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38 commits

Author SHA1 Message Date
psi29a
b818414d82
Merge branch 'activate_and_use' into 'master'
Handle Use action in Lua in a similar way to Activate action

See merge request OpenMW/openmw!3354
2023-09-02 15:11:43 +00:00
Petr Mikheev
f260fa006e Show OpenMW version and Lua API revision in documentation. 2023-08-31 20:56:02 +02:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
7d08243c95 Minor fixes in OpenMW Lua documentation. 2023-07-29 12:50:50 +02:00
Petr Mikheev
61d207bd78 Allow Lua scripts to extend or override standard activation mechanics 2023-04-16 23:50:27 +02:00
uramer
b883cc5a1b Move the Teal docs page out of Overview 2023-02-19 20:45:07 +01:00
uramer
dd3c89c5db Document the Teal workflow 2023-02-11 12:51:59 +01:00
Petr Mikheev
8dd2aa09ca Add naming policy for scripts and l10n files to documentation 2023-01-02 14:38:59 +01:00
Petr Mikheev
1869aeae5c Move some of player controls logic from C++ to Lua 2022-12-28 22:04:19 +01:00
Petr Mikheev
a70d5831c5 Lua scripts configuration in omwaddon 2022-06-05 01:36:39 +02:00
Petr Mikheev
e326c5bd09 Add a couple of words about Lua console to the documentation 2022-05-19 10:59:31 +02:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
Useful when need to find tiles with high number of updates.

Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
uramer
52d05be04b Styling for Settings 2022-05-14 10:27:30 +00:00
uramer
cd3535cd63 Document Settings interface, add scripts to CMakeLists 2022-05-08 11:15:17 +02:00
Petr Mikheev
fa115418eb [Lua] Remove queries 2022-03-15 23:35:36 +01:00
Petr Mikheev
9af49cfa68 [Lua] Update documentation 2022-03-15 23:35:36 +01:00
uramer
c0f095a462 Fix typos 2022-02-23 22:02:28 +01:00
uramer
a1abc84f59 Implement pairs and ipairs for ui.content and ui.layers. Document all iterable types in a uniform way. 2022-02-21 20:43:27 +00:00
David Nagy
d787317df9 Update overview.rst (#6598) 2022-02-14 11:14:41 +00:00
uramer
643c1d6aeb Merge branch 'lua_ai' into 'master'
Control AI packages from Lua

See merge request OpenMW/openmw!1604
2022-02-06 22:43:48 +00:00
Petr Mikheev
a294adcdaf Proper support of pairs and ipairs in Lua; fix bug in makeReadOnly. 2022-02-06 22:10:20 +00:00
Petr Mikheev
6c56436809 Control AI packages from Lua 2022-02-06 15:01:51 +01:00
Petr Mikheev
ec4adcc5a2 Add better explanation of the onLoad engine handler. 2022-01-30 20:27:37 +00:00
Petr Mikheev
a182fdeea1 Permanent storage for Lua data 2022-01-11 11:21:03 +01:00
Petr Mikheev
9fd7630ca0 Add calendar.lua 2022-01-10 21:04:07 +01:00
Petr Mikheev
2d1b100239 Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
Petr Mikheev
73821ace94 Update Lua docs 2021-11-19 20:37:21 +01:00
uramer
68963538ae Lua UI API 2021-11-18 15:19:54 +00:00
Petr Mikheev
dd96eba2b0 Update OpenMW Lua docs 2021-10-26 21:52:42 +02:00
Petr Mikheev
0e6fbbc126 Lua package 'openmw.input' 2021-08-10 19:00:52 +03:00
Petr Mikheev
3e4c0b775d Add Lua package 'openmw.settings' 2021-07-27 20:06:04 +02:00
Petr Mikheev
85c441ec9a Refactoring and minor fixes related to active/inactive object state 2021-07-09 20:48:54 +02:00
Petr Mikheev
4eb5841c60 Update OpenMW Lua documentation 2021-07-09 20:48:54 +02:00
Petr Mikheev
d5cda61855 Console command "reload lua" 2021-07-09 20:24:56 +02:00
uramer
8facf2952a Documentation for lua package 'openmw.query' 2021-07-09 20:24:56 +02:00
Petr Mikheev
9746800eed Documentation for Lua scripting 2021-07-09 20:24:56 +02:00