Alexei Kotov
fd91d03e48
Merge branch 'wide-debug-string' into 'master'
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Fix DebugOutput
Closes #8944
See merge request OpenMW/openmw!5131
2026-01-28 02:51:31 +03:00
Evil Eye
74ed524114
Merge branch 'Move-magic-effect-GMST-to-effect-type' into 'master'
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Move magic effect gmst to effect type
See merge request OpenMW/openmw!5129
2026-01-27 15:56:43 +00:00
Alexei Kotov
a4b7d4a743
Merge branch 'new-documentor-version' into 'master'
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Update CI to use Lua Documentor fix
Closes #8941
See merge request OpenMW/openmw!5130
2026-01-27 18:52:29 +03:00
AnyOldName3
c2069f5186
Fix stdout/stderr, too.
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Although Windows as a whole got support for CP_UTF8 after Windows 10 (so some Enterprise IoT builds are non-EoL and don't support it for some functions), using it for SetConsoleOutputCP has been allowed since Windows 8, which is older than we support.
2026-01-27 14:31:31 +00:00
AnyOldName3
0520928a67
Undo something clang-format did because clang-format doesn't like it
2026-01-27 00:32:03 +00:00
AnyOldName3
c1f9bd2931
Fix DebugOutput
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https://gitlab.com/OpenMW/openmw/-/issues/8944
2026-01-27 00:28:49 +00:00
Alexei Kotov
6b3a3418c2
Merge branch 'timingismagic' into 'master'
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Address magic effect timing issues
Closes #8929
See merge request OpenMW/openmw!5128
2026-01-27 00:35:40 +03:00
Telvanni 4Life
6ac4de9cb5
Replaced ESM::MagicEffect::refIdToGmstString usage in sol::meta_function::to_string bindings to use effect id debug strings.
2026-01-26 15:26:47 -05:00
Telvanni 4Life
b5c3da685a
Refactored ESM::GameSettings searches for generic effect names to use mName parameter of MGEF.
2026-01-26 15:21:36 -05:00
Telvanni 4Life
e873273a48
Added mName member to MGEF to hold effect GMST name.
2026-01-26 15:21:36 -05:00
Alexei Kotov
f57884c424
Merge branch 'globalSearchRegexCheck' into 'master'
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[OpenCS] Validate regex patterns and fix Replace in global search view
Closes #7152
See merge request OpenMW/openmw!5127
2026-01-26 22:59:03 +03:00
Aussiemon
510c52c339
Update Lua Documentor to use CI fix
2026-01-26 12:32:22 -07:00
AnyOldName3
7541206d7a
Merge branch 'docurl' into 'master'
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Fix launcher documentation link (#8934 )
See merge request OpenMW/openmw!5113
2026-01-26 14:36:16 +00:00
Aussiemon
0ca93eb23e
Move search result count persistence to tableSizeUpdate
2026-01-26 02:57:54 -07:00
Aussiemon
98f309d7f8
Update result count after replace
2026-01-26 01:47:12 -07:00
Aussiemon
a969a7fc44
Set result count through operationDone instead
2026-01-26 01:35:41 -07:00
Aussiemon
8a769464fb
Lock replace button when no search results
2026-01-25 13:35:15 -07:00
Aussiemon
294e62719b
Group setter methods together
2026-01-25 12:52:43 -07:00
Alexei Kotov
e7933da84e
Pattern validation rewrite
2026-01-25 12:18:19 -07:00
Aussiemon
b607a6a98a
Call update instead of direct disable
2026-01-25 01:13:47 -07:00
Aussiemon
2770145272
We don't need so many negations
2026-01-25 00:23:12 -07:00
Aussiemon
5269688efc
Minor comment consistency
2026-01-25 00:15:19 -07:00
Aussiemon
911d588d0a
Cleaner condition handling and edit lock
2026-01-24 23:56:38 -07:00
Aussiemon
98c912f813
Don't tint replace text
2026-01-24 12:04:16 -07:00
Evil Eye
86f689b73f
Remove duplicate effects naturally instead of immediately
2026-01-24 15:29:49 +01:00
Evil Eye
ce76f7f938
Move spelleffects methods into an anonymous namespace
2026-01-24 15:29:47 +01:00
Evil Eye
ae2635cb4e
Merge branch 'Link-Effects-to-Skills-and-Attributes-via-Flags' into 'master'
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Link magic effects to skills and attributes via flags
See merge request OpenMW/openmw!5114
2026-01-24 10:45:30 +00:00
Aussiemon
12ec0dd60d
Fix bad dynamic cast in subview
2026-01-23 01:14:37 -07:00
Aussiemon
2b43186d0e
More complex global search handling
2026-01-23 01:14:22 -07:00
Telvanni 4Life
7b85802957
- Removed SpellEffectParams equality operator.
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- Improved logic for handling skill and attribute association.
2026-01-22 20:53:17 -05:00
AnyOldName3
3512054da7
Merge branch 'ci-tweaks-2022-rebased-2026-plus-msbuild' into 'master'
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CI tweaks 2022
See merge request OpenMW/openmw!5085
2026-01-23 00:07:09 +00:00
Aussiemon
ca1dbb7437
Validate regex patterns in global search
2026-01-22 16:49:46 -07:00
Telvanni 4Life
43c9424ebd
Changed magicEffects parameter to be instantiated via constructor injection
2026-01-22 18:30:52 -05:00
Telvanni 4Life
51bf0074ad
- Changed set and get methods in magic effect adapters to use MGEF context to determine skill and attribute associations.
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- Changed SpellEffectParams equality operator in widgets to fetch skill and attribute associations via MGEF in ESM store.
2026-01-22 18:30:52 -05:00
Telvanni 4Life
8d23662cf2
Implemented setter injection to supply MGEF context to magic effect adapters
2026-01-22 18:30:52 -05:00
jvoisin
851f69609f
Merge branch 'sanitizeWidgetInputs' into 'master'
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Clamp widget extension size and position calculation to prevent crashes, performance problems
See merge request OpenMW/openmw!5004
2026-01-21 22:02:02 +00:00
Aussiemon
1cb8965f27
Clamp widget extension size and position calculation to prevent crashes, performance problems
2026-01-21 22:02:02 +00:00
AnyOldName3
9a1107072b
Add more files to naughty list
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After a very tedious process, I got a log of the PeakPagedMemorySize64 of every TU (provided it lived long enough to do a query).
Everything that reported over a billion has been added to the list.
One file was removed because it didn't actually use that much.
This wasn't entirely foolproof - I can run it again single-threaded so cooperation over codegen threads won't throw the numbers off if this turns out not to fully solve the problem.
2026-01-21 19:16:27 +00:00
AnyOldName3
23a7df4f24
Array
2026-01-21 00:33:39 +00:00
AnyOldName3
17e184f103
Use deps versions in the key
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Should be less prone to being forgotten.
2026-01-21 00:32:02 +00:00
AnyOldName3
3b7437170a
Revamp cacheinit jobs
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* build components so there's something in ccache
* clear the existing cache by using policy: push
* initialise ccache for both groups as components is part of both of them
2026-01-19 17:52:38 +00:00
AnyOldName3
9846ea2a49
Get rid of _symbols.zip
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We don't use it for anything anymore now that the symbol server is reliable.
2026-01-19 15:12:07 +00:00
Alexei Kotov
dc022d10d4
Merge branch 'Assign-RefIds-to-MagicEffects' into 'master'
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Assign StringRefIds to magic effects
See merge request OpenMW/openmw!5064
2026-01-18 01:50:55 +03:00
Alexei Kotov
d920e58cfe
Fix launcher documentation link ( #8934 )
2026-01-17 17:48:35 +03:00
AnyOldName3
9bb5ef06ec
Cache size can be smaller now there aren't several huge PCHs that need to be included
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Sizes verified with https://gitlab.com/AnyOldName3/openmw/-/pipelines/2268240021
Ignore the build failures - Ananace's S3 storage was temporarily down.
2026-01-17 02:35:41 +00:00
AnyOldName3
ddf715f148
Accidental double space
2026-01-17 00:50:27 +00:00
AnyOldName3
3cf755266f
Prefer add_compile_definitions
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add_definitions is really add_any_compiler_flag_you_want
2026-01-17 00:50:12 +00:00
AnyOldName3
4ea6374a9e
Ensure Win32 character set definitions are consistent
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Qt 6 made it so anything that linked with it had the defines that put the Win32 API into UTF-16 mode.
That means that components (which we reuse the PCH for in multiple targets now) had incompatible defines, and the PCHs wouldn't work.
Before CMP0204, CMake wouldn't set these defines at all except with the Visual Studio generators, so this wasn't causing any problems that caused a compile error when I tested a Ninja-based build.
2026-01-17 00:46:54 +00:00
Alexei Kotov
74387b4694
Merge branch 'omegamap' into 'master'
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Don't let alpha enable the local map
See merge request OpenMW/openmw!5109
2026-01-16 23:13:27 +03:00
Alexei Kotov
0902ea33c9
Merge branch 'trueflame' into 'master'
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Don't use container listeners to effect UI updates
Closes #8820
See merge request OpenMW/openmw!5068
2026-01-16 09:48:51 +03:00