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									 Capostrophic | cc6e4ad215 | Fix pickpocketing sneaking stance check | 2020-07-26 12:20:17 +03:00 |  | 
				
					
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									 psi29a | 899966f0d3 | Merge branch 'Launcher-CodePatch-Tab' into 'master' Add a new tab in the launcher app to handle code patch options.  #5519
See merge request OpenMW/openmw!258 | 2020-07-26 00:05:55 +00:00 |  | 
				
					
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									 CedricMocquillon | 1ff2256bc1 | Update changelog | 2020-07-25 17:42:31 +02:00 |  | 
				
					
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									 CedricMocquillon | 1f4f10c723 | Add a tab level in advanced settings | 2020-07-25 17:42:31 +02:00 |  | 
				
					
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									 psi29a | fc7266d4ee | Merge branch 'Improve-cell-name-autocompleter-implementation' into 'master' #5520 Improve cell name autocompleter implementation
See merge request OpenMW/openmw!267 | 2020-07-25 13:58:42 +00:00 |  | 
				
					
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									 Cédric Mocquillon | 2e27de027e | Add members in AdvancedPage class to avoid memory leak when the list of cells names is updated as we recreated a completer at each notification event | 2020-07-25 13:58:42 +00:00 |  | 
				
					
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									 Bret Curtis | 21ee1ed317 | Merge pull request #2973 from akortunov/refactoring Use more C++11 loops in game mechanics code | 2020-07-25 15:43:42 +02:00 |  | 
				
					
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									 psi29a | e4de306d5b | Merge branch 'settings_vector' into 'master' Support vectors in settings.cfg
See merge request OpenMW/openmw!268 | 2020-07-25 12:34:36 +00:00 |  | 
				
					
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									 Andrei Kortunov | e6036e13b9 | Use more C++11 loops in game mechanics code | 2020-07-25 15:54:49 +04:00 |  | 
				
					
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									 Petr Mikheev | 8cdc7031f5 | Support vectors in settings.cfg | 2020-07-24 21:47:49 +02:00 |  | 
				
					
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									 Nikolay Kasyanov | 3be1cdef33 | [macOS, CI] Use Xcode 11.6 (#2970) * [macOS, CI] Use Xcode 11.6
* [macOS, CI] Enable OpenCs build and see how it goes
* [macOS, CI] Re-enable package build and check | 2020-07-22 21:54:18 +02:00 |  | 
				
					
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									 elsid | 49b78ef463 | Merge branch 'preview_mode2' into 'master' Improved preview and vanity mode
See merge request OpenMW/openmw!261 | 2020-07-21 17:46:23 +00:00 |  | 
				
					
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									 Petr Mikheev | 62c8ea373b | Fix not completely correct camera transition when switching from 1st person to 3rd person if armed. | 2020-07-19 22:12:17 +02:00 |  | 
				
					
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									 Petr Mikheev | d78b227670 | Fix inverted preview rotation when using controller | 2020-07-19 18:21:40 +02:00 |  | 
				
					
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									 Petr Mikheev | 2e6aa155a3 | New settings 'preview if stand still' and 'deferred preview rotation'. | 2020-07-19 18:21:40 +02:00 |  | 
				
					
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									 Petr Mikheev | 9f850b6ffc | Move deferred rotation logic from renderingmanager.cpp to camera.cpp | 2020-07-19 18:21:40 +02:00 |  | 
				
					
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									 Petr Mikheev | 63cab4052d | Refactoring in mwrender::Camera. enum for normal/preview/vanity mode. | 2020-07-19 18:21:40 +02:00 |  | 
				
					
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									 Petr Mikheev | 8ac7ffc32b | Remove 'separate preview camera' and make the new behavior the default one. Also minor refactoring in camera.cpp | 2020-07-17 22:59:44 +02:00 |  | 
				
					
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									 Petr Mikheev | 4d206d2c67 | Improved preview mode | 2020-07-17 20:35:52 +02:00 |  | 
				
					
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									 elsid | c3b581131d | Merge branch 'third_person_fix' into 'master' Minor fixes for 'view over shoulder'
See merge request OpenMW/openmw!265 | 2020-07-17 18:11:35 +00:00 |  | 
				
					
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									 psi29a | f824965fca | Merge branch 'camera_smooth_zoom_out' into 'master' Camera can pull out after clearing obstruction instead of instant snapback.
See merge request OpenMW/openmw!264 | 2020-07-17 16:22:09 +00:00 |  | 
				
					
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									 Petr Mikheev | 8ac143c983 | Camera can pull out after clearing obstruction instead of instant snapback. | 2020-07-17 10:19:46 +02:00 |  | 
				
					
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									 Petr Mikheev | 68148f5ec7 | 1. Skip smooth camera transition after changing cell; 2. Fix 'zoom out when move' for extremely high speed; | 2020-07-16 22:21:50 +02:00 |  | 
				
					
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									 Bret Curtis | a890c951bc | Merge pull request #2966 from elsid/sound_init Refactor sound initialization | 2020-07-16 09:06:34 +02:00 |  | 
				
					
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									 elsid | 9240833bda | Init sound by a single object | 2020-07-15 19:46:34 +02:00 |  | 
				
					
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									 Bret Curtis | a83b32074f | Update CHANGELOG.md | 2020-07-14 22:22:52 +02:00 |  | 
				
					
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									 Bret Curtis | 74c67218e4 | Merge pull request #2968 from elsid/fix_flee_cliff_racers Adjust actor rotation when flee by axis x (bug #5531) | 2020-07-14 17:04:04 +02:00 |  | 
				
					
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									 AnyOldName3 | 7ea1eac115 | Merge branch 'yet-another-windows-shared-runner-attempt' into 'master' [Review pls] Try enabling Windows Shared Runners again.
See merge request OpenMW/openmw!249 | 2020-07-14 14:38:05 +00:00 |  | 
				
					
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									 Bret Curtis | e98ae3262e | Merge pull request #2969 from akortunov/scripts Resume failed scripts execution after game reload | 2020-07-14 10:44:58 +02:00 |  | 
				
					
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									 Andrei Kortunov | b05d071e69 | Resume failed scripts execution after game reload (feature #5524) | 2020-07-14 10:53:01 +04:00 |  | 
				
					
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									 AnyOldName3 | cd4ab320d8 | Don't bother trying to set a PowerShell array from YAML Just set a string and split it in the script. | 2020-07-13 22:34:58 +01:00 |  | 
				
					
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									 AnyOldName3 | 000b52fc05 | Swap quotes around | 2020-07-13 22:03:48 +01:00 |  | 
				
					
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									 elsid | b7c1c52439 | Adjust actor rotation when flee by axis x Otherwise Cliff Racers can go underwater. | 2020-07-13 20:08:37 +02:00 |  | 
				
					
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									 AnyOldName3 | 1720e2e1fd | CI kick | 2020-07-13 18:47:42 +01:00 |  | 
				
					
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									 AnyOldName3 | a03fd03302 | YAML wants lots of quotes | 2020-07-13 18:04:25 +01:00 |  | 
				
					
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									 AnyOldName3 | a43766bbc8 | Try removing bashism reliance | 2020-07-13 18:02:05 +01:00 |  | 
				
					
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									 AnyOldName3 | 5549ddab97 | Split CS into separate jobs so build time is less tight. Now we have twelve Windows jobs. Yay! | 2020-07-13 17:08:46 +01:00 |  | 
				
					
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									 AnyOldName3 | 6a8e736bd2 | Revert "Time commands" This reverts commit c132646b97. | 2020-07-13 16:53:23 +01:00 |  | 
				
					
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									 elsid | bcd526b706 | Merge branch 'third_person_new' into 'master' Further improvements of "view over shoulder"
See merge request OpenMW/openmw!237 | 2020-07-13 09:42:19 +00:00 |  | 
				
					
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									 AnyOldName3 | c132646b97 | Time commands | 2020-07-13 01:44:08 +01:00 |  | 
				
					
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									 AnyOldName3 | 0d1fb31358 | Revert "Revert "Build the CS again."" Maybe the reduced cache makes it fit.
This reverts commit 20859bbc50. | 2020-07-12 22:39:24 +01:00 |  | 
				
					
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									 AnyOldName3 | 7676a36b32 | Time a build with the reduced cache | 2020-07-12 22:38:48 +01:00 |  | 
				
					
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									 Bret Curtis | a5da59e840 | Merge pull request #2967 from Capostrophic/casesensitivity Fix search filter unicode character case sensitivity | 2020-07-12 22:41:24 +02:00 |  | 
				
					
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									 Petr Mikheev | 383fa3d3ab | Make 'zoom out when move' configurable. | 2020-07-12 21:03:18 +02:00 |  | 
				
					
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									 Petr Mikheev | 173c1fdabb | Make transition in 'auto switch shoulder' smoother. | 2020-07-12 20:51:38 +02:00 |  | 
				
					
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									 Petr Mikheev | 51173ebcf5 | Refactoring. Move all code related to 'view over shoulder' to a separate file. | 2020-07-12 20:51:38 +02:00 |  | 
				
					
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									 Petr Mikheev | 5bdf61a886 | Slightly pulls camera away when the character moves | 2020-07-12 20:51:38 +02:00 |  | 
				
					
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									 Petr Mikheev | ef03f2c033 | Auto switch shoulder | 2020-07-12 20:51:38 +02:00 |  | 
				
					
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									 Petr Mikheev | 5675d6ce81 | Generalize calculation of focal point offset for 3rd person camera. When player swim, the view slowly switches from "over shoulder" to "above head".
New functions to switch shoulder. | 2020-07-12 20:51:38 +02:00 |  | 
				
					
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									 Capostrophic | 65ac0c86b8 | Fix search filter unicode character case sensitivity | 2020-07-12 19:05:47 +03:00 |  |