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									 scrawl | c7e1c0b595 | Fix weapon cycle getting stuck for same item IDs | 2014-12-15 17:49:08 +01:00 |  | 
				
					
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									 scrawl | 935cccf974 | Implement weapon/spell cycling hotkeys (Fixes #1024) | 2014-12-15 16:23:08 +01:00 |  | 
				
					
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									 scrawl | 4d5adfb5dd | Fix being able to use enchantments of items that failed to equip (Fixes #2215) | 2014-12-15 13:47:34 +01:00 |  | 
				
					
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									 scrawl | 4e0d16da8c | Take Scale field in creature record into account (Fixes #2214) | 2014-12-15 13:34:04 +01:00 |  | 
				
					
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									 scrawl | 79237d16a7 | Refactor spell window to use model/view and remove duplicated code in QuickKeysMenu This should also improve window resizing performance, the widgets are now just resized instead of recreated. | 2014-12-15 13:28:03 +01:00 |  | 
				
					
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									 scrawl | 7abbca8be9 | Merge branch 'master' of https://github.com/OpenMW/openmw | 2014-12-14 20:27:12 +01:00 |  | 
				
					
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									 scrawl | 2b78e9795d | Implement Calm effect removing combat packages (Fixes #1985) | 2014-12-14 19:35:34 +01:00 |  | 
				
					
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									 scrawl | 4f3995a4d8 | Fix werewolf AI being able to use items | 2014-12-14 19:15:43 +01:00 |  | 
				
					
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									 scrawl | 4acc25f59c | Use SoundGen with no creature field as fallback This fixes the adorable "thump" sounds in the Scrib's idle animation not playing. | 2014-12-14 17:52:06 +01:00 |  | 
				
					
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									 scrawl | 192626c6f5 | SoundGen fix: use Original Creature field only if non-empty | 2014-12-14 17:44:03 +01:00 |  | 
				
					
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									 MiroslavR | c5a604453e | Fix several book formatting issues (Fixes #2204) | 2014-12-14 16:25:27 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 97a4b30b59 | updated credits file | 2014-12-14 14:59:27 +01:00 |  | 
				
					
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									 scrawl | 88a2e4c043 | Graceful error handling for missing spells/factions (Fixes #1825, Bug #2176, Bug #2203) | 2014-12-14 02:38:27 +01:00 |  | 
				
					
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									 Nik Dyonin | 80c92789c2 | Fix issue when killed NPC cannot be looted if it was in combat mode before killing. | 2014-12-14 02:58:42 +03:00 |  | 
				
					
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									 scrawl | 8f29f2667e | Fix rotation order for XYZ rotation keys (Fixes #1067) | 2014-12-13 15:49:32 +01:00 |  | 
				
					
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									 Marc Zinnschlag | ed5387fb8c | replaced stay [ ignoring implementation with one that does not interfere with other workarounds (Fixes #2205) | 2014-12-13 15:43:40 +01:00 |  | 
				
					
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									 Marc Zinnschlag | e4f75267d0 | in case of arguments not separated with comma the fist token of the next argument was put back incorrectly | 2014-12-13 15:40:24 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 1f74d8cca5 | Merge remote-tracking branch 'scrawl/scripttest' | 2014-12-13 12:49:33 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 33d905dc03 | Merge remote-tracking branch 'scrawl/master' | 2014-12-13 12:37:57 +01:00 |  | 
				
					
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									 scrawl | ba65c6cc7f | Add --script-all-dialogue switch to compile all dialogue scripts (Fixes #1659) | 2014-12-13 02:51:18 +01:00 |  | 
				
					
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									 scrawl | 0ca11eab1c | Ignore extra argument for removeItem (Fixes #2208) | 2014-12-13 02:39:56 +01:00 |  | 
				
					
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									 scrawl | 2ebf328dec | Always print the failing dialogue script These aren't usually very long, so printing them shouldn't spam the console by too much. | 2014-12-13 00:39:24 +01:00 |  | 
				
					
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									 scrawl | ed6face4aa | Disable activation scripts for actors in combat | 2014-12-12 22:21:57 +01:00 |  | 
				
					
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									 scrawl | 60aa209144 | Implement drowning when knocked out underwater (Fixes #1228) | 2014-12-12 17:42:56 +01:00 |  | 
				
					
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									 scrawl | d034a079e6 | Allow equipping twohanded weapon and shield at the same time (Fixes #1785) The shield can be equipped, meaning armor rating and item enchantments apply, but can not be blocked with. | 2014-12-12 16:49:22 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 74e341b2bc | updated changelog again | 2014-12-12 10:09:09 +01:00 |  | 
				
					
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									 Arthur Moore | b8edd9bac3 | Get a nif file's version string regardless of its length. | 2014-12-12 02:01:46 -05:00 |  | 
				
					
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									 Arthur Moore | cd835152e1 | Fix spacing issue for NIF file errors. | 2014-12-12 02:01:46 -05:00 |  | 
				
					
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									 Arthur Moore | 018f4e6895 | Fail early if trying to read a string larger than the nif file size. This is much better than failing after a few minutes with an out of memory error. | 2014-12-12 02:01:46 -05:00 |  | 
				
					
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									 scrawl | bc85bb32c2 | Fix vampirism magic effect not applying immediately (Fixes #1984) | 2014-12-12 02:39:59 +01:00 |  | 
				
					
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									 scrawl | 03da21f088 | Remove redundant GUI element showing during loading screens | 2014-12-12 02:13:50 +01:00 |  | 
				
					
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									 scrawl | e69cf11029 | Hide tooltips during loading screens | 2014-12-12 02:09:15 +01:00 |  | 
				
					
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									 scrawl | cf5fc60e86 | Make ToggleMenus affect tooltips (Fixes #1989) | 2014-12-12 01:42:13 +01:00 |  | 
				
					
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									 scrawl | f42420bc19 | Use the Original Creature field for SoundGen lookups | 2014-12-12 01:24:35 +01:00 |  | 
				
					
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									 scrawl | 2601b26217 | Merge branch 'master' of https://github.com/OpenMW/openmw | 2014-12-11 22:44:58 +01:00 |  | 
				
					
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									 scrawl | 7892ed35f3 | PlaceItem, PlaceItemCell: Make sure references are placed above terrain (Bug #2078) | 2014-12-11 22:25:53 +01:00 |  | 
				
					
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									 scrawl | 886903d70e | Implement HitAttemptOnMe function (Bug #2078) | 2014-12-11 22:25:41 +01:00 |  | 
				
					
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									 scrawl | 5f00a3d5c3 | Reset lastHitObject when it is retrieved rather than every frame This seems to be how vanilla MW does it. | 2014-12-11 22:00:31 +01:00 |  | 
				
					
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									 scrawl | a355550cab | Add support for NPCs with missing head/hair models (Fixes #2078) | 2014-12-11 21:43:31 +01:00 |  | 
				
					
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									 scrawl | be16f1d0a5 | Implement PcForce1stPerson, PcForce3rdPerson, PcGet3rdPerson (Bug #2078) | 2014-12-11 21:00:02 +01:00 |  | 
				
					
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									 scrawl | d955017079 | Don't report script operation status via messageBox (Bug #1942) | 2014-12-11 20:51:02 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 912dcdc418 | Merge remote-tracking branch 'scrawl/ptrupdate' | 2014-12-11 20:41:53 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 7759f9f8f9 | Merge remote-tracking branch 'scrawl/launcher' | 2014-12-11 20:40:20 +01:00 |  | 
				
					
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									 Marc Zinnschlag | 19bd07648b | Merge remote-tracking branch 'scrawl/pathgrid' | 2014-12-11 20:32:32 +01:00 |  | 
				
					
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									 scrawl | ed2aa5a233 | Fix crash caused by dangling baseNode pointer | 2014-12-11 20:32:05 +01:00 |  | 
				
					
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									 scrawl | 7e8ca3fff1 | Fix object movement between cells producing a stale Ptr within the script execution (Bug #1942) | 2014-12-11 19:29:06 +01:00 |  | 
				
					
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									 scrawl | 8ed376af5e | Launcher: fix changing active profile through the Play page | 2014-12-11 15:59:43 +01:00 |  | 
				
					
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									 scrawl | 3270f0e932 | Change pathgrid workaround to check for interior cell name | 2014-12-11 15:19:48 +01:00 |  | 
				
					
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									 Marc Zinnschlag | cda0363f29 | allow a space in the middle of multi-character comparison operators (Fixes #2185) | 2014-12-11 13:51:37 +01:00 |  | 
				
					
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									 scrawl | ed66bbb28d | Fix bug setting current launcher profile on startup (Bug #2188) | 2014-12-11 09:21:05 +01:00 |  |