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									 Michael Mc Donnell | 7f802a22b5 | Compare with stream position instead of int. Fixes compilation of Debug build on Windows. | 2012-08-01 17:52:20 -04:00 |  | 
				
					
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									 Marc Zinnschlag | f8e54b401b | fixed linkage problem | 2012-08-01 09:09:00 +02:00 |  | 
				
					
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									 Nikolay Kasyanov | 32d2326b4d | Update components/files/ogreplugin.hpp removed #error directive | 2012-07-31 18:15:09 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | 03cccee0e4 | bug #348: workaround for boost older than 1.44 | 2012-07-31 10:51:34 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | defab0e4b5 | Merge remote-tracking branch 'upstream/master' into osx_fix Conflicts:
	CMakeLists.txt | 2012-07-31 01:06:18 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | b05dfeae70 | bug #348: cleanup moved files to appropriate component, moved function to namespace,
added docs | 2012-07-31 01:01:00 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | a84d8e83cd | add const specifier to first argument, also made it reference | 2012-07-28 02:39:49 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | b0b2064232 | always add debug suffix in plugin loader also removed cout spam | 2012-07-28 02:31:30 +04:00 |  | 
				
					
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									 Nikolay Kasyanov | fbe9a94568 | bug #348: fixed OS X deployment just enable CMake option "OPENMW_OSX_DEPLOYMENT" and it will search
plugins inside application bundle instead of Ogre prefix | 2012-07-28 01:55:37 +04:00 |  | 
				
					
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									 scrawl | 281e15f58e | consider all material properties for nif material sharing, instead of just the texture | 2012-07-26 23:40:55 +02:00 |  | 
				
					
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									 Chris Robinson | 4f46c8a8db | Use a functor for the mismatch compare function | 2012-07-24 14:59:25 -07:00 |  | 
				
					
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									 Chris Robinson | 36be1536d9 | Return text keys from NIFs when creating entities | 2012-07-23 17:20:47 -07:00 |  | 
				
					
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									 scrawl | 1fef086088 | Revert "Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup" This reverts commit 546b640022, reversing
changes made tofcaa8aae06. | 2012-07-23 15:36:12 +02:00 |  | 
				
					
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									 scrawl | f8d6a36196 | Merge branch 'master' into nif-cleanup Conflicts:
	apps/openmw/mwrender/sky.cpp
	apps/openmw/mwrender/sky.hpp
	components/nifogre/ogre_nif_loader.cpp
	components/nifogre/ogre_nif_loader.hpp | 2012-07-23 15:35:31 +02:00 |  | 
				
					
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									 Marc Zinnschlag | 2c5d3d8df9 | Merge remote branch 'scrawl/shadersystem' into shadersystem Attention: We have submodules again. Don't forget to update!
Conflicts:
	components/files/configurationmanager.cpp | 2012-07-23 14:12:21 +02:00 |  | 
				
					
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									 scrawl | 1dbfd60305 | Merge branch 'nif-cleanup' of https://github.com/ChrisKCat/openmw into nif-cleanup | 2012-07-23 13:48:12 +02:00 |  | 
				
					
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									 Lukasz Gromanowski | 1dde806add | Fixes #313: openmw without a ~/.config/openmw folder segfault. Added creation of $HOME/.config/openmw directory.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com> | 2012-07-22 14:52:55 +03:00 |  | 
				
					
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									 Chris Robinson | 4035d7370e | Fix name/filter comparison | 2012-07-21 22:04:05 -07:00 |  | 
				
					
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									 Chris Robinson | d8cb685543 | Interpolate keyframes when creating them Probably not fully correct, but better than nothing. | 2012-07-21 18:03:01 -07:00 |  | 
				
					
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									 Chris Robinson | c5b9098517 | Remove an unused field from EntityList | 2012-07-21 17:09:16 -07:00 |  | 
				
					
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									 scrawl | 546b640022 | Merge remote-tracking branch 'mark76/multiple_esm_esp' into nif-cleanup | 2012-07-21 23:50:56 +02:00 |  | 
				
					
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									 Chris Robinson | 4bc93ecd1a | Use the skeleton name for the main animation | 2012-07-20 11:09:05 -07:00 |  | 
				
					
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									 scrawl | 014396e80c | remove the plugins.cfg files, do not enforce CG plugin | 2012-07-20 16:44:03 +02:00 |  | 
				
					
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									 Chris Robinson | 4210880c06 | Load the animation tracks into Ogre | 2012-07-19 21:46:16 -07:00 |  | 
				
					
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									 Chris Robinson | 0986cd5962 | Get the animation controller target names | 2012-07-19 20:48:12 -07:00 |  | 
				
					
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									 Chris Robinson | c2acf47d88 | Store the list of keyframe controllers when building the bones | 2012-07-19 20:30:10 -07:00 |  | 
				
					
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									 Chris Robinson | f6c837468f | Load the proper NIF skeleton | 2012-07-19 11:44:08 -07:00 |  | 
				
					
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									 Chris Robinson | e760219953 | Use a unique loader for each skeleton resource | 2012-07-19 11:36:36 -07:00 |  | 
				
					
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									 Chris Robinson | c9b1f72d81 | Use a case-insensitive compare for the part filter | 2012-07-18 22:31:07 -07:00 |  | 
				
					
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									 Chris Robinson | bd74ab027a | Mirror left-sided parts | 2012-07-18 21:21:49 -07:00 |  | 
				
					
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									 Chris Robinson | 4af1bce659 | Restore and fix some missing parts | 2012-07-18 20:14:23 -07:00 |  | 
				
					
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									 Chris Robinson | d9b64b77ec | Attach skinned parts to the scene node instead of the named bone | 2012-07-18 18:38:55 -07:00 |  | 
				
					
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									 Chris Robinson | 5154188110 | Allow specifying an alternate skeleton for mesh skinning | 2012-07-18 18:29:25 -07:00 |  | 
				
					
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									 Chris Robinson | 626dcd54dc | Store the skeleton name with the mesh resource loader instead of a flag | 2012-07-18 17:26:51 -07:00 |  | 
				
					
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									 Chris Robinson | 04b244cf9e | Use the mesh's skeleton to transform shapes into "bind pose" instead of the NIF nodes | 2012-07-18 17:18:21 -07:00 |  | 
				
					
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									 Chris Robinson | 2890904fb5 | Use lowercase names for the mesh and skeleton resources To reduce the risk of duplicates due to different capitalizations. | 2012-07-18 15:27:33 -07:00 |  | 
				
					
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									 Chris Robinson | e8ff304562 | Fix the initial normal vector for vertex fixups | 2012-07-18 12:53:45 -07:00 |  | 
				
					
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									 Chris Robinson | 3b29d280b9 | Filter out skinned shapes that don't match the bone name | 2012-07-18 12:47:16 -07:00 |  | 
				
					
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									 Chris Robinson | db948969c9 | Attach NPC parts to the proper bone | 2012-07-18 11:14:13 -07:00 |  | 
				
					
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									 Chris Robinson | a32740cf5e | Remove an unused parameter | 2012-07-17 22:41:26 -07:00 |  | 
				
					
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									 Chris Robinson | b04c3cbcac | Store the entities' root node in the EntityList | 2012-07-17 21:42:47 -07:00 |  | 
				
					
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									 Chris Robinson | 92546ca18d | Move the last bits of code to createEntities | 2012-07-17 20:23:09 -07:00 |  | 
				
					
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									 Chris Robinson | 1c544682d5 | Stub handling for NiTextKeyExtraData to suppress some spam | 2012-07-17 16:45:01 -07:00 |  | 
				
					
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									 Chris Robinson | 496343b714 | Use the proper member for the NIF type string | 2012-07-17 16:36:43 -07:00 |  | 
				
					
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									 Chris Robinson | 3efd2030e2 | Create entities when loading NIFs for creatures | 2012-07-17 14:11:07 -07:00 |  | 
				
					
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									 Chris Robinson | 3dedac5cb1 | Create mesh entities for objects when loading the NIF | 2012-07-17 13:40:03 -07:00 |  | 
				
					
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									 Chris Robinson | 6047dc6a0c | Merge remote branch 'zini/master' into nif-cleanup Conflicts:
	apps/openmw/mwrender/animation.cpp
	apps/openmw/mwrender/animation.hpp
	apps/openmw/mwrender/creatureanimation.cpp
	apps/openmw/mwrender/npcanimation.cpp
	apps/openmw/mwrender/npcanimation.hpp
	components/nifogre/ogre_nif_loader.hpp | 2012-07-17 10:57:15 -07:00 |  | 
				
					
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									 scrawl | 4434fb640e | Merge branch 'master' into shadersystem | 2012-07-17 19:12:02 +02:00 |  | 
				
					
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									 Chris Robinson | 93f0043afc | Set the mesh's attach point as the NiTriShape's node | 2012-07-17 10:04:21 -07:00 |  | 
				
					
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									 Marc Zinnschlag | 2c70a93553 | Merge branch 'master' into potions Conflicts:
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/npc.hpp | 2012-07-17 10:32:18 +02:00 |  |