Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c6f7137ee1 
								
							 
						 
						
							
							
								
								fixes bugs with share state ( #3111 )  
							
							... 
							
							
							
							* optimizer.cpp merge fix
* objectpaging.cpp
* optimizer.hpp setSharedStateManager
* optimizer.cpp shareState
* scenemanager.cpp shareState
* scenemanager.cpp
* optimizer.cpp
* optimizer.cpp
* scenemanager.cpp
* optimizer.cpp 
							
						 
						
							2021-09-27 20:41:24 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								67894349a9 
								
							 
						 
						
							
							
								
								Add a check for OPAQUE_BIN  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								f2a894024a 
								
							 
						 
						
							
							
								
								Change debug levels  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								ec0b36d21d 
								
							 
						 
						
							
							
								
								Don't make a new osg::depth to alpha tested node  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								96f02ab32c 
								
							 
						 
						
							
							
								
								Per-material alpha testing for collada  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								40497d6fe5 
								
							 
						 
						
							
							
								
								Set depth testing for alpha blend & test, depth writes off for blend.  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									unelsson 
								
							 
						 
						
							
							
							
							
								
							
							
								b3d1d106af 
								
							 
						 
						
							
							
								
								Collada alpha testing and uniforms  
							
							
							
						 
						
							2021-09-19 22:38:07 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bo Svensson 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								f62adab43a 
								
							 
						 
						
							
							
								
								Avoid the terrain sync completely in most cases ( #3103 )  
							
							... 
							
							
							
							We can take elsid's commit 605cb8d 
							
						 
						
							2021-09-16 22:11:19 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								6817282097 
								
							 
						 
						
							
							
								
								Move getFileExtension to common header and use instead of repeating same code  
							
							
							
						 
						
							2021-09-14 18:09:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Cédric Mocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								c2df0949e2 
								
							 
						 
						
							
							
								
								Change normalizeFilename signature  
							
							
							
						 
						
							2021-09-14 18:09:55 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								cb08f490d7 
								
							 
						 
						
							
							
								
								Sprinkle some const-ref in loop  
							
							... 
							
							
							
							This was done on the good advices of clang-tidy 
							
						 
						
							2021-09-04 20:50:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								deb2af6acc 
								
							 
						 
						
							
							
								
								Dont copy-construct from a const-ref when used only as a const-ref  
							
							... 
							
							
							
							This also makes clang-tiny a bit happier 
							
						 
						
							2021-08-29 20:22:34 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								0f11acf709 
								
							 
						 
						
							
							
								
								Report more stats from AsyncNavMeshUpdater  
							
							
							
						 
						
							2021-08-20 20:16:59 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								5793f5cf18 
								
							 
						 
						
							
							
								
								Sprinkle a couple of std::move and a const  
							
							
							
						 
						
							2021-08-16 13:11:22 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								b01ef2629c 
								
							 
						 
						
							
							
								
								Fix two Wreorder clang warnings  
							
							
							
						 
						
							2021-08-13 13:59:57 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								586d8684d0 
								
							 
						 
						
							
							
								
								Fix two coverity issues about uninitialised variables  
							
							
							
						 
						
							2021-08-09 12:43:30 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								09e03fde2e 
								
							 
						 
						
							
							
								
								refactor and fix wobbly shores  
							
							
							
						 
						
							2021-08-04 17:49:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								cad0b151cb 
								
							 
						 
						
							
							
								
								enable shaders path and dehardcode depth formats  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								70fac33940 
								
							 
						 
						
							
							
								
								initial reverse-z depth implementation  
							
							
							
						 
						
							2021-08-04 17:39:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								c8987bda2f 
								
							 
						 
						
							
							
								
								Store reference to BulletShapeInstance for btCollisionShape  
							
							... 
							
							
							
							To keep btCollisionShape lifetime. 
							
						 
						
							2021-08-03 12:21:56 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								c76387162b 
								
							 
						 
						
							
							
								
								Add projectiles number to the resources stats  
							
							
							
						 
						
							2021-07-31 23:08:50 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								4f264af5a9 
								
							 
						 
						
							
							
								
								Merge branch 'staticsload' into 'master'  
							
							... 
							
							
							
							Loads statics before actors II (#5379 )
See merge request OpenMW/openmw!588  
							
						 
						
							2021-06-28 20:25:51 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								c795e0bce6 
								
							 
						 
						
							
							
								
								Some actors are supposed to spawn on an object that belongs to an adjacent cell.  
							
							... 
							
							
							
							Since actors can be active in 3x3 grid around the player, we need to
first load all objects in a 5x5 grid around the player.
Split load and unloading in 2 phases. Add an mInactiveCells set into the
scene, which contains all cells inside the aforementioned 5x5 grid.
These cells contains only heightfields and non-animated physics objects.
Animated objects are tied to the scene graph, which doesn't exists yet
in these cells, so we skip them. 
							
						 
						
							2021-06-28 09:36:04 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Evil Eye 
								
							 
						 
						
							
							
							
							
								
							
							
								9f7980ecd7 
								
							 
						 
						
							
							
								
								Merge branch 'refenreces' into 'master'  
							
							... 
							
							
							
							Sprinkle some references where it makes sense
See merge request OpenMW/openmw!952  
							
						 
						
							2021-06-24 17:40:36 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								cf11870b1c 
								
							 
						 
						
							
							
								
								Sprinkle some references where it makes sense  
							
							
							
						 
						
							2021-06-24 00:28:09 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									jvoisin 
								
							 
						 
						
							
							
							
							
								
							
							
								33e035cc95 
								
							 
						 
						
							
							
								
								Fix two excessive type casting instances  
							
							... 
							
							
							
							No need to to a string -> char* -> string dance. 
							
						 
						
							2021-06-23 22:19:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								d11a6bd92c 
								
							 
						 
						
							
							
								
								Share state  
							
							
							
						 
						
							2021-05-18 17:57:47 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								d843ec321e 
								
							 
						 
						
							
							
								
								Merge branch 'DoNotSearchTwice' into 'master'  
							
							... 
							
							
							
							Search only in the niffilemanager for nif files
See merge request OpenMW/openmw!823  
							
						 
						
							2021-05-13 17:11:57 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Thunderforge 
								
							 
						 
						
							
							
							
							
								
							
							
								339d347aea 
								
							 
						 
						
							
							
								
								Fixing performance-faster-string-find issues  
							
							... 
							
							
							
							This addresses the Clang Tidy check [performance-faster-string-find](https://clang.llvm.org/extra/clang-tidy/checks/performance-faster-string-find.html ). 
							
						 
						
							2021-05-10 22:44:07 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								a885134868 
								
							 
						 
						
							
							
								
								Do not search if it is not used  
							
							
							
						 
						
							2021-05-06 13:28:06 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									CedricMocquillon 
								
							 
						 
						
							
							
							
							
								
							
							
								813b8ee0d1 
								
							 
						 
						
							
							
								
								Search only in the niffilemanager for nif files  
							
							
							
						 
						
							2021-05-05 23:19:08 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								9647b670e4 
								
							 
						 
						
							
							
								
								Do not declare unused variables  
							
							
							
						 
						
							2021-04-19 15:43:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								16856d45c5 
								
							 
						 
						
							
							
								
								Lighting Patch  
							
							... 
							
							
							
							Fixes build errors with older OSG builds and some issues with 'shared' layout.
Bring back ambient in inventory through lightmodel instead of sun ambient, mirrors scene ambient/sunlight relationship.
Forces shaders when certain lighting methods are enabled and finalize settings.
Correctly override sun for localmap. 
							
						 
						
							2021-04-16 11:55:40 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								582f7b52cf 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:52 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								7370acdf54 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								43ac32921c 
								
							 
						 
						
							
							
								
								Rewrite, support different lighting methods  
							
							
							
						 
						
							2021-04-13 11:09:19 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								9d9074c244 
								
							 
						 
						
							
							
								
								Add shared UBO  
							
							
							
						 
						
							2021-04-13 11:07:48 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									glassmancody.info 
								
							 
						 
						
							
							
							
							
								
							
							
								dda735c54a 
								
							 
						 
						
							
							
								
								initial commit  
							
							
							
						 
						
							2021-04-13 11:06:16 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Andrei Kortunov 
								
							 
						 
						
							
							
							
							
								
							
							
								124a33d8a3 
								
							 
						 
						
							
							
								
								Fix uninitialized variables  
							
							
							
						 
						
							2021-04-10 10:58:00 +04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								2fdbe9b3f6 
								
							 
						 
						
							
							
								
								Handle BSShader[PP/No]LightingProperty  
							
							
							
						 
						
							2021-03-22 01:55:58 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								cc6f08930b 
								
							 
						 
						
							
							
								
								Merge branch 'alpha-meddling' into 'master'  
							
							... 
							
							
							
							Replace deprecated alpha test in shader visitor
Closes  #4899 
See merge request OpenMW/openmw!473  
							
						 
						
							2021-03-13 08:13:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								9be258d260 
								
							 
						 
						
							
							
								
								Make it possible to reinstate FFP state easily  
							
							
							
						 
						
							2021-02-19 19:59:48 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								59e09cba5b 
								
							 
						 
						
							
							
								
								Merge branch 'boltsize' into 'master'  
							
							... 
							
							
							
							Use projectile mesh size (#5829 )
See merge request OpenMW/openmw!587  
							
						 
						
							2021-02-15 08:40:30 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									elsid 
								
							 
						 
						
							
							
							
							
								
							
							
								561628087c 
								
							 
						 
						
							
							
								
								Merge branch 'profiler_fix' into 'master'  
							
							... 
							
							
							
							Fix profiler glitches (#5850 )
See merge request OpenMW/openmw!605  
							
						 
						
							2021-02-15 00:01:06 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									AnyOldName3 
								
							 
						 
						
							
							
							
							
								
							
							
								4f510d85ba 
								
							 
						 
						
							
							
								
								Merge remote-tracking branch 'upstream/master' into alpha-meddling  
							
							
							
						 
						
							2021-02-14 22:42:55 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								c4e909c29e 
								
							 
						 
						
							
							
								
								Silence a clang warning:  
							
							... 
							
							
							
							warning: moving a temporary object prevents copy elision [-Wpessimizing-move] 
							
						 
						
							2021-02-12 19:36:03 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								bc4047d815 
								
							 
						 
						
							
							
								
								Update engine stats for all levels above first, not only at the second.  
							
							
							
						 
						
							2021-02-12 19:03:02 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									psi29a 
								
							 
						 
						
							
							
							
							
								
							
							
								c33b2e0100 
								
							 
						 
						
							
							
								
								Merge branch 'dehardcodebaseanim' into 'master'  
							
							... 
							
							
							
							Dehardcode Base_animation and improve Collada support
See merge request OpenMW/openmw!510  
							
						 
						
							2021-02-10 16:29:47 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									fredzio 
								
							 
						 
						
							
							
							
							
								
							
							
								6e969ca3fa 
								
							 
						 
						
							
							
								
								Use mesh collision box instead of node bounding sphere for projectile  
							
							... 
							
							
							
							size. The bounding sphere is much bigger than the mesh. 
							
						 
						
							2021-02-05 22:53:45 +01:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Alexei Dobrohotov 
								
							 
						 
						
							
							
							
							
								
							
							
								ab28847eaf 
								
							 
						 
						
							
							
								
								Merge branch 'collisionextentsandcenter' into 'master'  
							
							... 
							
							
							
							Get collision box extents and center from btBvhTriangleMeshShape
See merge request OpenMW/openmw!579  
							
						 
						
							2021-02-04 23:03:43 +00:00