Commit Graph

  • 63b8e636f3 Merge branch 'screenspacesummit' into 'master' master psi29a 2024-12-26 18:34:47 +0000
  • efdea0fb42 Stick focused object tooltip to slightly above its top (#4710) Alexei Kotov 2024-12-22 04:52:10 +0300
  • 69c4a68187 Merge branch 'fix_test_2' into 'master' Alexei Kotov 2024-12-21 15:23:28 +0000
  • 3e8ea8086c Merge branch 'thefutureofcrashesisfoggy' into 'master' Alexei Kotov 2024-12-21 11:17:44 +0000
  • 7afbf81e6a Merge branch 'tidy-windows-installer' into 'master' psi29a 2024-12-21 08:20:53 +0000
  • a00909d139
    Reduce precision for random point distance comparison elsid 2024-12-20 13:36:28 +0100
  • 73612b0e9c Only load FoW if it exists Evil Eye 2024-12-20 00:39:41 +0100
  • 356c530d8c Merge branch 'fix_test' into 'master' Evil Eye 2024-12-19 23:29:04 +0000
  • 6efef81635 Delete redist installer once it's installed AnyOldName3 2024-12-19 17:46:16 +0000
  • 36c922eded More exclusions AnyOldName3 2024-12-19 17:44:24 +0000
  • 8297f16ae2 Update and alphabetise install exclude paths AnyOldName3 2024-12-19 15:27:51 +0000
  • 82a8e63b5b Merge branch 'store-symbols-github-actions' into 'master' psi29a 2024-12-19 12:54:52 +0000
  • 054d5ec1d6
    Reduce precision for random point position comparison elsid 2024-12-18 22:28:55 +0100
  • 96845081c0 Attempt to inherit secrets AnyOldName3 2024-12-18 15:30:16 +0000
  • 5e81e51d6f Upload symbols to symbol server if inputs.package is enabled AnyOldName3 2024-12-18 00:20:59 +0000
  • 79564860d5 Add CI-ID.txt to sym-store zip AnyOldName3 2024-12-18 00:00:49 +0000
  • 470feecc30 Run Store-Symbols.ps1 from build directory AnyOldName3 2024-12-17 23:15:33 +0000
  • fcc9755f72 Create symbol server directory and make it an artifact AnyOldName3 2024-12-17 22:40:57 +0000
  • 56a158049e Merge branch 'rcbuilds' into 'master' Alexei Kotov 2024-12-17 18:20:01 +0000
  • 95764a9e0a Merge branch 'rollingredienteffect' into 'master' jvoisin 2024-12-16 16:36:35 +0000
  • 03f1702636 Merge branch 'capacity' into 'master' Evil Eye 2024-12-16 10:34:46 +0000
  • 81f2402e66 Lua: Expose capacity for creatures as well Alexei Kotov 2024-12-15 03:20:34 +0300
  • 14c6ecd889 Fix non-player ingredient casting Alexei Kotov 2024-12-14 15:39:47 +0300
  • 5a37cb8bed Address feedback Evil Eye 2024-12-12 19:16:40 +0100
  • 604f16a0a0 Remove redistributables we no longer use Evil Eye 2024-12-12 17:27:26 +0100
  • 239c865eca Run release on tag Evil Eye 2024-12-11 21:33:14 +0100
  • da68130c08 Turn VCREDIST into a cache variable Evil Eye 2024-12-11 20:38:23 +0100
  • a1f736d765 Add vcredist Evil Eye 2024-12-11 19:41:07 +0100
  • fe5c9078ca Copy dlls Evil Eye 2024-12-11 18:41:20 +0100
  • 6d6d73eca4 Package to /install Evil Eye 2024-12-11 17:48:41 +0100
  • e4cced09ca Merge branch 'tieped' into 'master' Alexei Kotov 2024-12-11 13:14:16 +0000
  • aa0a15a126 Attempt to run cpack Evil Eye 2024-12-10 22:17:42 +0100
  • 793a56a882 Try to build in Release mode Evil Eye 2024-12-10 20:30:47 +0100
  • 853c4287d2 Pass env vars as output Evil Eye 2024-12-09 18:06:30 +0100
  • 90a1854848 Split Windows builds to a reusable workflow Evil Eye 2024-12-09 17:52:43 +0100
  • 6090bfcdab Work around a regression in MSVC Evil Eye 2024-12-09 17:23:17 +0100
  • 51579a8c5d Merge branch 'dependenceday' into 'master' psi29a 2024-12-08 10:10:40 +0000
  • bc02a4a9ca Merge branch 'fix_navigator_nullptr' into 'master' psi29a 2024-12-08 10:10:00 +0000
  • cb654a0149
    Use navigator in world destructor only when initialized elsid 2024-12-07 14:31:50 +0100
  • 11761c5a1d Fix validating ESM3 file dependencies (#8252) Alexei Kotov 2024-12-07 07:49:51 +0300
  • c207397c56 Merge branch 'slashdot' into 'master' Alexei Kotov 2024-12-07 01:41:29 +0000
  • fb02ba174d Remove period and slash from keyboard navigation and inject tabs when using a controller Evil Eye 2024-12-05 17:23:58 +0100
  • a66d4d77bc Merge branch 'todd1252encoding' into 'master' psi29a 2024-12-05 08:01:03 +0000
  • 2a78dc40e2 Merge branch 'changelog' into 'master' psi29a 2024-12-03 12:48:27 +0000
  • b285e2f85f Merge branch 'fix_findpath_use_after_free' into 'master' Alexei Kotov 2024-12-03 09:24:45 +0000
  • 30e6821d81 Fix missing `y` uramer 2024-12-03 06:18:00 +0000
  • e1665f3945 Fix many problems with .49 changelog Alexei Kotov 2024-12-02 05:05:42 +0300
  • 19014c9c47 Add end-to-end morrowind test work directory to gitignore uramer 2024-12-02 21:23:52 +0100
  • 1675c74036 Fix findPath returning a raw vector uramer 2024-11-30 09:32:05 +0100
  • c454675cff Merge branch 'nilightcolorcontroller' into 'master' psi29a 2024-12-02 16:40:05 +0000
  • 23a46a1bf9 Merge branch 'vfs_normalized_path_22' into 'master' Alexei Kotov 2024-12-01 21:45:01 +0000
  • a923e311f5 Give NiLightColorController its own struct Alexei Kotov 2024-12-01 02:00:12 +0300
  • 2aa249e82a Merge branch 'why-are-you-walking-backwards' into 'master' Alexei Kotov 2024-11-30 11:38:56 +0000
  • 82d68ec9cf FIX: Correct data directory iteration order in CS Dave Corley 2024-11-28 18:19:12 -0600
  • 064e3c7c2e Merge branch 'useniftestinstead' into 'master' psi29a 2024-11-28 18:05:22 +0000
  • 7b992f98e7 Merge branch 'poisoncrank' into 'master' psi29a 2024-11-27 08:18:29 +0000
  • 95c38bacc7 Remove write nif debug log setting Alexei Kotov 2024-11-26 06:57:26 +0300
  • 1dac165356 Merge branch 'precomputedbonematrices' into 'master' psi29a 2024-11-26 09:25:14 +0000
  • 4b93278045 Pad the interior grid Evil Eye 2024-11-25 16:49:59 +0100
  • 690de3c3f9 Merge branch 'exorcisingtoddfrommyoblivioncopy' into 'master' psi29a 2024-11-25 08:55:05 +0000
  • b555c980da Merge branch 'deepasapuddle' into 'master' jvoisin 2024-11-25 01:41:17 +0000
  • 0f4e0ac818 Precompute bone matrices during skinning Alexei Kotov 2024-11-24 23:21:49 +0300
  • 0469ecd3c6 Reserve mFogTextures Evil Eye 2024-11-24 20:45:29 +0100
  • d57d5d9247 Save interior fog bounds center to preserve rotation when expanding them Evil Eye 2024-11-24 11:49:33 +0100
  • 9351a0e542 Merge branch 'callbackhell' into 'master' Alexei Kotov 2024-11-24 00:24:34 +0000
  • ec564b14df Support ESM4::Light with no spotlight data Alexei Kotov 2024-11-23 23:08:13 +0300
  • 97522c22ae Merge branch 'attackanimationsareforfalsegods' into 'master' psi29a 2024-11-23 19:31:29 +0000
  • cb8e2809ac Merge branch 'help-i-dropped-it-into-oblivion' into 'master' psi29a 2024-11-23 19:31:00 +0000
  • fe15803239 Merge branch 'coc' into 'master' psi29a 2024-11-23 19:29:22 +0000
  • 5433ecf861 Change default depth test mode to <= (#7040) Alexei Kotov 2024-11-23 05:47:45 +0300
  • 1e6ed3eb70 CLEANUP: Define the tooltip text as constexpr Dave Corley 2024-11-22 04:49:55 -0600
  • 1b0312dc80 c h a n g e l o g Dave Corley 2024-08-30 22:41:13 -0700
  • 44d5939572 FEAT(InstanceMode): Add a tooltip for InstanceMode in the same style as that of PathgridMode Dave Corley 2024-08-30 22:30:58 -0700
  • fb9b191027 CLEANUP(instancemode): Always drop everything the same way Dave Corley 2024-08-30 22:29:40 -0700
  • 0fea0868ed CLEANUP(values.hpp): Unbind camera speed mode (later rebind to wheel?) Dave Corley 2024-08-30 17:54:43 -0700
  • cf3badb8a4 Merge branch 'data_files_menu' into 'master' psi29a 2024-11-21 11:52:16 +0000
  • a550a8af36
    Use normalized path for KeyframeManager::get elsid 2024-11-15 13:41:32 +0100
  • bd59247270 Avoid trailing line breaks Andrei Kortunov 2024-11-20 09:04:22 +0400
  • 17203c5071 Merge branch 'forceunequip' into 'master' Alexei Kotov 2024-11-19 22:49:40 +0000
  • b6a1461141 Merge branch 'vfs_normalized_path_21' into 'master' Alexei Kotov 2024-11-19 22:13:38 +0000
  • f0543c5500 Implement a context menu for data directories page (feature 8130) Andrei Kortunov 2024-11-17 17:41:00 +0400
  • b57f4881a9 Improve vanilla consistency of weapon animations for non-bipeds (#8223, #8237) Alexei Kotov 2024-11-19 03:55:48 +0300
  • 6cd76fb8a7
    Use normalized path for Class::getCorrectedModel elsid 2024-11-15 12:45:20 +0100
  • 630e815f66
    Forbid to use toNormalized for normalized path elsid 2024-11-15 14:49:00 +0100
  • d3db436c2e Force stop weapon animation before unequipping Evil Eye 2024-11-18 20:07:14 +0100
  • c31c43bed5 Adjust canvas size when switching cells Evil Eye 2024-11-18 17:11:05 +0100
  • 4a911a647d Merge branch 'activewetshoes' into 'master' AnyOldName3 2024-11-18 14:12:52 +0000
  • fc3a1833ee Use a grid based on computed bounds for interiors Evil Eye 2024-11-17 21:14:14 +0100
  • f3e829fcf2 Merge branch 'planking' into 'master' psi29a 2024-11-17 14:23:18 +0000
  • 326544ade5 Pack LocalMapBase members Evil Eye 2024-11-17 13:47:55 +0100
  • 79dbbceb10 Merge branch 'vfs_normalized_path_20' into 'master' psi29a 2024-11-17 12:30:15 +0000
  • ebc7ecd540 Merge branch 'dead_code2' into 'master' psi29a 2024-11-17 10:49:01 +0000
  • d11bd7397b Revise bitmap glyph replacements (#7531) Alexei Kotov 2024-11-05 19:14:15 +0300
  • 5534aeb30e Only set use when holding a weapon Evil Eye 2024-11-16 14:13:58 +0100
  • 22817dd6a1
    Use normalized path for correctMeshPath elsid 2024-11-15 01:25:40 +0100
  • 0a07b1eb3a Preserve node level data variance when merging objects in the active grid Evil Eye 2024-11-16 11:56:01 +0100
  • 5b2764e75a
    Add Lua test for record model property elsid 2024-11-15 01:53:53 +0100
  • 36198e9413
    Use normalized path for getLODMeshName elsid 2024-11-15 01:02:43 +0100
  • 2522fe9517 Remove dead code Andrei Kortunov 2024-11-14 22:16:05 +0400
  • 43f25fea5d Merge branch 'facehuggersgalore' into 'master' psi29a 2024-11-14 15:48:22 +0000