Davenport 349931b5cd HALF_FLOAT and normals changes 5 months ago
psi29a 79a9f8c23c Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
Rebuild ESMStore indices before loading any cell or player state

See merge request OpenMW/openmw!4278
5 months ago
Evil Eye 5c4deb3f88 Prevent older binaries from incorrectly loading newer saves 5 months ago
Alexei Kotov 03091f8ce0 Make Coverity happy about animation blending 5 months ago
psi29a 312b7af954 Merge branch 'lua_context_api' into 'master'
Remove getRealFrameDuration in global context, context caching helpers

See merge request OpenMW/openmw!4273
5 months ago
Anton Uramer 6851e6e56a Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context 5 months ago
elsid 8cc744997f
Make path helpers constexpr and noexcept 5 months ago
elsid 7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor 5 months ago
elsid 616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace 5 months ago
elsid 6e97deb3f7
Use normalized path for text key files 5 months ago
Alexei Kotov 1f4ab3b668 Merge branch 'animationblending' into 'master'
Animation blending implementation. Flexible and moddable through .yaml blending config files.

See merge request OpenMW/openmw!3497
5 months ago
psi29a 2743c4920e Merge branch 'vfs_normalized_view_string' into 'master'
Do not allow to construct NormalizedView from std::string

See merge request OpenMW/openmw!4263
5 months ago
psi29a f2aa30f7a5 Merge branch 'fix_nan_get_angles' into 'master'
Avoid getting nan in conversion to euler angles (#7772)

Closes #7772

See merge request OpenMW/openmw!4258
5 months ago
elsid 34f5bc6fce
Use std math functions
To avoid implicit conversions from float to double and back.
5 months ago
elsid 041b3b233a
Normalize forward and up vectors
To avoid having any of their components to be out of the range [-1, 1].
5 months ago