uramer
|
d9b4871f0c
|
Apply Flex arrange to each child separately
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
b899320e9f
|
Use storage subscribe, unify groups into pages
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
a35bc1dee0
|
openmw_aux.settings, rework to support local scripts
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
76b16f57da
|
Change settings localization, add group name and description
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
711f982e19
|
Simplify renderers, standard setting reset
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
a0c0c39a8c
|
Separate setting keys and names, support localization
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
1f5e3b78d4
|
Use Flex, don't force re-renders on layout table changes
|
2022-05-08 11:15:17 +02:00 |
|
uramer
|
096255534a
|
Initial Lua Settings API prototype
|
2022-05-08 11:15:16 +02:00 |
|
uramer
|
03659bef86
|
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594)
|
2022-05-03 17:36:49 +00:00 |
|
Petr Mikheev
|
1fd4ac9168
|
[Lua] Update openmw_aux.util
|
2022-04-26 22:47:28 +02:00 |
|
Petr Mikheev
|
88d09c336c
|
Lua console
|
2022-04-21 21:57:07 +02:00 |
|
fredzio
|
d05a2facf3
|
Handle NCC flag in Nif files. Objects with this flag will collide only with camera.
Expose objects with NC flag to be used by Lua mods.
|
2022-04-17 20:03:00 +02:00 |
|
Benjamin Winger
|
21ffbcc4b4
|
Lua i18n updates
|
2022-04-10 07:57:02 +00:00 |
|
Petr Mikheev
|
3af8ea5dfc
|
Update Lua bindings for the camera
|
2022-04-06 21:55:05 +02:00 |
|
Petr Mikheev
|
a0590d91ce
|
Refactor files/builtin_scripts/CMakeLists.txt
|
2022-04-06 21:55:05 +02:00 |
|
Petr Mikheev
|
af93ebf433
|
[Lua] Move class-specific functions to openmw.types
|
2022-03-15 19:23:26 +01:00 |
|
uramer
|
62aac3cc77
|
Fix Lua Camera module declaration
|
2022-02-23 22:09:08 +01:00 |
|
uramer
|
7b8216a0e1
|
Merge branch 'ptmikheev-master-patch-23744' into 'master'
Add missing `i18n/Calendar/en.lua` in CMakeLists.txt
See merge request OpenMW/openmw!1646
|
2022-02-20 14:25:25 +00:00 |
|
David Nagy
|
d787317df9
|
Update overview.rst (#6598)
|
2022-02-14 11:14:41 +00:00 |
|
Petr Mikheev
|
32e710b113
|
Add missing i18n/Calendar/en.lua in CMakeLists.txt
|
2022-02-11 18:57:59 +00:00 |
|
Petr Mikheev
|
ee2235c5c1
|
Copy scripts/omw/ai.lua to vfs (was added in !1604, but I forgot to modify CMakeLists.txt)
|
2022-02-08 23:43:44 +00:00 |
|
Petr Mikheev
|
6c56436809
|
Control AI packages from Lua
|
2022-02-06 15:01:51 +01:00 |
|
Petr Mikheev
|
899199c8ed
|
Add range to "aux_util.findNearestTo".
|
2022-02-01 18:44:14 +01:00 |
|
Petr Mikheev
|
9fd7630ca0
|
Add calendar.lua
|
2022-01-10 21:04:07 +01:00 |
|
Petr Mikheev
|
2d1b100239
|
Change terminology of gameSecond/gameHour to simulationTime/gameTime
|
2022-01-10 21:03:35 +01:00 |
|
Petr Mikheev
|
db72380ba9
|
Allow Lua scripts to handle input actions when UI is opened. Also fixes #6456.
|
2021-12-15 02:38:54 +01:00 |
|
Bret Curtis
|
9336626927
|
use OPENMW_RESOURCES_ROOT instead
|
2021-12-08 14:33:49 +01:00 |
|
Bret Curtis
|
a9bf53d4ed
|
modified builtin_scripts to be macOS aware; simplified things as the SHADER and MYGUI dir were just pointing to the OpenMW_BINARY_DIR anyway, so removing the code duplication
|
2021-12-08 14:28:56 +01:00 |
|
Petr Mikheev
|
73821ace94
|
Update Lua docs
|
2021-11-19 20:37:21 +01:00 |
|
Petr Mikheev
|
f42badd7be
|
Dehardcode camera
|
2021-11-19 20:37:21 +01:00 |
|
Petr Mikheev
|
7087eb1a4e
|
Add built-in Lua library 'openmw_aux' that extends OpenMW Lua API
|
2021-07-09 20:48:54 +02:00 |
|
Petr Mikheev
|
b432a1a1c1
|
Add a directory for builtin lua scripts. Dehardcoded game mechanics are supposed to live there.
|
2021-07-09 20:03:27 +02:00 |
|