florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								9f9a6c06e0 
								
							 
						 
						
							
							
								
								Fix get vertex Height for esm4  
							
							
							
						 
						
							2023-05-29 12:10:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								5dfa06acf8 
								
							 
						 
						
							
							
								
								removes unused variable  
							
							... 
							
							
							
							it was already mostly unused, it was usefull only in the constructor, even though it was a paramater of the constructor, so it could have been removed. 
							
						 
						
							2023-05-29 12:10:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								ad8cfde4e0 
								
							 
						 
						
							
							
								
								ESM::LandData no longer a virtual interface  
							
							... 
							
							
							
							instead it is constructed from ESM::Land or ESM4::Land 
							
						 
						
							2023-05-29 12:10:42 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								0e4d21a40c 
								
							 
						 
						
							
							
								
								takes the right terrain bounds.  
							
							
							
						 
						
							2023-05-29 11:32:14 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								c2e652b8a0 
								
							 
						 
						
							
							
								
								getLand taken out of loop where it's value would always be the same.  
							
							
							
						 
						
							2023-05-29 11:32:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								d0211acf9e 
								
							 
						 
						
							
							
								
								Fixes bug in terrain loading + collision heightmap works  
							
							... 
							
							
							
							although terrain rendering is 100% broken right now 
							
						 
						
							2023-05-29 11:32:13 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								c35c7b3640 
								
							 
						 
						
							
							
								
								ESM4::Land loaded, added to store and to land objects  
							
							... 
							
							
							
							it does not work yet. Some things are displayed, but it looks all wrong. 
							
						 
						
							2023-05-29 11:31:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								fffcf52316 
								
							 
						 
						
							
							
								
								land manager cache's key is an ExteriorCellLocation  
							
							... 
							
							
							
							ESM4::Land is now a ESM::LandData 
							
						 
						
							2023-05-29 11:31:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								e0fa15b727 
								
							 
						 
						
							
							
								
								Abstracted Land data that can be used by esm3 and esm4.  
							
							
							
						 
						
							2023-05-29 11:31:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									florent.teppe 
								
							 
						 
						
							
							
							
							
								
							
							
								1b718f09c5 
								
							 
						 
						
							
							
								
								adding worldspace info to terrain data structures  
							
							... 
							
							
							
							Rendering manager can have multiple terrain, one for each queried worldspace
Terrain::World has a worldspace member
storage functions require a worldspace parameter. 
							
						 
						
							2023-05-29 11:31:37 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									clang-format-bot 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								ddb0522bbf 
								
							 
						 
						
							
							
								
								Apply clang-format to code base  
							
							
							
						 
						
							2022-09-22 21:35:26 +03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Bret Curtis 
								
							 
						 
						
							
							
							
							
								
							
							
								cdbab2325f 
								
							 
						 
						
							
							
								
								rename esmterrain to esm3terrain  
							
							
							
						 
						
							2022-01-23 17:19:30 +01:00