elsid
dc05e9adbb
Avoid redundant check for nullptr
2023-08-19 01:30:17 +02:00
elsid
28614730da
Pass land reference to LandObject constructor
2023-08-19 01:30:17 +02:00
elsid
e6f35373b5
Remove ESM::LandObject dependency on ESM::Land
2023-08-19 01:30:16 +02:00
elsid
8a88a2d61f
Make ESM::LandData::mLoadFlags private
2023-08-19 01:30:16 +02:00
elsid
7c7577a6bd
Do not recreate cache object
2023-08-19 01:30:16 +02:00
elsid
a17cb0ff0e
Remove unused ESM4::Land fields
2023-08-19 01:30:16 +02:00
elsid
401e748aa0
Avoid redundant casts and use static_cast
2023-08-19 01:30:16 +02:00
elsid
9aa9ce48c9
Use proper naming style for ESM4::Land static variables
2023-08-19 01:30:16 +02:00
elsid
e4e857f51f
Remove redundant ESM4::Land default constructor
2023-08-19 01:30:16 +02:00
elsid
bd426bac5c
Use static_cast
2023-08-19 01:30:16 +02:00
elsid
6f3b7072ac
Change mWnam type to std::array
2023-08-19 01:30:16 +02:00
elsid
0cb37742cb
Replace Land::swap by move assignment
2023-08-19 01:30:15 +02:00
elsid
c88e9dee27
Use unique_ptr to store LandData in ESM::Land
2023-08-19 01:30:15 +02:00
elsid
d0f8ab5767
Move getLandData definitions to class definition
2023-08-19 01:30:15 +02:00
elsid
07599d0bb0
Move condLoad to unnamed namespace
2023-08-19 01:30:13 +02:00
elsid
dad0cb3349
Move transposeTextureData to unnamed namespace
2023-08-18 18:30:06 +02:00
elsid
a2f2b1a3d1
Remove redundant ESM::Land and LandData default constructors
2023-08-18 18:30:06 +02:00
elsid
95a39b3281
Use sized types for land records members
2023-08-18 18:30:06 +02:00
elsid
f15ccec0d9
Remove unused ESM::Land functions
2023-08-18 18:30:05 +02:00
psi29a
16628a766f
Merge branch 'fallout4' into 'master'
...
ESM4 Loader: initial Fallout 4 support
See merge request OpenMW/openmw!3347
2023-08-18 16:22:40 +00:00
psi29a
2b78552dac
Merge branch 'themostfashionablelandintes5' into 'master'
...
Only use loaded data for ESM4 terrain
See merge request OpenMW/openmw!3352
2023-08-18 16:21:33 +00:00
psi29a
a1b7c0c3d5
Merge branch 'fix_build' into 'master'
...
Fix build
See merge request OpenMW/openmw!3350
2023-08-18 15:42:53 +00:00
Alexei Kotov
4b38db4a69
Only use loaded data for ESM4::Land
...
Prevents broken vertex colors in cells that lack vertex colors
2023-08-18 16:48:55 +03:00
elsid
db16caa963
Support yaml-cpp 0.8.0
2023-08-18 15:08:00 +02:00
psi29a
42e7647508
Merge branch 'more_coverity' into 'master'
...
More Coverity fixes
See merge request OpenMW/openmw!3326
2023-08-18 12:19:10 +00:00
elsid
57bcb3e89d
Fix build
...
apps/openmw/mwlua/soundbindings.cpp:166:78: error: member access into incomplete type 'MWBase::World'
const SoundStore* soundStore = &MWBase::Environment::get().getWorld()->getStore().get<ESM::Sound>();
^
apps/openmw/mwlua/../mwbase/environment.hpp:27:11: note: forward declaration of 'MWBase::World'
class World;
^
2023-08-18 12:15:34 +02:00
Petr Mikheev
4211665ede
Merge branch 'sounds' into 'master'
...
Lua bindings for sound functions
See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
Andrei Kortunov
1555fd8b34
Add assert
2023-08-18 12:46:45 +04:00
psi29a
861b9b215c
Merge branch 'moveinto' into 'master'
...
[Lua] Accept GameObject as destination in obj:moveInto.
See merge request OpenMW/openmw!3318
2023-08-18 08:23:20 +00:00
psi29a
5389d32b5c
Merge branch 'applycontentfile_coverity' into 'master'
...
Fix coverity warning in esm3/globalscript.cpp
See merge request OpenMW/openmw!3325
2023-08-18 08:22:26 +00:00
psi29a
adb5774aa9
Merge branch 'optimize_get_blendmaps' into 'master'
...
Optimize land lookup on blendmaps sampling
See merge request OpenMW/openmw!3333
2023-08-18 08:22:16 +00:00
psi29a
e21e3a0d46
Merge branch 'time' into 'master'
...
Pause/resume the game in Lua scripts
See merge request OpenMW/openmw!3317
2023-08-18 08:22:04 +00:00
psi29a
856262d4c0
Merge branch 'trainingwheels' into 'master'
...
Use the correct skills for training again
Closes #7536
See merge request OpenMW/openmw!3339
2023-08-18 08:21:55 +00:00
psi29a
f9910290e0
Merge branch 'fix_hand_model' into 'master'
...
Fix #7506
Closes #7506
See merge request OpenMW/openmw!3335
2023-08-18 08:21:11 +00:00
psi29a
de8869579a
Merge branch 'fix_esmtool_format' into 'master'
...
Fix esmtool dump format
See merge request OpenMW/openmw!3348
2023-08-18 08:21:03 +00:00
Andrei Kortunov
f053188247
Increase Lua API version
2023-08-18 11:18:35 +04:00
Alexei Kotov
1bd2667c66
Rename REFR::XTEL transition interior field
2023-08-17 23:28:35 +03:00
Alexei Kotov
1a62b2e6b5
ESM4: use switch-cases when relevant
2023-08-17 22:14:40 +03:00
Alexei Kotov
42c6b3b993
Use VER_100 named constant, note precautions
2023-08-17 21:36:49 +03:00
Petr Mikheev
6e90704409
Merge branch 'sphinx' into 'master'
...
Fix documentation building
See merge request OpenMW/openmw!3340
2023-08-17 09:32:26 +00:00
elsid
0d4833febb
Fix esmtool dump format
2023-08-17 11:22:05 +02:00
Alexei Kotov
9da6ce23e9
Maybe load FO4 sound descriptor records
2023-08-17 05:30:39 +03:00
Alexei Kotov
da9a834ce8
Maybe load FO4 body part data records
2023-08-17 04:54:06 +03:00
Alexei Kotov
f3c1b0e7eb
Load FO4 form lists
2023-08-17 04:43:47 +03:00
Alexei Kotov
9ec68e864c
Load ESM4 idle animations correctly for every game
2023-08-17 04:33:01 +03:00
Alexei Kotov
07c85addb2
Cleanup
2023-08-17 02:14:22 +03:00
Alexei Kotov
f7a85be504
Maybe load FO4 armor addon records
...
You still can't load into the game because of some unclear localization string problem.
But if getLocalizedString doesn't throw an exception, then it'll work. Sort of.
2023-08-17 02:14:22 +03:00
Alexei Kotov
f302f06e98
Maybe load FO4 dialogue records
...
The entirety of Fallout4.esm can be read now (well, in esmtool, at least)
2023-08-17 02:14:22 +03:00
Alexei Kotov
b7efdc4add
Use the correct filenames for FO4 string tables
2023-08-17 02:14:22 +03:00
Alexei Kotov
cb7e9f4a01
Maybe load FO4 quest records
2023-08-17 02:14:22 +03:00