Evil Eye
e79f803402
Change includes
2022-05-21 10:48:32 +02:00
Evil Eye
c6ca0e78c9
Make getStringLiteral return a string_view
2022-05-21 01:21:55 +02:00
uramer
1fe794d935
Changing setting renderer arguments
2022-05-19 19:49:14 +00:00
uramer
9042f47f0a
Use an anonymous namespace in element.cpp
2022-05-19 16:10:49 +02:00
uramer
5d7fc0ab17
Limit maximum Lua UI layout depth to prevent stack overflow
2022-05-19 16:10:05 +02:00
psi29a
d4e2000d5b
Merge branch 'render_targets' into 'master'
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Bind custom render targets per pass
See merge request OpenMW/openmw!1884
2022-05-19 11:03:02 +00:00
glassmancody.info
3d03052717
dont bind rendertargets unless we use them, otherwise texture limit will be reached quickly
2022-05-18 19:45:09 -07:00
psi29a
b9b4f1c3c2
Merge branch 'console_log' into 'master'
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In-game log viewer
See merge request OpenMW/openmw!1799
2022-05-18 07:57:59 +00:00
psi29a
d3f331793e
Merge branch 'sol' into 'master'
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Update sol. Replace combined sol.hpp with loose files.
See merge request OpenMW/openmw!1851
2022-05-18 07:57:32 +00:00
ζeh Matt
18f16eac4c
Refactor DetourNavigator to pass prng along, use world prng for AiWander
2022-05-17 20:37:15 +03:00
elsid
18d05c8f1a
Use proper variable to check in if condition
2022-05-17 13:19:39 +02:00
psi29a
2f75acc34e
Merge branch 'navmesh_render_update_frequency' into 'master'
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Add navmesh debug render mode to show update frequency
See merge request OpenMW/openmw!1685
2022-05-17 07:32:08 +00:00
psi29a
bbcdac6b18
Merge branch 'fix_mygui_data_manager_includes' into 'master'
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Add includes for used types and functions (#6744 )
See merge request OpenMW/openmw!1870
2022-05-17 07:28:35 +00:00
elsid
215b46503c
Support rendering for navmesh update frequency as a heatmap
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Useful when need to find tiles with high number of updates.
Add debug Lua package with new functions to toggle render mode and set navmesh
render mode.
2022-05-17 01:54:20 +02:00
cody glassman
915eaa4c91
highp is not available in version 120
2022-05-16 16:17:39 -07:00
elsid
5f2e282359
Add includes for used types and functions
2022-05-17 00:58:24 +02:00
Petr Mikheev
cf49b46d64
Show logs in the debug window
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Some part of UI code is written by @andrew-app
2022-05-16 20:50:44 +02:00
Alexei Kotov
8140cceb3e
Merge branch 'construct_me_not' into 'master'
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Address feedback on !1857
See merge request OpenMW/openmw!1865
2022-05-16 16:58:43 +00:00
Petr Mikheev
7ee796b481
Merge branch 'fix_pairs' into 'master'
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Fix Lua pairs and ipairs
See merge request OpenMW/openmw!1864
2022-05-16 15:52:42 +00:00
Evil Eye
134dc2b21b
Address feedback on !1857
2022-05-16 17:37:55 +02:00
psi29a
f092d8da9a
Merge branch 'post_malone' into 'master'
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Post Processing
See merge request OpenMW/openmw!1124
2022-05-16 14:51:13 +00:00
uramer
22994af728
Fix Lua pairs and ipairs
2022-05-16 16:32:18 +02:00
psi29a
dd0e0fea72
Merge branch 'lua_strict_index' into 'master'
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[Lua] makeStrictReadOnly for enums
See merge request OpenMW/openmw!1859
2022-05-16 10:59:20 +00:00
psi29a
d8eb9d6818
Merge branch 'smooth_my_nodes' into 'master'
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Better support BSPArrayController
See merge request OpenMW/openmw!1858
2022-05-16 08:25:18 +00:00
psi29a
65c95d97c3
Merge branch 'disable_navmeshdb_write_on_lock' into 'master'
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Disable writes to navmeshdb on database is locked error
See merge request OpenMW/openmw!1837
2022-05-16 07:38:12 +00:00
Petr Mikheev
7ccbf95503
[Lua] makeStrictReadOnly for enums
2022-05-16 00:16:26 +02:00
cody glassman
72fdf40e06
better support for particle arrays when spawning at node positions
2022-05-15 13:41:52 -07:00
Petr Mikheev
d16fa553c8
Fix LuaUtil::Callback
2022-05-15 21:34:48 +02:00
cody glassman
dae0914820
workarounds for gl4es
2022-05-15 10:03:58 -07:00
cody glassman
ac6089a430
skip flipping of 3D textures which is unsupported in OSG
2022-05-15 10:03:58 -07:00
cody glassman
0cb63ca4e6
experimental point light bindings
2022-05-15 10:03:58 -07:00
cody glassman
04843fed6d
moddable post-processing pipeline
2022-05-15 10:03:58 -07:00
Evil Eye
c0cc5feecd
Initialize DialInfo::DATAstruct with the proper blank values
2022-05-15 14:52:44 +02:00
uramer
1766f89c4d
Fix a typo
2022-05-14 16:55:11 +02:00
uramer
52d05be04b
Styling for Settings
2022-05-14 10:27:30 +00:00
uramer
e92c88a133
Make the documentation clearer, match the documentation when no buttons are pressed for an event
2022-05-10 20:00:42 +02:00
elsid
a75c7c49f0
Disable writes to navmeshdb on database is locked error
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Simultaneously writing to sqlite3 database is not possible. Process exclusively
locks the database for this. Another process will fail to perform any request
when database is locked. Alternatively it can wait. Handling this situation
properly requires complexity that is not really needed. Users are not expected
to run multiple openmw processes simultaneously using the same navmeshdb.
Before this change running multiple openmw processes using the same navmeshdb
can lead to a crash when first transaction fails to start because there is
exception thrown and not catched.
Remove use of explicit transactions from DbWorker. Handling all possible
transaction states due to different errors brings unnecessary complexity.
Initially they were introduced to increase time between flushes to disk. This
makes sense for navmeshtool because of massive number of writes but for the
engine this is not an issue.
2022-05-09 22:54:46 +02:00
cody glassman
ad139f2f9a
rename to windowed fullscreen
2022-05-08 22:56:39 -07:00
cody glassman
05901a2480
add borderless windows, deprecate fullscreen mode
2022-05-08 22:56:39 -07:00
uramer
1f5e3b78d4
Use Flex, don't force re-renders on layout table changes
2022-05-08 11:15:17 +02:00
uramer
aea2c019de
Fix content names for layouts inserted with :add()
2022-05-08 11:15:16 +02:00
psi29a
49487a17e6
Merge branch 'environment' into 'master'
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Make Environment a storage of referencing pointers instead of owned
See merge request OpenMW/openmw!1830
2022-05-08 08:47:34 +00:00
psi29a
c0ffb289ab
Merge branch 'ptmikheev-master-patch-72894' into 'master'
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Fix #6731
Closes #6731
See merge request OpenMW/openmw!1832
2022-05-08 08:33:43 +00:00
elsid
79676aee15
Make Environment a storage of referencing pointers instead of owned
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Engine controls lifetime of managers therefore it should own them. Environment
is only access provider.
This allows to avoid redundant virtual calls and also some functions from
managers base classes can be removed if they are used only by Engine.
2022-05-06 23:44:01 +02:00
Petr Mikheev
70c7f1880d
[Lua] pairs and ipairs for ObjectList ( resolves #6732 )
2022-05-06 23:11:47 +02:00
Petr Mikheev
86d6ab593e
Fix #6731
2022-05-06 19:57:41 +00:00
jvoisin
331363d469
Merge branch 'fix_uninit' into 'master'
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Fix uninitialized coverity warnings
See merge request OpenMW/openmw!1819
2022-05-05 17:35:16 +00:00
Evil Eye
a64979e25d
Replace empty std::string assignments
2022-05-04 22:33:39 +02:00
uramer
03659bef86
MWUI interface (resolve https://gitlab.com/OpenMW/openmw/-/issues/6594 )
2022-05-03 17:36:49 +00:00
jvoisin
143dcad0e8
Use an if
instead of an assert
2022-05-02 21:17:24 +00:00