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Commit graph

  • 76b23ae864 Merge remote branch 'scrawl/buildplayerfix' Marc Zinnschlag 2012-05-28 11:44:43 +0200
  • a54623bcd2 reset attributes when building player scrawl 2012-05-28 11:37:56 +0200
  • e1ee45a6d6 Issue #297: Make the stats review dialog show correct values for attributes/skills/health/magicka/fatigue scrawl 2012-05-28 10:50:00 +0200
  • 6014a90002 added tooltip delay option scrawl 2012-05-28 09:46:05 +0200
  • 14f4f09f83 proper resolution switching (reposition GUI & adjust mouse clipping region) scrawl 2012-05-28 09:19:25 +0200
  • 3daf1ebc3f small map tweak scrawl 2012-05-28 05:03:50 +0200
  • 19c428e86c delete fix scrawl 2012-05-28 02:04:00 +0200
  • 8f667580bb ogre 1.8 final release compability fixes scrawl 2012-05-27 23:12:45 +0200
  • f6a6684685 when the resolution changes, adjust camera aspect ratio and recreate compositors scrawl 2012-05-27 21:39:18 +0200
  • 10cfe0f5bc Issue #295: Class creation dialogs tooltips; plus tons of other improvements scrawl 2012-05-27 06:39:10 +0200
  • f1d3978897 Issue #290: Auto-Close MW-reference related GUI windows scrawl 2012-05-27 01:14:33 +0200
  • a7e6a142f9 blend fog of war into adjacent cells scrawl 2012-05-27 00:39:33 +0200
  • 63213b36bf Show a label on the HUD with the cell name when it changes (visible for a few seconds) - like Morrowind scrawl 2012-05-26 23:06:15 +0200
  • 313a8e55b7 - Issue #296: Clicking on HUD elements shows/hides the respective window - Slightly redesigned the map window and minimap, the player arrow now isn't cut off at cell borders anymore scrawl 2012-05-26 21:09:21 +0200
  • 3cba884f59 Issue #294: show/hide HUD elements based on allowed windows scrawl 2012-05-26 05:46:46 +0200
  • 738e107b52 Merge branch 'master' into next scrawl 2012-05-26 05:31:32 +0200
  • c7010623fb Issue #294: disallowed inventory prevents Talk, Open and Take actions scrawl 2012-05-25 18:45:17 +0200
  • 51b6d5cae0 Scale *should* work. (no script instruction yet) gugus 2012-05-25 18:23:06 +0200
  • 173820d29b Merge branch 'enable' Marc Zinnschlag 2012-05-25 18:19:12 +0200
  • 750259973e potion creating works, most of the values are bogus scrawl 2012-05-25 18:00:13 +0200
  • 6fe53aa320 Issue #277: containers in cells were not filled up on cell load when the cell was preloaded before Marc Zinnschlag 2012-05-25 17:55:00 +0200
  • 0131c53005 Issue #176: removed enable/disable functions from MWWorld::Class Marc Zinnschlag 2012-05-25 17:28:27 +0200
  • 36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light Marc Zinnschlag 2012-05-25 17:04:33 +0200
  • 63b3b82657 don't allow more than 4 potion effects scrawl 2012-05-25 16:23:49 +0200
  • 1df1b521a4 show the list of potion effects scrawl 2012-05-25 16:20:57 +0200
  • 6eb15f7680 auto-select the alchemy tools with highest quality scrawl 2012-05-25 15:24:33 +0200
  • 3ba24aee0d Merge branch 'alchemy' into next scrawl 2012-05-25 13:37:40 +0200
  • 0ca7a52975 Merge branch 'master' into next scrawl 2012-05-25 13:37:33 +0200
  • 9b623a79ff Merge branch 'master' into alchemy scrawl 2012-05-25 13:14:27 +0200
  • 09c870ad68 first alchemy window layout (not pretty) scrawl 2012-05-25 12:58:28 +0200
  • 7f6835f59f Merge remote branch 'scrawl/guimode_stacking' Marc Zinnschlag 2012-05-24 19:14:43 +0200
  • 51b8a76a68 merged by branches together, starting with alchemy window scrawl 2012-05-24 15:57:23 +0200
  • c2b818373e adjust tooltip skin, now is never transparent scrawl 2012-05-24 15:11:45 +0200
  • a3a22e9096 ingredient tooltip shows possible effects scrawl 2012-05-24 14:47:57 +0200
  • 38208653be Merge pull request #4 from ChrisKCat/sound-volume-updates scrawl 2012-05-24 05:41:45 -0700
  • 05fd8f0211 Update the actual sounds and music volume when settings change Chris Robinson 2012-05-24 05:30:22 -0700
  • 684208dfc9 Issue #176: when deleting objects, don't go through disable to remove actors from the mechanics manager Marc Zinnschlag 2012-05-24 13:26:07 +0200
  • c0ee382c72 Issue #176: made actor deregistration more robust Marc Zinnschlag 2012-05-24 13:21:52 +0200
  • 57d834b14b fixed an issue with interactive messagebox scrawl 2012-05-24 12:05:43 +0200
  • 6ea7bdb224 vsync & fps buttons, sound volume apply fix scrawl 2012-05-24 11:50:48 +0200
  • cbe89f7e32 copy&paste mistake scrawl 2012-05-24 08:56:45 +0200
  • 189b044392 small correction scrawl 2012-05-24 04:37:41 +0200
  • 9b94edd561 audio tab with volume sliders scrawl 2012-05-24 04:34:53 +0200
  • cb35f4d208 some unrelated gui cleanup scrawl 2012-05-24 03:50:02 +0200
  • a1907e7b88 cleaning up mwgui/widgets part 1 scrawl 2012-05-24 03:48:02 +0200
  • 7ebbc099b3 allow stacking gui modes scrawl 2012-05-23 12:23:35 +0200
  • 689cf7ce05 ConfirmationDialog scrawl 2012-05-23 05:28:25 +0200
  • 0066ef9b54 Some cleanup Jason Hooks 2012-05-22 21:40:24 -0400
  • 656a8f1be9 working menu transparency slider scrawl 2012-05-23 01:32:36 +0200
  • 972c035e97 TabControl skin, settings window categories scrawl 2012-05-22 23:35:05 +0200
  • 313294c522 settings window (hotkey F2) which does nothing. Yay! scrawl 2012-05-22 21:40:42 +0200
  • b25d62a7e2 rename antialiasing mode "MSAA 0" to "none" to avoid confusion. scrawl 2012-05-22 20:52:38 +0200
  • ad46049ee0 got the launcher working with the new settings system. scrawl 2012-05-22 20:37:18 +0200
  • 355268dae1 make the launcher build and run again, but it doesn't change settings scrawl 2012-05-22 19:36:50 +0200
  • 343bbaf0fd integrated video settings in the settings file, the launcher is now useless scrawl 2012-05-22 03:36:03 +0200
  • b494533bb2 another change to the readme file openmw-0.15.0 Marc Zinnschlag 2012-05-21 12:54:23 +0200
  • 7aad0cc069 updated readme file Marc Zinnschlag 2012-05-21 12:44:57 +0200
  • 3673cd2531 increased version number Marc Zinnschlag 2012-05-21 12:41:15 +0200
  • 7938566004 Merge remote branch 'scrawl/graphics' Marc Zinnschlag 2012-05-21 11:24:36 +0200
  • 76d733d2b3 Merge remote branch 'scrawl/inventoryGUI' Marc Zinnschlag 2012-05-21 11:17:11 +0200
  • dac98b2213 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling gugus 2012-05-21 11:02:10 +0200
  • bda90b77bc oops, forgot something scrawl 2012-05-21 10:59:06 +0200
  • ca9224ed7f starting scale function gugus 2012-05-21 10:58:04 +0200
  • 157dd81524 removed script instruction, will be in the settings window later scrawl 2012-05-21 10:57:49 +0200
  • 5f6e8224f4 skill progress scrawl 2012-05-21 10:48:25 +0200
  • 3e85151c9d Merge remote branch 'scrawl/inventoryGUI' Marc Zinnschlag 2012-05-21 10:13:27 +0200
  • 8f2c8bbea4 Merge branch 'master' into graphics scrawl 2012-05-21 09:50:46 +0200
  • 789dfe1c88 fix a bug with water reflection plane height scrawl 2012-05-21 09:50:02 +0200
  • b2d207130d vastly improved look of the GUI, skin background textures now use tiling instead of stretching scrawl 2012-05-21 08:14:22 +0200
  • 40c52c5d09 max faction rank crashfix scrawl 2012-05-21 05:19:20 +0200
  • 1079bb2677 finished tooltips for everything in the stats window, some gui refactoring scrawl 2012-05-21 05:14:07 +0200
  • 76d71f86bc fixed a faction case folding issue scrawl 2012-05-21 03:10:55 +0200
  • 4a009fc2bb faction tooltip (doesn't handle player having max. rank) scrawl 2012-05-21 02:58:06 +0200
  • 8ce4727424 skill tooltips scrawl 2012-05-21 01:58:11 +0200
  • 6518eb7794 some cleanup scrawl 2012-05-20 22:55:14 +0200
  • 1c7110fbf5 birthsign tooltip scrawl 2012-05-20 22:45:30 +0200
  • 8d52ee27dc attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files scrawl 2012-05-20 22:06:54 +0200
  • 420cd53be0 Merge branch 'effects' Marc Zinnschlag 2012-05-19 17:41:47 +0200
  • be46f5a59c various fixes Marc Zinnschlag 2012-05-19 17:39:24 +0200
  • 876b369ca5 minor tooltip fix scrawl 2012-05-19 16:28:10 +0200
  • 92d9e070fb small tweak to getPlayerGold() method scrawl 2012-05-19 16:10:13 +0200
  • 2a4c55f1ab use Class::getInventoryStore instead of casting ContainerStore. scrawl 2012-05-19 16:04:34 +0200
  • 4fb30544d4 more gui files cleanup scrawl 2012-05-19 16:00:00 +0200
  • 7a4de0ed1d changed more gui stuff to use the new tag system scrawl 2012-05-19 15:32:32 +0200
  • a284bfb4d0 Merge branch 'master' into inventoryGUI scrawl 2012-05-19 15:07:37 +0200
  • 0dc412d44c Merge remote branch 'scrawl/refid_case' Marc Zinnschlag 2012-05-19 15:07:12 +0200
  • ada86cbf32 Merge remote branch 'gus/collisionbug' Marc Zinnschlag 2012-05-19 15:02:26 +0200
  • 9f1919a230 Issue #256: added active spell management (completely untested) Marc Zinnschlag 2012-05-19 15:01:07 +0200
  • 7ef0ad4e39 show faction & birthsign in the stats window scrawl 2012-05-19 14:55:09 +0200
  • 635a89c35c Issue #256: RNG fix Marc Zinnschlag 2012-05-19 14:43:02 +0200
  • 24ce88de2a working mygui tag replacement system for GMST strings scrawl 2012-05-19 14:19:21 +0200
  • ee884634b9 fixed item refID handling in the dialogue manager and container script extensions. scrawl 2012-05-19 13:19:26 +0200
  • 74ae3605e0 Issue #256: added getTimeStamp function to World Marc Zinnschlag 2012-05-19 09:31:45 +0200
  • 9ca579ba63 slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly scrawl 2012-05-19 00:36:01 +0200
  • 1006411c02 small fix for mygui log being spammed with errors scrawl 2012-05-19 00:06:11 +0200
  • 41466fc5fc gold label fix, and don't allow selling gold scrawl 2012-05-18 23:00:31 +0200
  • 656b08f620 removed the workaround for the ContainerStore bug. scrawl 2012-05-18 22:32:06 +0200
  • 8a0c859c16 Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI scrawl 2012-05-18 22:27:48 +0200
  • f28f36f262 added sounds to trade window scrawl 2012-05-18 22:27:27 +0200
  • 498530fad7 container iterator fix Marc Zinnschlag 2012-05-18 22:24:19 +0200