Evil Eye
c01ba41aa6
Handle character directories like save names
2021-11-14 11:26:14 +01:00
Evil Eye
8f48a1f030
Handle non-ASCII characters while saving without triggering an assertion
2021-11-14 11:26:06 +01:00
psi29a
29847655f6
Merge branch 'lua_pause' into 'master'
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Allow Lua scripts to work when the game is on pause
See merge request OpenMW/openmw!1384
2021-11-13 22:47:52 +00:00
Bo Svensson
a62b22cd31
isolates groundcover content files ( #3208 )
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Specifications developed in PR #3206 require that groundcover content files must not be allowed to corrupt normal content files. With this PR we simply isolate our existing loading logic by instantiating a separate `ESMStore` for `Groundcover`. In addition, we remove some outdated workarounds.
2021-11-13 23:37:53 +01:00
psi29a
68e7a4083e
Merge branch 'master' into 'master'
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Overhaul raindrop water ripple effect
Closes #6360
See merge request OpenMW/openmw!1316
2021-11-13 21:44:25 +00:00
psi29a
914993d6ae
Merge branch 'itsmagic' into 'master'
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Factor race weight into magic projectile speed (bug #6343 )
Closes #6343
See merge request OpenMW/openmw!1385
2021-11-13 21:09:44 +00:00
Alexei Kotov
49544cf7de
Merge branch 'no_one_likes_commas' into 'master'
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Treat commas in scripts as whitespace
Closes #6380
See merge request OpenMW/openmw!1388
2021-11-13 17:19:22 +00:00
Alexei Dobrohotov
b918135b4b
Factor race weight into magic projectile speed (bug #6343 )
2021-11-13 17:33:32 +03:00
psi29a
4d09f791ab
Merge branch 'minimum-settings-window-size' into 'master'
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Recompute minimum settings window size based on tab bar size
See merge request OpenMW/openmw!1365
2021-11-13 13:48:12 +00:00
Mads Buvik Sandvei
73e9d7f315
Recompute minimum settings window size based on tab bar size
2021-11-13 13:48:12 +00:00
psi29a
41bd20e358
Merge branch 'bullet_shape_hash' into 'master'
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Store BulletShape source file name and content hash
See merge request OpenMW/openmw!1379
2021-11-13 13:33:22 +00:00
Evil Eye
bee94e2afc
Treat commas in scripts as whitespace
2021-11-13 14:06:21 +01:00
psi29a
39f70c2d18
Merge branch 'correct-sound' into 'master'
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Add correct sound path in resource helpers
See merge request OpenMW/openmw!1381
2021-11-12 22:23:32 +00:00
Petr Mikheev
32839cc727
Allow Lua scripts to work on pause (except timers and onUpdate handlers)
2021-11-12 22:06:59 +01:00
psi29a
3ade72a7ad
Merge branch 'buyskyrimanniversaryedition' into 'master'
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Boring NIF stuff
See merge request OpenMW/openmw!1378
2021-11-12 19:47:37 +00:00
Bret Curtis
700bace24c
do not emplace_back to our mLandTextures; instead use the heavy handed resize to be explicit about what we intend to do; resolves issue found here: https://github.com/OpenMW/openmw/pull/3220#issuecomment-964650167
2021-11-12 11:53:21 +01:00
Alexei Kotov
5afd6b0e46
Merge branch 'adding_settingint_methods' into 'master'
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Adding saveSettingInt() and loadSettingInt()
See merge request OpenMW/openmw!1167
2021-11-11 14:32:39 +00:00
Alexei Kotov
f210559a80
Merge branch 'bound_rating' into 'master'
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Improve AI rating of bound effects
Closes #3855
See merge request OpenMW/openmw!1366
2021-11-11 14:30:41 +00:00
elsid
d7041613ef
Store BulletShape source file name and content hash
2021-11-11 00:27:18 +01:00
Cédric Mocquillon
512d64e514
Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
2021-11-10 23:06:35 +01:00
Alexei Dobrohotov
9880c43c86
Add specular strength shader parameter
2021-11-10 19:58:06 +03:00
Alexei Dobrohotov
0d13b8cd3f
Allow movement during blocking (bug #6327 )
2021-11-10 15:48:03 +03:00
Alexei Dobrohotov
835bec0ed1
Fix stupid typo
2021-11-10 09:36:01 +03:00
psi29a
295ebbebbd
Merge branch 'astoecke-fix-6354-sfx-distance-attenuation' into 'master'
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Fade sounds when performing distance-based culling (Fixes #6354 )
Closes #6354
See merge request OpenMW/openmw!1341
2021-11-09 14:33:52 +00:00
psi29a
5836d0225f
Merge branch 'leave_butter_to_soften' into 'master'
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Soft Particles (#6128 )
See merge request OpenMW/openmw!980
2021-11-09 14:16:47 +00:00
psi29a
28589b9692
Merge branch 'holsteredshield-already-has-shaders' into 'master'
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Remove redundant recreateShaders
See merge request OpenMW/openmw!1368
2021-11-09 14:12:43 +00:00
Bret Curtis
f2bc179b0a
Add groundcover back into view
2021-11-09 10:20:32 +01:00
Evil Eye
1a2fde04bb
Clarify logic
2021-11-08 17:28:54 +01:00
Bo Svensson
5f1bf89369
improves groundcover view distance ( #3219 )
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This PR aims to solve all issues with `Groundcover` view distance handling in a satisfying way while preserving other optimisations that benefit other features. The main idea here is not to rely on `ViewData` updates for distance culling calculations because we can not accurately determine distance against lazily updated views. Instead, we perform an accurate measurement in a cull callback we can run every frame in `Groundcover` itself. While we do have to add some code to handle this feature, it is quite loosely coupled code that could be useful elsewhere in the future. These changes should address a performance regression @akortunov experienced.
2021-11-08 10:27:42 +01:00
psi29a
9f26dfadd1
Merge branch 'cleanup_includes' into 'master'
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Cleanup some includes
See merge request OpenMW/openmw!1369
2021-11-08 07:32:40 +00:00
psi29a
9b7dfcac6b
Merge branch 'windows_aero_snap' into 'master'
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Fix windows aero snap with borderless window (#5394 )
See merge request OpenMW/openmw!1370
2021-11-08 07:13:08 +00:00
Alexei Kotov
a315af48e9
Merge branch 'parent_visibility' into 'master'
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Only restore focus to widgets with visible parents
Closes #5377
See merge request OpenMW/openmw!1364
2021-11-08 05:36:13 +00:00
glassmancody.info
c489b77385
fix windows aero snap
2021-11-07 20:01:07 -08:00
elsid
e0c4f08aa5
Remove redundant includes
2021-11-08 02:21:02 +01:00
AnyOldName3
90ce50190e
Remove redundant recreateShaders
2021-11-08 00:49:10 +00:00
Evil Eye
11ed594910
Improve AI rating of bound effects
2021-11-07 22:13:27 +01:00
Evil Eye
9394cdde22
Only restore focus to widgets with visible parents
2021-11-07 21:12:15 +01:00
Bo Svensson
2e031f195b
fixes LightBufferBinding messages ( #3223 )
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This PR aims to solve `uniform block LightBufferBinding has no binding` messages @glassmancody has reportedly encountered since PR #3110 due to an apparent bug in OSG. While we do have to add a workaround here that adds a bit of clunkiness, #3216 should allow us to clean up these interactions a bit in the future.
2021-11-07 18:26:02 +01:00
Evil Eye
3f48d67d8e
Merge branch 'blackscreen_fix' into 'master'
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Blackscreen fix (#6229 )
See merge request OpenMW/openmw!1359
2021-11-07 14:31:19 +00:00
Alexei Kotov
0c11175da1
Merge branch 'combat_aiming' into 'master'
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Finish turning before attacking
Closes #3488
See merge request OpenMW/openmw!1358
2021-11-07 11:25:05 +00:00
psi29a
627f816348
Merge branch 'navigator_impl' into 'master'
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Reduce the size of included code from detournavigator/ into the engine
See merge request OpenMW/openmw!1355
2021-11-07 07:57:22 +00:00
Langerz82
303082f6b4
Finish turning before attacking
2021-11-06 17:44:29 +01:00
wareya
6d98866be0
Merge remote-tracking branch 'upstream/master'
2021-11-06 11:44:12 -04:00
Evil Eye
5fbfbb3d84
Merge branch 'clamp' into 'master'
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Make better use of std::clamp
See merge request OpenMW/openmw!1357
2021-11-06 12:07:24 +00:00
cody glassman
04692e6012
blackscreen fix
2021-11-06 04:38:43 -07:00
Alexei Dobrohotov
7a0c13fcf8
Make better use of std::clamp
2021-11-06 08:47:32 +03:00
Alexei Kotov
9e2b132508
Merge branch 'dont_linger_weather' into 'master'
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Stop lingering weather effects (#6387 )
See merge request OpenMW/openmw!1349
2021-11-06 05:38:16 +00:00
elsid
6b30d375fa
Replace detournavigator includes by forward declarations
2021-11-06 00:48:39 +01:00
elsid
9f808fbe3a
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
elsid
5e99454cc4
Add factory functions to create navigator implementations
2021-11-06 00:14:41 +01:00