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openmw/components
2022-05-15 13:41:52 -07:00
..
bsa Use unique_ptr to store istream 2022-04-22 18:27:17 +02:00
bullethelpers Merge branch 'physics_heightfield' into 'master' 2021-10-12 07:58:34 +00:00
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
contentselector Make the launcher dara directory and bsa list play nicer with dark 2022-04-28 15:19:54 +02:00
crashcatcher Fix build on Windows 2022-04-25 00:25:46 +02:00
debug Fix build on Windows 2022-04-25 00:25:46 +02:00
detournavigator Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
esm Support TES4 in esmtool dump 2022-04-25 17:35:26 +02:00
esm3 Initialize DialInfo::DATAstruct with the proper blank values 2022-05-15 14:52:44 +02:00
esm3terrain rename esmterrain to esm3terrain 2022-01-23 17:19:30 +01:00
esm4 Merge branch 'fix_uninit' into 'master' 2022-05-05 17:35:16 +00:00
esmloader Respect ignored flag in navmeshtool and groundcover 2022-04-17 09:23:09 +02:00
fallback Finish removing old Escape classes 2021-10-17 23:40:34 +01:00
files Allow relative paths in openmw.cfg; support --replace=config. 2022-04-28 00:39:41 +02:00
fontloader Use unique_ptr to store istream 2022-04-22 18:27:17 +02:00
interpreter Use pop_back to shrink the stack 2022-01-28 16:26:43 +02:00
l10n Fix #6731 2022-05-06 19:57:41 +00:00
loadinglistener Make sync terrain preloading sleep free 2021-09-07 14:52:42 +02:00
lua [Lua] pairs and ipairs for ObjectList (resolves #6732) 2022-05-06 23:11:47 +02:00
lua_ui Fix a typo 2022-05-14 16:55:11 +02:00
misc Make Environment a storage of referencing pointers instead of owned 2022-05-06 23:44:01 +02:00
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
navmeshtool Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
nif better support for particle arrays when spawning at node positions 2022-05-15 13:41:52 -07:00
nifbullet Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 2022-04-17 20:03:00 +02:00
nifosg better support for particle arrays when spawning at node positions 2022-05-15 13:41:52 -07:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
resource Replace empty std::string assignments 2022-05-04 22:33:39 +02:00
sceneutil Mac 2022-04-29 21:59:26 +02:00
sdlutil rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
serialization Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
settings rename to windowed fullscreen 2022-05-08 22:56:39 -07:00
shader Replace empty std::string assignments 2022-05-04 22:33:39 +02:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
stereo Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness. 2022-04-29 17:35:24 +02:00
terrain Initial commit 2022-04-28 21:05:34 +02:00
to_utf8 Initialize string_view with explicit size 2022-02-16 17:11:25 +01:00
translation update to_utf8 and translation to make use of new stateless utf8 2022-02-16 10:48:49 +01:00
version Allow getting available version information even when clone is shallow 2017-03-07 21:53:49 +01:00
vfs Avoid redundant conversion to const char* and use make_shared 2022-04-10 22:33:08 +02:00
widgets Make better use of std::clamp 2021-11-06 08:47:32 +03:00
CMakeLists.txt Initial commit 2022-04-28 21:05:34 +02:00
doc.hpp
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00