psi29a
be6d063b94
Merge branch 'pointlessinisettings' into 'master'
...
Support Timescale Clouds and MaxNumberRipples INI settings (#7792 , #7795 )
Closes #7792 and #7795
See merge request OpenMW/openmw!3812
2024-01-28 22:13:45 +00:00
psi29a
435a4cb9ec
Merge branch 'minusputback' into 'master'
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Parse special characters that have been put back as names too
See merge request OpenMW/openmw!3804
2024-01-28 22:12:11 +00:00
psi29a
7450b11402
Merge branch 'vfs_normalized_path_1' into 'master'
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Use normalized path for VFS manager and RecursiveDirectoryIterator
See merge request OpenMW/openmw!3806
2024-01-28 21:34:01 +00:00
Mads Buvik Sandvei
a94add741e
Lua: Animation bindings
2024-01-26 21:39:33 +00:00
Alexei Kotov
ad64c71753
Correct MaxNumberRipples and Timescale Clouds validation categories
2024-01-26 17:12:58 +03:00
elsid
70061329a1
Return Path::Normalized from RecursiveDirectoryIterator
2024-01-24 22:19:03 +01:00
elsid
9279138fb0
Accept normalized path by VFS::Manager functions
2024-01-24 21:52:49 +01:00
elsid
d549cfd66b
Check path for being normalized
2024-01-24 21:52:49 +01:00
elsid
199d97d32a
Use forward declaration for VFS::Manager
2024-01-24 21:52:48 +01:00
Evil Eye
54429cd23b
Parse special characters that have been put back as names too
2024-01-24 18:31:04 +01:00
jvoisin
940856b774
Merge branch 'ba2ext' into 'master'
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Make BA2 extension hash calculation safer (#7784 )
Closes #7784
See merge request OpenMW/openmw!3799
2024-01-23 21:02:17 +00:00
jvoisin
ec6ac8058b
Merge branch 'vfs_normalized_path' into 'master'
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Add type for normalized VFS path and use for VFS::Manager file map key
See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Alexei Kotov
84ab7afd44
Make BA2 extension hash calculation safer ( #7784 )
2024-01-21 23:03:37 +03:00
Andrei Kortunov
251d01304f
Use move semantics for osg::ref_ptr
2024-01-21 13:48:33 +04:00
psi29a
0ad5829e5d
Merge branch 'move_components' into 'master'
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Move local variables in components
See merge request OpenMW/openmw!3790
2024-01-20 15:53:07 +00:00
psi29a
f7c819a118
Merge branch 'waterculling' into 'master'
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Don't use height cull callback when there's no terrain
See merge request OpenMW/openmw!3787
2024-01-20 15:52:59 +00:00
psi29a
c23cd8e544
Merge branch 'umlautontherocks' into 'master'
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Convert strings in nif files to utf8
Closes #7780
See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
Andrei Kortunov
87c9f395f1
Move local variables in components
2024-01-19 16:01:48 +04:00
Alexei Kotov
e997c44db6
Restore unwrapped Bullet triangle shape shallow copying
2024-01-19 12:53:35 +03:00
Alexei Kotov
ffa52dfe7c
Don't use height cull callback when there's no terrain
2024-01-19 12:24:15 +03:00
psi29a
7c14bac7c2
Merge branch 'load_save_composites' into 'master'
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Write AiSequence and Script data field by field via decompose function
See merge request OpenMW/openmw!3770
2024-01-19 08:31:43 +00:00
psi29a
c84386aa4b
Merge branch 'fix_navigator_update' into 'master'
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Fix navmesh update on player changing tile
See merge request OpenMW/openmw!3756
2024-01-19 08:30:22 +00:00
psi29a
6b9fd12ab7
Merge branch 'fix_ubsan_warnings' into 'master'
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Fix ubsan warnings
See merge request OpenMW/openmw!3772
2024-01-19 08:29:23 +00:00
elsid
35d9b18b4c
Add type for normalized VFS path and use for VFS::Manager file map key
...
This will reduce the number of path normalizations while more places will use
this type. In some cases it also will reduce number of temporary allocations for
new strings.
For now make conversion from and to std::string_view implicit to allow gradual
migration to this type.
2024-01-18 00:03:06 +01:00
Evil Eye
48db113149
Address feedback
2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f
Convert strings in nif files to utf8
2024-01-16 20:56:58 +01:00
elsid
a2147d70cc
Use forward declaration for some VFS types
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This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
elsid
4d6350539c
Move FindLowestUnusedTexUnitVisitor to unnamed namespace
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It's not used anywhere except this translation unit so no need to make the
symbol available everywhere else.
2024-01-15 22:23:59 +01:00
elsid
6451750890
Write AiSequence and Script data field by field via decompose function
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Use the same function to load and save to have single place with field order
definition. Use concepts for overload over different types.
2024-01-14 23:04:56 +01:00
psi29a
4f21ea2eae
Merge branch 'rm_redundant_ctors' into 'master'
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Remove redundant SizeProxy and RenderTarget constructors
See merge request OpenMW/openmw!3769
2024-01-13 09:51:10 +00:00
psi29a
8dbadd660e
Merge branch 'pregenerate_glow_textures' into 'master'
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Pregenerate glow texture names
See merge request OpenMW/openmw!3768
2024-01-13 09:50:47 +00:00
elsid
dd706aab0e
Add missing SubPass::mMinMap initialization
2024-01-13 01:08:57 +01:00
elsid
1bfcfaff34
Use proper naming for member variable
2024-01-12 03:40:54 +01:00
elsid
35da9f8c50
Remove redundant SizeProxy and RenderTarget constructors
2024-01-12 01:49:17 +01:00
elsid
3ad79e3b3e
Pregenerate glow texture names
...
To avoid strings generation and allocations every time model is added to a
scene.
2024-01-11 23:54:20 +01:00
Evil Eye
1880894f4a
Use ciEqual to detect missing content files
2024-01-11 19:05:37 +01:00
Evil Eye
2fc87efa8f
Merge branch 'cleanup_navmesh_updater' into 'master'
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Cleanup navmesh updater
See merge request OpenMW/openmw!3763
2024-01-11 17:50:12 +00:00
Yury Stepovikov
52623ddd7d
Set MacOS current_path before reading configuration files [ #7706 ]
2024-01-11 00:59:27 +00:00
Andrei Kortunov
0e1bb45345
Cleanup navmesh updater
2024-01-10 15:28:26 +04:00
Alexei Kotov
78d8cf86c3
Merge branch 'pickme' into 'master'
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Override launcher file info with higher priority info
Closes #7733 and #7103
See merge request OpenMW/openmw!3743
2024-01-09 21:42:45 +00:00
Evil Eye
d05f5e84ff
Merge branch 'missing_assert' into 'master'
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Add missing assertion
See merge request OpenMW/openmw!3751
2024-01-09 18:17:31 +00:00
Evil Eye
0db8026356
Stop adding and deleting rows
2024-01-09 17:45:48 +01:00
Evil Eye
672cefd594
Track checked EsmFile pointers instead of full paths
2024-01-09 17:40:14 +01:00
Evil Eye
521394d67b
Override launcher file info with higher priority info
2024-01-09 17:40:14 +01:00
elsid
69cf507db8
Fix navmesh update on player changing tile
...
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84
.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
Andrei Kortunov
d1a7dfee87
Add missing assertion
2024-01-08 16:19:40 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
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Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
jvoisin
bb22c6e739
Merge branch 'navmesh_cleanup' into 'master'
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Small cleanup for navmesh related code
See merge request OpenMW/openmw!3734
2024-01-07 22:14:52 +00:00
Alexei Kotov
14c8103a9e
Merge branch 'dripdrop' into 'master'
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Drop support for save game format 4
Closes #6624
See merge request OpenMW/openmw!3737
2024-01-07 18:01:20 +00:00
elsid
b0b6c48a88
Add clarifying comments to detournavigator coordinates conversion functions
2024-01-07 17:57:53 +01:00