Commit Graph

1476 Commits (deac2abc0f5f164866245377210a9d9edb4d151b)

Author SHA1 Message Date
Bret Curtis deac2abc0f add launchable type; rename files to be conform to freedesktop.org and debian standards 5 years ago
Andrei Kortunov 9d254aefb3
Merge pull request #2731 from Capostrophic/gender
Fix Gender column filtering (bug #4601)
5 years ago
Capostrophic 18bfc6f2c5 Fix Gender column filtering (bug #4601) and correct filter descs 5 years ago
James Moore a37bdfd492 Implement a refresh button on data files page 5 years ago
fredzio e1b5dd97b8 Add a filter in the alchemy window.
A button allow to switch between ingredient name and magic effect.
Switching reset the filter.
The default filter can be set in the layout file.

The player can show only ingredients whose either name or effect
match the filter
Only effect that are known to the player (via alchemy skill) are
taken into account
5 years ago
Alexei Dobrohotov e80fbf4786
Merge pull request #2721 from akortunov/radial_fog
Support for radial fog
5 years ago
Andrei Kortunov 02444add2a Support for radial fog (feature #4708) 5 years ago
elsid 7ae7cb181d
Support recast mesh rendering 5 years ago
Capostrophic 624a9ac353 Force shaders for objects affected by new envmap option 5 years ago
Capostrophic 2b3ecff004 Remove broken fixed function pipeline support
Added by mistake
5 years ago
Capostrophic 6999f1fd28 Add an option to apply lighting to environment maps 5 years ago
Capostrophic 19a7245251 Add bump mapping support 5 years ago
Capostrophic 54334932d9 Move user string assignment to layout files 5 years ago
Frederic Chardon 78d58a344d Item search in inventory (feature #4831) 5 years ago
Capostrophic 122dffe4c1 Make uncapped Damage Fatigue optional (bug #5264)
Cap Absorb Fatigue
5 years ago
Andrei Kortunov 2b8e976c6a Adjust settings menu 5 years ago
Andrei Kortunov 71e1d576cd Allow to enchant multiple projectiles at once (feature #3517) 5 years ago
elsid 6be103bc54
Increase recast scale factor and tile size
Increased recast scale fixes navmesh around (-28585, -29951, 483).
Increased tile size compensates decrease of total navmesh area.
5 years ago
Capostrophic ae1f456b0a Default setting value tweaks 5 years ago
Andrei Kortunov 6a625b1dac Scale magic items frames in the quick keys menu 5 years ago
Andrei Kortunov bfc07afa28 Restore normal size of quests buttons in journal 5 years ago
Capostrophic 5a5bc0bef8 Uncheck sheathing checkboxes automatically when appropriate
Fix their order and bogus saveSettingBool calls
5 years ago
Capostrophic 5eab913a9c Make additional anim sources dependency more obvious 5 years ago
Capostrophic 7885b8c75e Sheathing-related changes
Add weapon and shield sheathing and use additional anim sources checkboxes into the Advanced tab of the launcher
Remove outdated information from the documentation
5 years ago
Capostrophic 31e330c9a5 Revise shadow setting tooltips and correct fade start minimum value 5 years ago
Capostrophic 208608cbd0 Fix a typo and a mistake 5 years ago
Capostrophic 9b204fe227 Move shadow settings into a new tab 5 years ago
Capostrophic 0e2380d471 Add the most basic shadow settings into the launcher 5 years ago
bzzt b6ed2f1718 Add optional shadow map max distance and fading 5 years ago
Bret Curtis ec9a593fc3
Merge pull request #2578 from akortunov/mouse
Implement mouse wheel bindings (bug #2679)
5 years ago
Alexei Dobrohotov f944c5b175
Merge pull request #2582 from ananace/add-oars
Add OARS block for future packaging
5 years ago
Alexander Olofsson 165401465b
Add OARS block for future packaging 5 years ago
Michael Stopa e4bec88a68 Implement mouse wheel bindings (bug #2679) 5 years ago
Bret Curtis 262d87846c
Merge pull request #2047 from akortunov/holstered_shield
Shields holstering support
5 years ago
Andrei Kortunov d3a3b2f1f6 Shields holstering support (feature #5193) 5 years ago
elsid bfe6005ed4
Increase default recast scale factor
To make 4 voxels fit into sStepSizeUp = 34:
"recast scale factor" = 4 * "cell size" / sStepSizeUp
5 years ago
elsid cbf8deeb31
Remove unused default settings 5 years ago
Capostrophic 3a912485ca openmw.cfg-related fixes
Make sure the defaults exist in local openmw.cfg too
Make sure constant attenuation settings are defined now that they are implemented
Fix config file loading order once and for all (bug #2976)
5 years ago
Capostrophic cf0c71c651 Water shader cleanup 5 years ago
Andrei Kortunov b6044d231a Handle death event manually before disposing a corpse if a death animation was not finished yet (feature #5146) 5 years ago
AnyOldName3 d460e407ab Merge branch 'framelimit' into 'master'
Default framelimit

See merge request OpenMW/openmw!54
6 years ago
wang ryu d4ec446141 default framelimit 6 years ago
Chris Djali 576285573b
Merge pull request #2404 from Capostrophic/framerate
Make framerate limit configurable in the launcher
6 years ago
Artem Nykolenko d996b565a5 Improve character window resizing (bug #4276) 6 years ago
Justin Ivany 643f259cbf Adding option for cursor speed when using gamepad 6 years ago
Capostrophic 9502e9f3f7 Disable FPS limit spinbox by default and set the maximum to 1000
Make window border and framerate limit labels consistent with other labels
6 years ago
Capostrophic b87b29eeb0 Make framerate limit configurable in the launcher 6 years ago
unknown d9439389e6 fix #4665 6 years ago
Andrei Kortunov ae935a8084 Add separate textures for scrollbars (feature #5051) 6 years ago
Alexei Dobrohotov 58f8d1ac04
Merge pull request #2402 from akortunov/console
Make console to do not hide other GUI windows
6 years ago