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21 commits

Author SHA1 Message Date
fredzio
d05a2facf3 Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
Expose objects with NC flag to be used by Lua mods.
2022-04-17 20:03:00 +02:00
Benjamin Winger
21ffbcc4b4 Lua i18n updates 2022-04-10 07:57:02 +00:00
Petr Mikheev
3af8ea5dfc Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
Petr Mikheev
a0590d91ce Refactor files/builtin_scripts/CMakeLists.txt 2022-04-06 21:55:05 +02:00
Petr Mikheev
af93ebf433 [Lua] Move class-specific functions to openmw.types 2022-03-15 19:23:26 +01:00
uramer
62aac3cc77 Fix Lua Camera module declaration 2022-02-23 22:09:08 +01:00
uramer
7b8216a0e1 Merge branch 'ptmikheev-master-patch-23744' into 'master'
Add missing `i18n/Calendar/en.lua` in CMakeLists.txt

See merge request OpenMW/openmw!1646
2022-02-20 14:25:25 +00:00
David Nagy
d787317df9 Update overview.rst (#6598) 2022-02-14 11:14:41 +00:00
Petr Mikheev
32e710b113 Add missing i18n/Calendar/en.lua in CMakeLists.txt 2022-02-11 18:57:59 +00:00
Petr Mikheev
ee2235c5c1 Copy scripts/omw/ai.lua to vfs (was added in !1604, but I forgot to modify CMakeLists.txt) 2022-02-08 23:43:44 +00:00
Petr Mikheev
6c56436809 Control AI packages from Lua 2022-02-06 15:01:51 +01:00
Petr Mikheev
899199c8ed Add range to "aux_util.findNearestTo". 2022-02-01 18:44:14 +01:00
Petr Mikheev
9fd7630ca0 Add calendar.lua 2022-01-10 21:04:07 +01:00
Petr Mikheev
2d1b100239 Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
Petr Mikheev
db72380ba9 Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456. 2021-12-15 02:38:54 +01:00
Bret Curtis
9336626927 use OPENMW_RESOURCES_ROOT instead 2021-12-08 14:33:49 +01:00
Bret Curtis
a9bf53d4ed modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication 2021-12-08 14:28:56 +01:00
Petr Mikheev
73821ace94 Update Lua docs 2021-11-19 20:37:21 +01:00
Petr Mikheev
f42badd7be Dehardcode camera 2021-11-19 20:37:21 +01:00
Petr Mikheev
7087eb1a4e Add built-in Lua library 'openmw_aux' that extends OpenMW Lua API 2021-07-09 20:48:54 +02:00
Petr Mikheev
b432a1a1c1 Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there. 2021-07-09 20:03:27 +02:00