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26439 commits

Author SHA1 Message Date
Bret Curtis
c658acc2b3
pipeline only on pull_requests (#3109)
* Create debs

* Update cmake.yml

* give ccache a try

* ccache round 2

* Update cmake.yml
2021-09-15 16:50:19 +02:00
psi29a
2be3a76b6a Merge branch 'spin_me_right_round' into 'master'
Reset rotation when respawning actors

Closes #6273

See merge request OpenMW/openmw!1219
2021-09-15 08:27:25 +00:00
psi29a
24d1c2b5fa Merge branch 'recurse_directory_iterator' into 'master'
VFS manager refactoring

See merge request OpenMW/openmw!1218
2021-09-15 07:20:52 +00:00
psi29a
7e3ed9605b Merge branch 'qt_moc_notes' into 'master'
Remove 'no relevant classes' moc warning. Fix: #6201

Closes #6201

See merge request OpenMW/openmw!1206
2021-09-15 07:08:25 +00:00
Chris Djali
633b4852d5
Merge pull request #3106 from bosvensson1/bosvensson1-patch-2
consolidate a uniform related to shadows
2021-09-15 00:48:03 +01:00
Bret Curtis
dd6649d519
Create cmake.yml (#3107)
* Create cmake.yml

* Update cmake.yml

* Update cmake.yml

* Update cmake.yml

* Update cmake.yml
2021-09-14 22:59:04 +02:00
Cédric Mocquillon
6817282097 Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
Cédric Mocquillon
c2df0949e2 Change normalizeFilename signature 2021-09-14 18:09:55 +02:00
Cédric Mocquillon
d4e26746a3 Use recurse subdirectory iterator to iterate over the VFS without exposing internal details 2021-09-14 18:09:54 +02:00
Evil Eye
60298cd66d Reset rotation when respawning actors 2021-09-14 16:53:57 +02:00
Bo Svensson
2cebd19432
shadervisitor.cpp 2021-09-14 11:37:23 +00:00
Bo Svensson
3415f12e12
shadervisitor.cpp 2021-09-14 11:30:07 +00:00
pi03k
e4eeb9cce9 Remove 'no relevant classes' moc warning 2021-09-14 11:20:18 +02:00
Bo Svensson
b6f572578e
Groundcover optimisation (#3101)
* groundcover.cpp share state

* groundcover.hpp share state
2021-09-13 12:20:00 +02:00
psi29a
0ab8a7ddd7 Merge branch 'create-objects-menu' into 'master'
OpenMW-CS: Usability changes to the drop-down menu when creating a new object.

See merge request OpenMW/openmw!1210
2021-09-12 14:15:11 +00:00
psi29a
ff29bd8dfa Merge branch 'revert-c284d0cf' into 'master'
Fix weapon sheathing is broken

Closes #6272

See merge request OpenMW/openmw!1215
2021-09-12 09:48:29 +00:00
Bo Svensson
6d12a240a3
shadervisitor.cpp uniform 2021-09-12 09:23:36 +00:00
Bo Svensson
52a9b4d989
shadowsbin.cpp uniform 2021-09-12 09:21:10 +00:00
psi29a
c40f921396 Revert "actoranimation.cpp faster getbonebyname (#3099)"
This reverts commit c284d0cf5c
2021-09-12 07:56:20 +00:00
Cédric Mocquillon
d7352ded36 Add configurable color and offset 2021-09-11 21:53:05 +02:00
Cédric Mocquillon
080c909c28 Merge the 'debug chunks' and 'object paging debug batches' settings into a single one 2021-09-11 21:53:05 +02:00
Cédric Mocquillon
4b7d0bba53 Avoid adding redundant osg;;Group in non debug mode 2021-09-11 21:53:04 +02:00
Cédric Mocquillon
98a0819d52 Debug terrain chunks 2021-09-11 21:53:04 +02:00
Bo Svensson
e2d0e86020
cellpreloader.cpp unused variable (#3102) 2021-09-11 20:58:42 +02:00
Frederic Chardon
6669438f7f Merge branch 'osg_stats_sources' into 'master'
Support multiple file sources for osg stats

See merge request OpenMW/openmw!1213
2021-09-11 14:08:05 +00:00
elsid
36ba56a513
Support multiple file sources for osg stats 2021-09-11 14:01:07 +02:00
psi29a
f8c7664234 Merge branch 'copy_before_move' into 'master'
Maybe fix #6259

Closes #6259

See merge request OpenMW/openmw!1197
2021-09-11 09:32:50 +00:00
Bo Svensson
ac72f3d636
reduces virtual function calls in a hotspot of cache retrieval (#3100)
* chunkmanager.cpp static_cast [ci skip]

* groundcover.cpp static_cast [ci skip]

* Update objectpaging.cpp

objectpaging.cpp static_cast [ci skip]
2021-09-10 17:58:57 +02:00
psi29a
01a8998e3b return if source is null in mergeUserData 2021-09-10 14:04:11 +00:00
Bret Curtis
1edeffbafc constify getBoneByName 2021-09-09 23:57:20 +02:00
Bo Svensson
9d661359a1
Groundcover consolidation (#3096)
* chunkmanager.hpp viewdistance

* chunkmanager.cpp viewdistance

* chunkmanager.hpp viewdistance

* quadtreeworld.cpp viewdistance

* quadtreeworld.cpp consolidate

* quadtreeworld.hpp consolidate

* renderingmanager.cpp groundcover consolidate

* renderingmanager.hpp groundcover consolidate

* renderingmanager.cpp updater move

* renderingmanager.hpp updater move

* groundcover.hpp activegrid consolidation

* groundcover.cpp activegrid consolidation

* settings-default.cfg dead settings remove

* viewdata.cpp revert

* wrong file paste mistake

* wrong file paste mistake

* wrong file paste mistake

* renderingmanager.cpp updatecallback fix

* renderingmanager.cpp namespace fix

* groundcover.hpp redefinition fix

* groundcover.cpp redefinition fix

* renderingmanager.cpp crash fix

* renderingmanager.cpp euclidean groundcover distance

* viewdata.hpp getreusedistance

* quadtreeworld.cpp reusedistance

* groundcover.rst [ci skip]
2021-09-09 23:10:22 +02:00
Bo Svensson
c284d0cf5c
actoranimation.cpp faster getbonebyname (#3099) 2021-09-09 23:04:38 +02:00
Bo Svensson
afba1884ab
clone.cpp remove dynamic_cast (#3097) 2021-09-09 23:04:11 +02:00
Bo Svensson
147ed39900
This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]

* attach.cpp [ci skip]

* attach.cpp [ci skip]

* npcanimation.cpp [ci skip]

* attach.hpp [ci skip]

* attach.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* creatureanimation.cpp [ci skip]

* cellpreloader.cpp

* npcanimation.cpp

* attach.cpp

* make android adk happy

* make android adk happy

* changelog.md [ci skip]

* authors.md [ci skip]
2021-09-09 22:56:57 +02:00
psi29a
ac3fda0b3d Merge branch 'string_view' into 'master'
Pass std::string_view instead of const std::string&

See merge request OpenMW/openmw!1209
2021-09-09 20:41:16 +00:00
elsid
133fcbece5 Merge branch 'correct-linux-save-path' into 'master'
This is the right path for saves

See merge request OpenMW/openmw!1208
2021-09-09 20:33:42 +00:00
Lamoot
6e6214bc43 In OpenMW-CS, when creating a new object, sort the entries in the drop-down menu alphabetically. Also have the menu be tall enough to show all of them at once (without scroll bars). 2021-09-09 20:46:27 +02:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
* Starting with Actor::getBodyPartMesh and ending with
  Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
psi29a
acefcf8e7a Merge branch 'bad-ci_commit_ref_name-no-biscuits' into 'master'
Remove unsafe characters from zip filenames on Windows

See merge request OpenMW/openmw!1207
2021-09-09 11:39:19 +00:00
Bret Curtis
0eb753767f
Merge pull request #3098 from bosvensson1/findbynamevisitor
visitor.cpp early out
2021-09-09 11:52:09 +02:00
Hristos N. Triantafillou
dc623597b4
This is the right path for saves 2021-09-08 19:19:40 -05:00
AnyOldName3
5ab5419f7b Remove unsafe characters from zip filenames on Windows 2021-09-08 21:08:04 +00:00
Bo Svensson
d36c373cc7
visitor.cpp early out 2021-09-08 17:23:35 +00:00
psi29a
149241daae Merge branch 'dead_animation_code_removal' into 'master'
Dead animation code removal

Closes #6264

See merge request OpenMW/openmw!1198
2021-09-08 10:07:54 +00:00
JanuarySnow
bdbc6c0cba Dead animation code removal 2021-09-08 10:07:54 +00:00
psi29a
4bf22f3ca0 Merge branch 'fix_pathgrid_path' into 'master'
Use pathgrid path when destination is closer to different graph component node

See merge request OpenMW/openmw!1155
2021-09-08 09:55:42 +00:00
psi29a
a0eda45891 Merge branch 'find_missing_merge_requests' into 'master'
Add script to find missing merge requests

See merge request OpenMW/openmw!1201
2021-09-08 09:52:22 +00:00
psi29a
41f9671841 Merge branch 'update-docs-dev-link' into 'master'
Documentation: Update an obsolete link pointing to the old wiki.

See merge request OpenMW/openmw!1204
2021-09-08 09:48:15 +00:00
psi29a
44d1a77a87 Merge branch 'sleep_free_preload' into 'master'
Make sync terrain preloading sleep free

See merge request OpenMW/openmw!1203
2021-09-08 07:19:50 +00:00
Matjaž Lamut
b19da7f650 Update an obsolete link pointing to teh old wiki. The information is moved to the new wiki at gitlab and the link now points there. 2021-09-07 18:57:03 +00:00