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									 Evil Eye | b0e9df0139 | Ensure class members are tied to the main Lua state | 2025-03-03 19:37:07 +01:00 |  | 
				
					
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									 Evil Eye | c9783344a0 | Wrap all memory allocating Lua functions in protected calls | 2024-08-22 22:22:28 +02:00 |  | 
				
					
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									 Alexei Kotov | 6515fdd73f | Handle zero length Lua storage files more gracefully (#7823) | 2024-03-24 20:05:37 +03:00 |  | 
				
					
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									 Andrei Kortunov | ddd0945645 | Add a storage mode to drop section on game exit | 2024-02-27 23:26:22 +04:00 |  | 
				
					
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									 uramer | 962ecc4329 | Allow menu scripts to read global sections while a game is loaded | 2024-01-10 22:28:57 +01:00 |  | 
				
					
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									 Petr Mikheev | f5325e11e3 | Rename mPermanentCallbacks -> mMenuScriptsCallbacks in LuaUtil::Storage | 2023-10-31 11:05:00 +01:00 |  | 
				
					
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									 Petr Mikheev | 1dd7a15255 | Draft: add new type of Lua scripts - menu scripts | 2023-10-31 10:29:24 +01:00 |  | 
				
					
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									 psi29a | cdc753df70 | Merge branch 'lua_refactoring' into 'master' MWLua refactoring
See merge request OpenMW/openmw!2956 | 2023-05-02 19:48:21 +00:00 |  | 
				
					
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									 Petr Mikheev | 4562b8c06b | Add headers for all .cppfiles in mwlua; move packages initilaization from LuaManager to luabindings.cpp | 2023-04-25 23:24:51 +02:00 |  | 
				
					
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									 Petr Mikheev | c362b2efa6 | Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. | 2023-04-25 22:11:04 +02:00 |  | 
				
					
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									 Petr Mikheev | 65885d994f | Don't expose LuaUtil::Callback to lua | 2023-02-14 21:08:19 +01:00 |  | 
				
					
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									 clang-format-bot | ddb0522bbf | Apply clang-format to code base | 2022-09-22 21:35:26 +03:00 |  | 
				
					
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									 Project579 | a13709c510 | Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions. | 2022-09-11 14:41:20 +02:00 |  | 
				
					
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									 Project579 | e5c417c968 | Make sure all paths are passed as std::filesystem::path instead of std::string where possible. | 2022-09-11 14:41:15 +02:00 |  | 
				
					
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									 uramer | 1fe794d935 | Changing setting renderer arguments | 2022-05-19 19:49:14 +00:00 |  | 
				
					
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									 Petr Mikheev | eae1e87081 | [Lua] Update openmw.storage | 2022-04-23 18:55:12 +02:00 |  | 
				
					
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									 Petr Mikheev | 067d71f7eb | Fix heap use after free in components/lua/storage.cpp | 2022-01-23 22:37:04 +01:00 |  | 
				
					
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									 Petr Mikheev | a182fdeea1 | Permanent storage for Lua data | 2022-01-11 11:21:03 +01:00 |  |