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20040 commits

Author SHA1 Message Date
Sophie Kirschner
c412f99963 Remove commented lines in UnrefWorkItem::doWork 2018-08-26 11:08:06 +03:00
Sophie Kirschner
4dd9386c4f Fix error: member access into incomplete type 'SceneUtil::UnrefWorkItem'
Fixes compile error encountered on OSX 10.9 with g++

sophie:build pineapple$ g++ --version
Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/usr/include/c++/4.2.1
Apple LLVM version 6.0 (clang-600.0.56) (based on LLVM 3.5svn)
Target: x86_64-apple-darwin13.4.0
Thread model: posix

The compilation error:

[ 24%] Building CXX object apps/openmw/CMakeFiles/openmw.dir/mwrender/renderingmanager.cpp.o
In file included from /Users/pineapple/git/openmw/apps/openmw/mwrender/renderingmanager.cpp:1:
In file included from /Users/pineapple/git/openmw/apps/openmw/mwrender/renderingmanager.hpp:4:
/Users/pineapple/git/openmw/openmw-deps/include/osg/ref_ptr:35:36: error: member access into incomplete type 'SceneUtil::UnrefWorkItem'
        ~ref_ptr() { if (_ptr) _ptr->unref();  _ptr = 0; }
                                   ^
/Users/pineapple/git/openmw/./components/sceneutil/unrefqueue.hpp:14:11: note: in instantiation of member function
      'osg::ref_ptr<SceneUtil::UnrefWorkItem>::~ref_ptr' requested here
    class UnrefQueue : public osg::Referenced
          ^
/Users/pineapple/git/openmw/./components/sceneutil/unrefqueue.hpp:10:11: note: forward declaration of 'SceneUtil::UnrefWorkItem'
    class UnrefWorkItem;
2018-08-24 16:41:52 +03:00
Bret Curtis
b748bb11ae
Merge pull request #1878 from Capostrophic/hitchance
Use the correct skill for creature AI weapon hit chance rating
2018-08-21 08:12:06 +02:00
Capostrophic
74229490e4 Use the correct skill for creature AI weapon hit chance rating 2018-08-20 21:38:57 +03:00
Bret Curtis
7f3769d5fc
Merge pull request #1874 from akortunov/combat_anims
Fix some issues with attack animations
2018-08-19 13:57:36 +02:00
Bret Curtis
3c827da702
Merge branch 'master' into combat_anims 2018-08-19 10:03:39 +02:00
Bret Curtis
3b2781bf89
Merge pull request #1720 from akortunov/playvfx
Rework spell VFX management
2018-08-19 10:00:38 +02:00
Marc Zinnschlag
dc9aedca7d Merged merge request !33 2018-08-18 12:08:05 +02:00
Marc Zinnschlag
91be35124c Merged merge request !35 2018-08-18 12:07:37 +02:00
Marc Zinnschlag
20c53594de Merged merge request !36 2018-08-18 12:06:35 +02:00
Marc Zinnschlag
9475df7880 Merged merge request !37 2018-08-18 12:05:01 +02:00
James Carty
4489838ea3 Fix incorrect function call 2018-08-17 22:35:04 +01:00
James Carty
513e99148e Fix function with no return value 2018-08-17 20:18:20 +01:00
James Carty
99b465eede Update authors 2018-08-17 13:54:58 +01:00
James Carty
331016c782 Update Authors 2018-08-17 13:48:02 +01:00
Diego Crespo
76932ebfc5 Updated AUTHORS.md 2018-08-17 08:39:50 -04:00
Andrei Kortunov
d7ca087f59 AiCast: fix aiming 2018-08-17 12:41:13 +04:00
Andrei Kortunov
31f8bea1dd Rework spell effects management 2018-08-17 12:41:13 +04:00
Andrei Kortunov
8516aee6e0 Implement getHalfExtents() for non-actor objects 2018-08-17 12:40:01 +04:00
David Walley
a492978fe6 Update AUTHORS.md - add Loriel (Documentation) 2018-08-17 08:23:47 +00:00
Marc Zinnschlag
088463ebe6 Merged pull request #1868 2018-08-17 09:37:49 +02:00
Marc Zinnschlag
ebdb991225 Merged pull request #1875 2018-08-17 09:37:12 +02:00
Marc Zinnschlag
3489951410 Merged pull request #1866 2018-08-17 09:36:44 +02:00
Capostrophic
ce78a34010
Use container ID in Equip command warning 2018-08-17 03:32:33 +03:00
Capostrophic
372697489b Fix Equip command infinite loop (bug #3072) 2018-08-17 02:52:18 +03:00
James Carty
43f1c9163c Fix issue in which murder wouldn't be reported after paying fine 2018-08-16 18:58:51 +01:00
Andrei Kortunov
16edac8c47 Fix incorrect 'preparing' word spelling 2018-08-16 17:47:06 +04:00
Andrei Kortunov
a73d42e711 Do not stop idle animation in spellcasting stance 2018-08-16 16:56:42 +04:00
Andrei Kortunov
b7a448cf42 Update idle animations after reset of mIdleState (bug #4531) 2018-08-16 16:56:42 +04:00
Andrei Kortunov
66a8402cdf Add missing changelog entries 2018-08-16 16:56:42 +04:00
Andrei Kortunov
3a6c480d41 Do not reset idle animations when turning 2018-08-16 16:56:42 +04:00
Andrei Kortunov
15fa47827b AiCombat: Avoid jittering when aiming in melee 2018-08-16 16:56:42 +04:00
Andrei Kortunov
e444b9581c Do not play min attack -> max attack animation when attack strength is 0 (bug #4591) 2018-08-16 16:56:39 +04:00
Andrei Kortunov
8a48258b1b Fix attack after shoot 2018-08-16 15:51:11 +04:00
Bret Curtis
dcd381049c
Merge pull request #1872 from akortunov/extended_logging
Use new logging system
2018-08-16 11:38:29 +02:00
James Carty
4b0a6074e7 Add comment 2018-08-16 00:29:14 +01:00
James Carty
6889432030 Move code to seperate functions for reusability 2018-08-16 00:26:02 +01:00
Bret Curtis
fa1f3ec51b
Merge pull request #1873 from Capostrophic/advanced
Remove an outdated checkbox from the advanced page of the launcher
2018-08-15 21:46:40 +02:00
Capostrophic
37f9d45182 Remove an outdated checkbox from the advanced page 2018-08-15 16:04:29 +03:00
Bret Curtis
758d9ca122 Merge branch 'desynced' into 'master'
Desynced

See merge request OpenMW/openmw!34
2018-08-15 07:18:24 +00:00
Diego Crespo
5d392d3ef5 fixed some spelling mistakes in .rst files 2018-08-14 17:20:19 -04:00
Bret Curtis
4cb9b52b81 fix rebase issue 2018-08-14 23:15:30 +02:00
Andrei Kortunov
5a4d0cec3a Use new logging system for game itself 2018-08-14 23:05:43 +04:00
Marc Zinnschlag
ffb103f7c5 updated credits file 2018-08-14 19:58:28 +02:00
Yohaulticetl
4ff6f64ecd Added entry to the changelog. 2018-08-14 19:58:28 +02:00
Yohaulticetl
640b32da56 Fixed merge conflicts 2018-08-14 19:57:48 +02:00
Yohaulticetl
d6f607e823 Fixed wrong starting index 2018-08-14 19:56:40 +02:00
Yohaulticetl
7e9ce99062 Made the werewolf check optional 2018-08-14 19:56:40 +02:00
Yohaulticetl
18e51e0e98 Added check for werewolves 2018-08-14 19:44:03 +02:00
Yohaulticetl
d19cbdb652 Factored strength into hand-to-hand combat 2018-08-14 19:44:03 +02:00