Petr Mikheev 
								
							 
						 
						
							
							
							
							
								
							
							
								3bf18c601c 
								
							 
						 
						
							
							
								
								Better fog  
							
							
							
						 
						
							2022-06-21 02:21:20 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									cody glassman 
								
							 
						 
						
							
							
							
							
								
							
							
								04843fed6d 
								
							 
						 
						
							
							
								
								moddable post-processing pipeline  
							
							
							
						 
						
							2022-05-15 10:03:58 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								164458dc56 
								
							 
						 
						
							
							
								
								shader fixes  
							
							
							
						 
						
							2022-04-27 17:43:51 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									madsbuvi 
								
							 
						 
						
							
							
							
							
								
							
							
								dc3045c970 
								
							 
						 
						
							
							
								
								mono-only version of the shader linking system introduced in the stereo MR  
							
							
							
						 
						
							2022-04-26 19:54:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								68e7a4083e 
								
							 
						 
						
							
							
								
								Merge branch 'master' into 'master'  
							
							... 
							
							
							
							Overhaul raindrop water ripple effect
Closes  #6360 
See merge request OpenMW/openmw!1316  
							
						 
						
							2021-11-13 21:44:25 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								a1d03d178d 
								
							 
						 
						
							
							
								
								Update water_fragment.glsl  
							
							
							
						 
						
							2021-11-12 06:55:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andreas Stöckel 
								
							 
						 
						
							
							
							
							
								
							
							
								fbc7cf5e65 
								
							 
						 
						
							
							
								
								Fix   #6386  
							
							... 
							
							
							
							Use `gl_FragCoords` instead passing the normalised screen-space coordinates
to the fragment shader in a numerically unstable way. 
							
						 
						
							2021-11-09 23:25:06 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								9b030e174f 
								
							 
						 
						
							
							
								
								removing this part was a mistake, made the ripples more repetitive  
							
							
							
						 
						
							2021-10-31 15:52:54 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								e1378cd290 
								
							 
						 
						
							
							
								
								Replace uniform with define  
							
							
							
						 
						
							2021-10-31 13:18:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								226d3eac0d 
								
							 
						 
						
							
							
								
								Improve performance, add simpler ripples, add a setting, fix nighttime brightness  
							
							
							
						 
						
							2021-10-31 10:33:28 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								1848f7f915 
								
							 
						 
						
							
							
								
								Overhaul raindrop water ripple effect  
							
							
							
						 
						
							2021-10-22 21:33:32 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								09e03fde2e 
								
							 
						 
						
							
							
								
								refactor and fix wobbly shores  
							
							
							
						 
						
							2021-08-04 17:49:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								70fac33940 
								
							 
						 
						
							
							
								
								initial reverse-z depth implementation  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								a7881b9196 
								
							 
						 
						
							
							
								
								Merge branch 'wobblywater' into 'master'  
							
							... 
							
							
							
							Wobbly Water: make shorelines wavy when refraction is enabled
See merge request OpenMW/openmw!673  
							
						 
						
							2021-07-25 21:35:52 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								d4e7d25d14 
								
							 
						 
						
							
							
								
								Make life not suck for whoever wants to edit lighting shaders  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								71c30a31df 
								
							 
						 
						
							
							
								
								in-game settings, some require restart  
							
							
							
						 
						
							2021-04-13 11:09:49 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								280fd2b162 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								690995988b 
								
							 
						 
						
							
							
								
								More formatting, OpenCS cells are unbroken  
							
							
							
						 
						
							2021-04-13 11:09:35 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7370acdf54 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								43ac32921c 
								
							 
						 
						
							
							
								
								Rewrite, support different lighting methods  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								dda735c54a 
								
							 
						 
						
							
							
								
								initial commit  
							
							
							
						 
						
							2021-04-13 11:06:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1ab5a9f530 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'refractiontest' into 'master'"  
							
							... 
							
							
							
							This reverts commit b31459cc00369adf1583 
							
						 
						
							2021-03-30 15:32:01 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								2ea0bf91e6 
								
							 
						 
						
							
							
								
								try to estimate vertical water depth, not screen-direction water depth  
							
							
							
						 
						
							2021-03-20 13:11:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								56fe1a8c12 
								
							 
						 
						
							
							
								
								wobbly water  
							
							
							
						 
						
							2021-03-19 21:49:17 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								1a4e9df707 
								
							 
						 
						
							
							
								
								add bit to suppress coastline artifacts at more of a distance  
							
							
							
						 
						
							2021-03-19 20:12:40 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								bf336e4cb4 
								
							 
						 
						
							
							
								
								make sun scattering color stop being an ugly radioactive green  
							
							
							
						 
						
							2021-03-19 18:51:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									wareya 
								
							 
						 
						
							
							
							
							
								
							
							
								845e3944d6 
								
							 
						 
						
							
							
								
								make refraction more visible even at a distance  
							
							
							
						 
						
							2021-03-19 17:54:08 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								6f0b90e606 
								
							 
						 
						
							
							
								
								documented that currently underwater shadows are mutually exclusive to refraction scale; to be fixed in follow up issue  #5709 ; documentation fixes  
							
							
							
						 
						
							2020-12-02 23:03:10 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								355996c2ff 
								
							 
						 
						
							
							
								
								supress -> suppress  
							
							
							
						 
						
							2020-06-27 01:20:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbf6b4e517 
								
							 
						 
						
							
							
								
								Don't radialize underwater fog  
							
							
							
						 
						
							2020-04-18 12:30:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								02444add2a 
								
							 
						 
						
							
							
								
								Support for radial fog (feature  #4708 )  
							
							
							
						 
						
							2020-03-17 23:09:28 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								b6ed2f1718 
								
							 
						 
						
							
							
								
								Add optional shadow map max distance and fading  
							
							
							
						 
						
							2019-11-02 18:06:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								cf0c71c651 
								
							 
						 
						
							
							
								
								Water shader cleanup  
							
							
							
						 
						
							2019-08-30 22:32:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								1c545c8f6d 
								
							 
						 
						
							
							
								
								Fix a regression with variable declarations in water shader  
							
							
							
						 
						
							2019-05-12 10:22:49 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4a5e2d1d4e 
								
							 
						 
						
							
							
								
								Merge pull request  #2281  from akortunov/shaders  
							
							... 
							
							
							
							Minor water shader fixes 
							
						 
						
							2019-05-11 18:07:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e49232074b 
								
							 
						 
						
							
							
								
								Shader adjustments  
							
							... 
							
							
							
							Clamp directional per-vertex diffuse lighting
Simplify vectors 
							
						 
						
							2019-05-01 11:33:19 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt 
								
							 
						 
						
							
							
							
							
								
							
							
								4708db258e 
								
							 
						 
						
							
							
								
								Minor water shader cleanup - avoid redundant calculations  
							
							
							
						 
						
							2019-03-23 15:44:27 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								0124be5713 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-10-10 21:23:19 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								52da65b776 
								
							 
						 
						
							
							
								
								Fix issues with sun specularity (bug  #4527 )  
							
							
							
						 
						
							2018-09-23 03:39:06 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								cc23a968d1 
								
							 
						 
						
							
							
								
								Merge upstream/master  
							
							
							
						 
						
							2018-08-01 14:13:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f717c9e56d 
								
							 
						 
						
							
							
								
								Sort out some tabs which snuck into the water shader  
							
							
							
						 
						
							2018-08-01 14:07:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Miloslav Číž 
								
							 
						 
						
							
							
							
							
								
							
							
								4e3bc3e403 
								
							 
						 
						
							
							
								
								Change wave parameters based on weather  
							
							
							
						 
						
							2018-07-11 17:03:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								85aba2e1da 
								
							 
						 
						
							
							
								
								Add toggleable shadow debug overlay.  
							
							
							
						 
						
							2018-06-28 17:24:36 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a7e53df278 
								
							 
						 
						
							
							
								
								Move common shadow code to shared shadow shader headers  
							
							
							
						 
						
							2018-06-24 23:40:52 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								933ed77ef6 
								
							 
						 
						
							
							
								
								Fix water shader alignment issues noticed while removing tabs.  
							
							
							
						 
						
							2018-06-22 01:05:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b25b356081 
								
							 
						 
						
							
							
								
								Sort out shader indentation  
							
							
							
						 
						
							2018-06-22 01:02:01 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								84284a60a7 
								
							 
						 
						
							
							
								
								Make CSM shader changes controllable by the setting.  
							
							
							
						 
						
							2018-05-17 17:35:55 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								aa68af4f8b 
								
							 
						 
						
							
							
								
								Make shaders pick the correct shadow cascade level and blend near cascade edges.  
							
							
							
						 
						
							2018-05-16 18:20:21 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								44b2cf2b7f 
								
							 
						 
						
							
							
								
								Merge upstream.  
							
							
							
						 
						
							2018-05-11 19:15:04 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Harald H 
								
							 
						 
						
							
							
							
							
								
							
							
								d3b623b5d3 
								
							 
						 
						
							
							
								
								http to https for supported urls ( #1625 )  
							
							... 
							
							
							
							* http to https for supported urls
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http tp https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* http to https
* some url fixes
* http to https 
							
						 
						
							2018-03-08 21:23:24 +01:00