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5 commits

Author SHA1 Message Date
Evil Eye
63f5c9777e Fix rebase induced issues 2025-12-26 11:07:31 +01:00
Evil Eye
1d24ad54d9 Replace actor ids with RefNums in ai packages 2025-12-26 11:07:30 +01:00
Evil Eye
1bcc403544 Use a RefMum to track spawned levelled creatures 2025-12-26 11:07:29 +01:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
Renamed from components/esm/creaturelevliststate.cpp (Browse further)