Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								9f08dc9968 
								
							 
						 
						
							
							
								
								Revert "Merge branch 'skinning' into 'master'"  
							
							... 
							
							
							
							This reverts merge request !327  
							
						 
						
							2020-10-08 23:24:28 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								6be808e301 
								
							 
						 
						
							
							
								
								RigGeometry: convert some pairs to structs  
							
							
							
						 
						
							2020-10-08 03:05:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								29ccb09da5 
								
							 
						 
						
							
							
								
								Introduce some extended NIF definitions  
							
							
							
						 
						
							2020-10-04 13:18:56 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								a338e8c561 
								
							 
						 
						
							
							
								
								Actually set the uvSet value  
							
							... 
							
							
							
							This got lost when uvSet was made into a local variable. 
							
						 
						
							2020-09-24 17:13:09 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								b2cb98d30e 
								
							 
						 
						
							
							
								
								Fix NiFlipController  
							
							... 
							
							
							
							NiFlipControllers *always* affect the base texture, even if no base
texture is bound. When no base texture is bound, they default to UV set
zero and to having wrapped UV coordinates, instead of using the settings
for the disabled base texture. 
							
						 
						
							2020-09-16 23:03:42 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								8c213cbfb1 
								
							 
						 
						
							
							
								
								Avoid optimizing animated shapes once again (regression  #5565 )  
							
							
							
						 
						
							2020-08-05 22:39:48 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								46825e8a4d 
								
							 
						 
						
							
							
								
								Move NIF record index back to a separate user object  
							
							... 
							
							
							
							This makes sure it's never erroneously optimized out. NodeIndexHolders don't need to be cloned as their record index is never supposed to be changed. 
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								a61267f57d 
								
							 
						 
						
							
							
								
								Replace NodeUserData with a custom transform node  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								4c9cefefdd 
								
							 
						 
						
							
							
								
								Get rid of NifOsg::CollisionSwitch  
							
							
							
						 
						
							2020-07-26 09:57:43 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0c2fea8254 
								
							 
						 
						
							
							
								
								Merge pull request  #2932  from elsid/replace_open_threads  
							
							... 
							
							
							
							Replace OpenThreads by std types 
							
						 
						
							2020-07-04 13:11:23 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Frederic Chardon 
								
							 
						 
						
							
							
							
							
								
							
							
								f268bc13f1 
								
							 
						 
						
							
							
								
								Do not set particle lifetime to 0 ( #5472 )  
							
							
							
						 
						
							2020-07-01 11:04:18 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								40ad87bc4d 
								
							 
						 
						
							
							
								
								Replace OpenThreads by std types  
							
							
							
						 
						
							2020-06-25 22:16:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bzzt lost a hitlab login 
								
							 
						 
						
							
							
							
							
								
							
							
								f12879a04c 
								
							 
						 
						
							
							
								
								allow statesetupdater as cullcallback = faster + works in paging  
							
							... 
							
							
							
							Signed-off-by: Bret Curtis <psi29a@gmail.com> 
							
						 
						
							2020-06-13 00:22:28 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7aca18f92b 
								
							 
						 
						
							
							
								
								Handle NiLines (feature  #5445 )  
							
							
							
						 
						
							2020-05-30 19:09:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								74a74209ac 
								
							 
						 
						
							
							
								
								Allow junk (data-less) NiParticleColorModifiers  
							
							
							
						 
						
							2020-05-26 15:08:10 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7a9403aeed 
								
							 
						 
						
							
							
								
								Remove unnecessary casts  
							
							
							
						 
						
							2020-05-26 15:01:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								fc9a10ba48 
								
							 
						 
						
							
							
								
								Streamline node controller handling  
							
							... 
							
							
							
							Reduce code duplication
Allow non-animated nodes controlled by NiVisController to be optimized out 
							
						 
						
							2020-05-26 15:00:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89a2c69a61 
								
							 
						 
						
							
							
								
								Support particle node transformations  
							
							
							
						 
						
							2020-05-25 23:51:15 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								a59e25e093 
								
							 
						 
						
							
							
								
								Optimize MWRender::Animation::hasAnimation  
							
							... 
							
							
							
							Use a set to check for group start existence.
Reduce time taken from 2.6% to 0.08% and
MWMechanics::MechanicsManager::update from 7% to 5%
in relative CPU time usage for a scene with ~100 actors. 
							
						 
						
							2020-05-21 16:21:11 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b665fed8f2 
								
							 
						 
						
							
							
								
								Introduce NiGeometry abstraction  
							
							
							
						 
						
							2020-05-14 10:52:27 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30558c2434 
								
							 
						 
						
							
							
								
								Try to resolve CI concerns  
							
							
							
						 
						
							2020-05-14 10:00:33 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								915ffe2241 
								
							 
						 
						
							
							
								
								Handle non-node roots more gracefully (bug  #5416 )  
							
							
							
						 
						
							2020-05-14 00:57:00 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								30fc2e3e5e 
								
							 
						 
						
							
							
								
								Add basic NiPathController support (movement only)  
							
							
							
						 
						
							2020-05-13 18:01:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								b91d0d889f 
								
							 
						 
						
							
							
								
								Fix warning  
							
							... 
							
							
							
							/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: warning: using the result of an assignment as a condition without parentheses [-Wparentheses]
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                        ~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/travis/build/OpenMW/openmw/components/nifosg/nifloader.cpp:615:42: note: place parentheses around the assignment to silence this warning
                    if (hasVisController |= (ctrl->recType == Nif::RC_NiVisController))
                                         ^
                        (                                                             ) 
							
						 
						
							2020-05-10 14:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								1bf2ddac4d 
								
							 
						 
						
							
							
								
								Cleanup  
							
							... 
							
							
							
							Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting 
							
						 
						
							2020-05-07 18:54:09 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f51476a3c5 
								
							 
						 
						
							
							
								
								Merge pull request  #2816  from Capostrophic/switchlod  
							
							... 
							
							
							
							CollisionSwitch and Switch/LOD node fixes 
							
						 
						
							2020-05-01 23:49:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								bf6daa7269 
								
							 
						 
						
							
							
								
								Merge pull request  #2811  from Capostrophic/emitter  
							
							... 
							
							
							
							Allow particle emitters to be attached to an arbitrary node 
							
						 
						
							2020-04-30 14:56:49 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								63fe02b1ba 
								
							 
						 
						
							
							
								
								CollisionSwitch and Switch/LOD node fixes  
							
							... 
							
							
							
							Properly apply transformations to both switch and LOD nodes
Allow both NiSwitchNode and NiLODNode to be the root node
Properly add CollisionSwitch into the scene graph 
							
						 
						
							2020-04-30 15:04:57 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								89282d14aa 
								
							 
						 
						
							
							
								
								Fix collision switch node mask (again)  
							
							
							
						 
						
							2020-04-29 17:18:39 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								f516178ec9 
								
							 
						 
						
							
							
								
								Fix particle processor cloning  
							
							... 
							
							
							
							Extend emitter handling comment in NIF loader 
							
						 
						
							2020-04-29 11:14:22 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c08f9e13af 
								
							 
						 
						
							
							
								
								Allow emitters to be attached to nodes after particle systems  
							
							
							
						 
						
							2020-04-29 11:13:45 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								3b7fb9ec09 
								
							 
						 
						
							
							
								
								Use pipe-equal operator  
							
							
							
						 
						
							2020-04-28 10:00:46 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								bbd15cccd5 
								
							 
						 
						
							
							
								
								Fix hidden node with NiVisController optimization  
							
							
							
						 
						
							2020-04-27 00:21:34 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								68549828b4 
								
							 
						 
						
							
							
								
								create static functions to set/get hidden node mask; compromise on magic numbers to make things easier to understand  
							
							
							
						 
						
							2020-04-22 13:34:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								e1a5435531 
								
							 
						 
						
							
							
								
								Merge commit '8a8107e8'  
							
							
							
						 
						
							2020-04-22 13:22:54 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Chris Djali 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								71c46204ec 
								
							 
						 
						
							
							
								
								Merge pull request  #2781  from mp3butcher/partsysfix  
							
							... 
							
							
							
							Particle System shading and lighting (fixing bug#3676 and #4949 ) 
							
						 
						
							2020-04-20 21:29:50 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								886fd5efc9 
								
							 
						 
						
							
							
								
								enable particle shading and force particle normal to (0.3,0.3,0.3)  
							
							... 
							
							
							
							and update changelog 
							
						 
						
							2020-04-20 22:15:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								8a8107e837 
								
							 
						 
						
							
							
								
								as it says; revert vismask and uncomplicate openmw  
							
							
							
						 
						
							2020-04-20 20:57:38 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								c3cc8ee1e1 
								
							 
						 
						
							
							
								
								Disable specular lighting for 4.0.0.2 and earlier files  
							
							
							
						 
						
							2020-04-17 14:08:29 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Julien Valentin 
								
							 
						 
						
							
							
							
							
								
							
							
								6e2a651252 
								
							 
						 
						
							
							
								
								fix particle alpha  
							
							
							
						 
						
							2020-04-16 02:48:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e1d635cd71 
								
							 
						 
						
							
							
								
								Make extra sure groups with special behavior aren't optimized out  
							
							
							
						 
						
							2020-04-10 18:11:21 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								80239235d3 
								
							 
						 
						
							
							
								
								Always create NiGeometry nodes as MatrixTransform  
							
							
							
						 
						
							2020-03-31 13:04:03 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								7319eda54e 
								
							 
						 
						
							
							
								
								Correct drawable property apply order (bug  #5313 )  
							
							
							
						 
						
							2020-03-23 20:47:47 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								2b3ecff004 
								
							 
						 
						
							
							
								
								Remove broken fixed function pipeline support  
							
							... 
							
							
							
							Added by mistake 
							
						 
						
							2020-03-03 21:50:50 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								6999f1fd28 
								
							 
						 
						
							
							
								
								Add an option to apply lighting to environment maps  
							
							
							
						 
						
							2020-03-03 20:08:59 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								19a7245251 
								
							 
						 
						
							
							
								
								Add bump mapping support  
							
							
							
						 
						
							2020-03-03 13:32:30 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								8c177f0306 
								
							 
						 
						
							
							
								
								Take in account transformations of NiCollisionSwitch  
							
							
							
						 
						
							2020-02-25 11:09:36 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								77d6fe46ca 
								
							 
						 
						
							
							
								
								Handle NiCollisionSwitch node  
							
							
							
						 
						
							2020-02-19 12:14:21 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								84979fa8b7 
								
							 
						 
						
							
							
								
								Move VisMask to components  
							
							
							
						 
						
							2020-02-16 16:03:35 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Capostrophic 
								
							 
						 
						
							
							
							
							
								
							
							
								e363d5df21 
								
							 
						 
						
							
							
								
								Some more minor NIF support fixes  
							
							
							
						 
						
							2020-02-02 17:28:46 +03:00