Bret Curtis
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c658acc2b3
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pipeline only on pull_requests (#3109)
* Create debs
* Update cmake.yml
* give ccache a try
* ccache round 2
* Update cmake.yml
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2021-09-15 16:50:19 +02:00 |
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psi29a
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2be3a76b6a
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Merge branch 'spin_me_right_round' into 'master'
Reset rotation when respawning actors
Closes #6273
See merge request OpenMW/openmw!1219
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2021-09-15 08:27:25 +00:00 |
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psi29a
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24d1c2b5fa
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Merge branch 'recurse_directory_iterator' into 'master'
VFS manager refactoring
See merge request OpenMW/openmw!1218
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2021-09-15 07:20:52 +00:00 |
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psi29a
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7e3ed9605b
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Merge branch 'qt_moc_notes' into 'master'
Remove 'no relevant classes' moc warning. Fix: #6201
Closes #6201
See merge request OpenMW/openmw!1206
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2021-09-15 07:08:25 +00:00 |
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Chris Djali
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633b4852d5
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Merge pull request #3106 from bosvensson1/bosvensson1-patch-2
consolidate a uniform related to shadows
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2021-09-15 00:48:03 +01:00 |
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Bret Curtis
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dd6649d519
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Create cmake.yml (#3107)
* Create cmake.yml
* Update cmake.yml
* Update cmake.yml
* Update cmake.yml
* Update cmake.yml
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2021-09-14 22:59:04 +02:00 |
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Cédric Mocquillon
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6817282097
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Move getFileExtension to common header and use instead of repeating same code
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2021-09-14 18:09:55 +02:00 |
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Cédric Mocquillon
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c2df0949e2
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Change normalizeFilename signature
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2021-09-14 18:09:55 +02:00 |
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Cédric Mocquillon
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d4e26746a3
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Use recurse subdirectory iterator to iterate over the VFS without exposing internal details
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2021-09-14 18:09:54 +02:00 |
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Evil Eye
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60298cd66d
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Reset rotation when respawning actors
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2021-09-14 16:53:57 +02:00 |
|
Bo Svensson
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2cebd19432
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shadervisitor.cpp
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2021-09-14 11:37:23 +00:00 |
|
Bo Svensson
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3415f12e12
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shadervisitor.cpp
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2021-09-14 11:30:07 +00:00 |
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pi03k
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e4eeb9cce9
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Remove 'no relevant classes' moc warning
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2021-09-14 11:20:18 +02:00 |
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Bo Svensson
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b6f572578e
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Groundcover optimisation (#3101)
* groundcover.cpp share state
* groundcover.hpp share state
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2021-09-13 12:20:00 +02:00 |
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psi29a
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0ab8a7ddd7
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Merge branch 'create-objects-menu' into 'master'
OpenMW-CS: Usability changes to the drop-down menu when creating a new object.
See merge request OpenMW/openmw!1210
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2021-09-12 14:15:11 +00:00 |
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psi29a
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ff29bd8dfa
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Merge branch 'revert-c284d0cf' into 'master'
Fix weapon sheathing is broken
Closes #6272
See merge request OpenMW/openmw!1215
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2021-09-12 09:48:29 +00:00 |
|
Bo Svensson
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6d12a240a3
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shadervisitor.cpp uniform
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2021-09-12 09:23:36 +00:00 |
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Bo Svensson
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52a9b4d989
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shadowsbin.cpp uniform
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2021-09-12 09:21:10 +00:00 |
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psi29a
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c40f921396
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Revert "actoranimation.cpp faster getbonebyname (#3099)"
This reverts commit c284d0cf5c
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2021-09-12 07:56:20 +00:00 |
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Cédric Mocquillon
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d7352ded36
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Add configurable color and offset
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2021-09-11 21:53:05 +02:00 |
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Cédric Mocquillon
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080c909c28
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Merge the 'debug chunks' and 'object paging debug batches' settings into a single one
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2021-09-11 21:53:05 +02:00 |
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Cédric Mocquillon
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4b7d0bba53
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Avoid adding redundant osg;;Group in non debug mode
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2021-09-11 21:53:04 +02:00 |
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Cédric Mocquillon
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98a0819d52
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Debug terrain chunks
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2021-09-11 21:53:04 +02:00 |
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Bo Svensson
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e2d0e86020
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cellpreloader.cpp unused variable (#3102)
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2021-09-11 20:58:42 +02:00 |
|
Frederic Chardon
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6669438f7f
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Merge branch 'osg_stats_sources' into 'master'
Support multiple file sources for osg stats
See merge request OpenMW/openmw!1213
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2021-09-11 14:08:05 +00:00 |
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elsid
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36ba56a513
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Support multiple file sources for osg stats
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2021-09-11 14:01:07 +02:00 |
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psi29a
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f8c7664234
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Merge branch 'copy_before_move' into 'master'
Maybe fix #6259
Closes #6259
See merge request OpenMW/openmw!1197
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2021-09-11 09:32:50 +00:00 |
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Bo Svensson
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ac72f3d636
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reduces virtual function calls in a hotspot of cache retrieval (#3100)
* chunkmanager.cpp static_cast [ci skip]
* groundcover.cpp static_cast [ci skip]
* Update objectpaging.cpp
objectpaging.cpp static_cast [ci skip]
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2021-09-10 17:58:57 +02:00 |
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psi29a
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01a8998e3b
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return if source is null in mergeUserData
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2021-09-10 14:04:11 +00:00 |
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Bret Curtis
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1edeffbafc
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constify getBoneByName
|
2021-09-09 23:57:20 +02:00 |
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Bo Svensson
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9d661359a1
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Groundcover consolidation (#3096)
* chunkmanager.hpp viewdistance
* chunkmanager.cpp viewdistance
* chunkmanager.hpp viewdistance
* quadtreeworld.cpp viewdistance
* quadtreeworld.cpp consolidate
* quadtreeworld.hpp consolidate
* renderingmanager.cpp groundcover consolidate
* renderingmanager.hpp groundcover consolidate
* renderingmanager.cpp updater move
* renderingmanager.hpp updater move
* groundcover.hpp activegrid consolidation
* groundcover.cpp activegrid consolidation
* settings-default.cfg dead settings remove
* viewdata.cpp revert
* wrong file paste mistake
* wrong file paste mistake
* wrong file paste mistake
* renderingmanager.cpp updatecallback fix
* renderingmanager.cpp namespace fix
* groundcover.hpp redefinition fix
* groundcover.cpp redefinition fix
* renderingmanager.cpp crash fix
* renderingmanager.cpp euclidean groundcover distance
* viewdata.hpp getreusedistance
* quadtreeworld.cpp reusedistance
* groundcover.rst [ci skip]
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2021-09-09 23:10:22 +02:00 |
|
Bo Svensson
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c284d0cf5c
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actoranimation.cpp faster getbonebyname (#3099)
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2021-09-09 23:04:38 +02:00 |
|
Bo Svensson
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afba1884ab
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clone.cpp remove dynamic_cast (#3097)
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2021-09-09 23:04:11 +02:00 |
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Bo Svensson
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147ed39900
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This PR solves a crash with Robert's bodies logged on your bugtracker. (#3095)
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* attach.cpp [ci skip]
* npcanimation.cpp [ci skip]
* attach.hpp [ci skip]
* attach.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* creatureanimation.cpp [ci skip]
* cellpreloader.cpp
* npcanimation.cpp
* attach.cpp
* make android adk happy
* make android adk happy
* changelog.md [ci skip]
* authors.md [ci skip]
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2021-09-09 22:56:57 +02:00 |
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psi29a
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ac3fda0b3d
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Merge branch 'string_view' into 'master'
Pass std::string_view instead of const std::string&
See merge request OpenMW/openmw!1209
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2021-09-09 20:41:16 +00:00 |
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elsid
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133fcbece5
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Merge branch 'correct-linux-save-path' into 'master'
This is the right path for saves
See merge request OpenMW/openmw!1208
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2021-09-09 20:33:42 +00:00 |
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Lamoot
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6e6214bc43
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In OpenMW-CS, when creating a new object, sort the entries in the drop-down menu alphabetically. Also have the menu be tall enough to show all of them at once (without scroll bars).
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2021-09-09 20:46:27 +02:00 |
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elsid
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6b7434ca69
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Pass std::string_view instead of const std::string&
* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
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2021-09-09 18:39:50 +02:00 |
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psi29a
|
acefcf8e7a
|
Merge branch 'bad-ci_commit_ref_name-no-biscuits' into 'master'
Remove unsafe characters from zip filenames on Windows
See merge request OpenMW/openmw!1207
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2021-09-09 11:39:19 +00:00 |
|
Bret Curtis
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0eb753767f
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Merge pull request #3098 from bosvensson1/findbynamevisitor
visitor.cpp early out
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2021-09-09 11:52:09 +02:00 |
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Hristos N. Triantafillou
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dc623597b4
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This is the right path for saves
|
2021-09-08 19:19:40 -05:00 |
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AnyOldName3
|
5ab5419f7b
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Remove unsafe characters from zip filenames on Windows
|
2021-09-08 21:08:04 +00:00 |
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Bo Svensson
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d36c373cc7
|
visitor.cpp early out
|
2021-09-08 17:23:35 +00:00 |
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psi29a
|
149241daae
|
Merge branch 'dead_animation_code_removal' into 'master'
Dead animation code removal
Closes #6264
See merge request OpenMW/openmw!1198
|
2021-09-08 10:07:54 +00:00 |
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JanuarySnow
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bdbc6c0cba
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Dead animation code removal
|
2021-09-08 10:07:54 +00:00 |
|
psi29a
|
4bf22f3ca0
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Merge branch 'fix_pathgrid_path' into 'master'
Use pathgrid path when destination is closer to different graph component node
See merge request OpenMW/openmw!1155
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2021-09-08 09:55:42 +00:00 |
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psi29a
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a0eda45891
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Merge branch 'find_missing_merge_requests' into 'master'
Add script to find missing merge requests
See merge request OpenMW/openmw!1201
|
2021-09-08 09:52:22 +00:00 |
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psi29a
|
41f9671841
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Merge branch 'update-docs-dev-link' into 'master'
Documentation: Update an obsolete link pointing to the old wiki.
See merge request OpenMW/openmw!1204
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2021-09-08 09:48:15 +00:00 |
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psi29a
|
44d1a77a87
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Merge branch 'sleep_free_preload' into 'master'
Make sync terrain preloading sleep free
See merge request OpenMW/openmw!1203
|
2021-09-08 07:19:50 +00:00 |
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Matjaž Lamut
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b19da7f650
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Update an obsolete link pointing to teh old wiki. The information is moved to the new wiki at gitlab and the link now points there.
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2021-09-07 18:57:03 +00:00 |
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