jvoisin
830a26f75e
Merge branch 'realloc' into 'master'
...
Don't assume realloc always succeeds
See merge request OpenMW/openmw!4331
2024-08-23 10:34:38 +00:00
psi29a
566e5b5588
Merge branch 'some-launcher-fixes' into 'master'
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Some launcher fixes
Closes #8080
See merge request OpenMW/openmw!4287
2024-08-22 11:11:23 +00:00
Evil Eye
aa808d63bc
Return nullptr straight away
2024-08-21 16:40:39 +02:00
Evil Eye
4652151630
Don't assume realloc always succeeds
2024-08-20 19:49:13 +02:00
elsid
92a0bbb454
Use normalized path in l10m manager
2024-08-18 21:07:46 +02:00
uramer
2460b5f4ef
Merge branch 'swizzle_bop_boom_bazingle_v2' into 'master'
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lua - add swizzling to vector types
See merge request OpenMW/openmw!4304
2024-08-16 13:22:22 +00:00
Cody Glassman
a53d002262
lua - add swizzling to vector types
2024-08-05 06:53:59 -07:00
elsid
d85130c4c0
Init potentially unread fields for HDPT
2024-08-04 18:42:39 +02:00
AnyOldName3
f1795a4698
c a p i t u l a t e
2024-07-31 00:08:29 +01:00
AnyOldName3
cd7941dc9f
Some launcher fixes
...
I tried to fix https://gitlab.com/OpenMW/openmw/-/issues/8080 by making it so that instead of crashing, we showed an error.
In doing so, I discovered some problems with plugin sorting and the refresh button, like:
* it forgetting the non-user content files somewhere
* nothing guaranteeing that built-in content files stay at the top of the list and them only being there because the first data directory that provides them is usually the first data directory
* it forgetting the non-user content files somewhere else
* it looking like it'd forget any kind of non-user setting under certain circumstances
I fixed those problems too
2024-07-31 00:04:38 +01:00
elsid
2ebe83c4d5
Use proper order for printf arguments
2024-07-28 20:08:02 +02:00
Cody Glassman
77eeb5bd92
Merge branch 'master' into 'master'
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HALF_FLOAT and normals changes
See merge request OpenMW/openmw!4240
2024-07-27 15:21:45 +00:00
Jared Davenport
349931b5cd
HALF_FLOAT and normals changes
2024-07-27 15:21:44 +00:00
psi29a
79a9f8c23c
Merge branch 'thedreughtookmyenchantmentsandarentgivingthemback' into 'master'
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Rebuild ESMStore indices before loading any cell or player state
See merge request OpenMW/openmw!4278
2024-07-27 09:37:44 +00:00
Evil Eye
5c4deb3f88
Prevent older binaries from incorrectly loading newer saves
2024-07-25 22:37:44 +02:00
Alexei Kotov
03091f8ce0
Make Coverity happy about animation blending
2024-07-25 02:28:07 +03:00
psi29a
312b7af954
Merge branch 'lua_context_api' into 'master'
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Remove getRealFrameDuration in global context, context caching helpers
See merge request OpenMW/openmw!4273
2024-07-24 21:26:32 +00:00
Anton Uramer
6851e6e56a
Context helpers for caching packages, split up core bindings into multiple caches, remove getRealFrameDuration in global context
2024-07-24 09:28:50 +02:00
elsid
8cc744997f
Make path helpers constexpr and noexcept
2024-07-22 22:01:05 +02:00
elsid
7e1ecfc0ee
Pass normalized path to RetrieveAnimationsVisitor
2024-07-22 22:01:05 +02:00
elsid
616b033c36
Move parseTextKey and parseTimeSignature to unnamed namespace
2024-07-22 22:01:05 +02:00
elsid
6e97deb3f7
Use normalized path for text key files
2024-07-22 22:01:04 +02:00
Alexei Kotov
1f4ab3b668
Merge branch 'animationblending' into 'master'
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Animation blending implementation. Flexible and moddable through .yaml blending config files.
See merge request OpenMW/openmw!3497
2024-07-22 13:16:06 +00:00
psi29a
2743c4920e
Merge branch 'vfs_normalized_view_string' into 'master'
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Do not allow to construct NormalizedView from std::string
See merge request OpenMW/openmw!4263
2024-07-22 07:22:02 +00:00
psi29a
f2aa30f7a5
Merge branch 'fix_nan_get_angles' into 'master'
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Avoid getting nan in conversion to euler angles (#7772 )
Closes #7772
See merge request OpenMW/openmw!4258
2024-07-22 07:21:29 +00:00
elsid
34f5bc6fce
Use std math functions
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To avoid implicit conversions from float to double and back.
2024-07-21 02:06:05 +02:00
elsid
041b3b233a
Normalize forward and up vectors
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To avoid having any of their components to be out of the range [-1, 1].
2024-07-21 01:26:57 +02:00
elsid
a49de4b9f1
Do not allow to construct NormalizedView from std::string
...
To avoid implicit conversion via Normalized which creates NormalizedView from a
temporary Normalized. Mark constructors explicit on purpose so there is no
ambiguity on implicit conversion when there is an overloaded function like:
void f(const Normalized&);
void f(NormalizedView);
2024-07-20 23:58:48 +02:00
Sam Hellawell
9beb380c7d
Remove M_PI, documenation cleanup
2024-07-19 00:05:16 +01:00
Sam Hellawell
340252007b
fitsRuleString dont reference string_view
2024-07-19 00:04:16 +01:00
Sam Hellawell
014cba807b
Refactor easings, serialize per-line items, constexpr path
2024-07-19 00:04:16 +01:00
Sam Hellawell
eb290bebbb
Refactor AnimBlendControllers
2024-07-19 00:04:16 +01:00
Sam Hellawell
4040bd9231
FIx GCC debug build error
2024-07-19 00:04:16 +01:00
Sam Hellawell
00a7d0281f
Cleanup, refactor, rename AnimBlendControllerBase -> AnimBlendController
2024-07-19 00:04:16 +01:00
Sam Hellawell
42406ed0af
Use META_Object, ignore for serialize
2024-07-19 00:04:16 +01:00
Sam Hellawell
13e1df3bf0
Grammar cleanup, code cleanup, reduce logging, revert mRotation change
2024-07-19 00:04:16 +01:00
Sam Hellawell
28c8e6b1fe
Cleanup loadRules method, smooth animation transitions game.rst docuemntation
2024-07-19 00:04:16 +01:00
Sam Hellawell
1282be9d29
Fix stats reporting
2024-07-19 00:04:15 +01:00
Max Yari
55ffb6d7d2
Animation blending implementation for NIF and osgAnimation through YAML files
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Signed-off-by: Sam Hellawell <sshellawell@gmail.com>
2024-07-19 00:04:15 +01:00
psi29a
a9281b5246
Merge branch 'fix/osg-animation-rename-update-order-sucks-this-took-too-long' into 'master'
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Fix osgAnimation for multiple creatures (#8045 )
Closes #8045
See merge request OpenMW/openmw!4253
2024-07-16 13:34:41 +00:00
elsid
75d9ab4d57
Pass Quat and Matrixf by reference
...
They don't fit into registers so without optimizations they are copied via
stack.
2024-07-15 22:08:54 +02:00
Sam Hellawell
db30d9a37a
Code cleanup, fix missing const
2024-07-14 20:38:24 +01:00
Sam Hellawell
df0a7a849b
Merge branch 'master' of https://gitlab.com/OpenMW/openmw.git into fix/osg-animation-rename-update-order-sucks-this-took-too-long
2024-07-14 02:39:09 +01:00
Sam Hellawell
56a40577ed
Revert move of default anim rename
2024-07-14 02:38:57 +01:00
Sam Hellawell
03413a895f
Fix osgAnimation for multiple creatures ( #8045 )
2024-07-14 02:34:09 +01:00
elsid
6a67263d6b
Separate the log level and the flag for writing the log level
2024-07-13 11:15:34 +02:00
elsid
98a8dcbdbf
Limit log buffer size
2024-07-13 11:15:34 +02:00
elsid
c83acac32c
Add a function to get debug level
2024-07-13 11:15:34 +02:00
elsid
0749cc4dac
Remove unused include
2024-07-13 11:15:34 +02:00
elsid
1bdc01273e
Move "debugging" function into Debug namespace
2024-07-13 11:15:33 +02:00