Commit Graph

146 Commits (d2d1036d265650d3ed9110a4abfdb581c159804f)

Author SHA1 Message Date
Eris Caffee db84d9e649 Issue 2766 Warn user of old MW version detected 3 years ago
psi29a 84458baa8b Merge branch 'VA_OpenMW-CS' into 'master'
OpenMW-CS: Issue #3245 Add configurable instance grid, angle, and scale snapping

Closes #3245

See merge request OpenMW/openmw!1737
3 years ago
VidiAquam e2f393cbdb Update CHANGELOG.md, AUTHORS.md 3 years ago
Bret Curtis 0db5415976 refactor to use mInternal, support Flag_Reverse and updated changelog/authors.md 3 years ago
duncanspumpkin e2555c1bb7 Add self to authors 3 years ago
David Nagy d787317df9 Update overview.rst (#6598) 3 years ago
Petr Mikheev 47c37e5849 Lua command `object:activateBy(actor)` and handler `onActivate` 3 years ago
Josquin Frei d9672f7d46 Add serialization for TransformM and TransformQ 3 years ago
Bret Curtis 454ddfa304
Merge pull request #3224 from Vulpen/feature-AA-alpha-test
Issue #6019 AA Alpha Test Option In Launcher
3 years ago
Thomas Lowe fd025f6991 Added my name to authors list! 3 years ago
Evil Eye b35cb038d0 Merge branch 'drowningbar' into 'master'
Bug #5434: Pinned windows shouldn't cover breath progress bar

Closes #5434

See merge request OpenMW/openmw!1448
3 years ago
andrew-app 13400b2c5f Bug #5434: Pinned windows shouldn't cover breath progress bar 3 years ago
Ivan Beloborodov ead0cb5ce0 #6419 Topic shouldn't be greyed out if they can produce another topic reference. 3 years ago
Kindi 4ce8c1e1ab Update AUTHORS.md 3 years ago
andrewapp b5af192888 gamepad cursor speed fix 3 years ago
florent.teppe 5620e8f0e2 Added the fix to the changelog, and my name to the authors 3 years ago
Bo Svensson 147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]

* attach.cpp [ci skip]

* attach.cpp [ci skip]

* npcanimation.cpp [ci skip]

* attach.hpp [ci skip]

* attach.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* cellpreloader.cpp

* npcanimation.cpp

* attach.cpp

* make android adk happy

* make android adk happy

* changelog.md [ci skip]

* authors.md [ci skip]
3 years ago
JanuarySnow bdbc6c0cba Dead animation code removal 3 years ago
Nuri 36657698fb Added checks for paralysis, knocked down, and death when picking up items from inventory. Fixes #6165 3 years ago
Andreas Stöckel b1fa0e9560 Fix Avatar Preview Coordinate Transformations in the Inventory (Issues #6129, #6131) 4 years ago
Alexey Yaryshev 2577047b59 Fixed an issue #6101 (https://gitlab.com/OpenMW/openmw/-/issues/6101) 4 years ago
Léo Peltier 5c4e1252e9 Handle AutoCalc flag when getting spell cost
Fixes #5483

This only applies to "base game" spells.
When adding an AutoCalc spell with TES:CS its cost is computed and
stored inside game files. This stored cost was being used by OpenMW and
the actual cost was never recomputed at runtime whereas Morrowind.exe
discards the stored cost.
While this worked fine in vanilla, mods can update AutoCalc spell
effects without ever updating the stored cost.

The formula was mostly there already but there was a few differences,
namely a 1 second offset in duration.
4 years ago
nighthawk469 03bb569995 Revert Xcode sdk version from 11.6 to 10.2 4 years ago
Jacob Turnbull f49b9e3806 Fix headtracking while invisible 4 years ago
glassmancody.info 582f7b52cf Merge remote-tracking branch 'upstream/master' into why_are_the_christmas_lights_still_up 4 years ago
glassmancody.info 3d713e8602 Fix incorrect minimum ambient 4 years ago
psi29a 484c46cb58 Merge branch 'hrtf-setting' into 'master'
Add Audio settings to openmw-launcher

See merge request OpenMW/openmw!692
4 years ago
Simon Meulenbeek 75b4871bab Add Audio settings to openmw-launcher 4 years ago
tess 6f7e8d9f59 Implement #3983 - Add page to the wizard with links to buy morrowind 4 years ago
Alexander Olofsson ad0fe2ee29
Update Flatpak maintainer 4 years ago
Alexey Sokolov 44829046a0 Update Gentoo maintainers (me) 4 years ago
Max 2cd96e56d5 create constant and use constant in other parts of the code base 4 years ago
Noah Gooder e42b67ee50 Modified actors.cpp and Authors.md 4 years ago
psi29a 9f81dcbd1a Per request via PM:
"I would like to request that my name is removed from the teams page as my contributions has all been replaced by better solutions years ago." by vorenon, Manuel Edelmann
4 years ago
Bret Curtis d35715e5dc add olcoal to authors and feature 5199 to changelog 4 years ago
jefetienne bc6f46465f Add to changelog, authors. Move variable declaration inside block 4 years ago
David Cernat 0e51816c09 Merge branch 'authors_project_leader_update' into 'master'
Update AUTHORS with project leader history & special mention for scrawl

See merge request OpenMW/openmw!270
4 years ago
Bret Curtis b0c4336577 update DejaVuFontLicense entry 4 years ago
David Cernat 71b00da289 Update AUTHORS with project leader history & special mention for scrawl 4 years ago
Petr Mikheev e3bae58cb1 Update docs, AUTHORS.md, CHANGELOG.md 5 years ago
James Moore a37bdfd492 Implement a refresh button on data files page 5 years ago
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
5 years ago
Brouilles 3889c0fa7b Add QTranslator support for launcher
Add French translation for launcher

Clean launcher main.cpp (appTranslator.load)

Remove french translation

Remove string translation file

Update AUTHORS.md
5 years ago
James Stephens 1cd1bfca74 Fixes bug #4650 5 years ago
Alex Rice e7ae7a8ca6 Allow user controller bindings 5 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
Gijsbert ter Horst dc8ce4c708
De-pseudonymise myself on the authors list
I'm the author of commit 01283f5 and #151. At that time I was just about to start a new job, and unsure how open-source contributions would be viewed by my boss. Therefore I made the pull request (but stupidly enough not the commit) under a pseudonymous account, which has since been deleted.
In the end my worries were baseless, and I would like to be listed with my full name on the authors list.
6 years ago
Michael Stopa 670b0d2365 Made some clarifications in the changelog regarding [Bug#4748](https://bugs.openmw.org/issues/#4748) 6 years ago
Alexei Dobrohotov 89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Andrei Kortunov 19092afa94 Add bzzt to the AUTHORS.md 6 years ago