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openmw/components
Bret Curtis 3925903ad5 backport CLAMP_TO_EDGE fix to 0.48 11 months ago
..
bsa Revert std::filesystem usages 2 years ago
bullethelpers Move std::ostream& operator<< to .cpp 2 years ago
compiler Remove redundant ostream, istream, iostream and sstream includes 2 years ago
config Merge branch 'coverity' into 'master' 2 years ago
contentselector Clean up Qt includes 2 years ago
crashcatcher Merge branch 'maybe-fix-freeze-catcher' into 'master' 1 year ago
debug Fix logging and config for portable setup 12 months ago
detournavigator Fix build with GCC 13.1.1 12 months ago
esm Fix build with GCC 13.1.1 12 months ago
esm3 Add an early out to dialogue loading to match Morrowind.exe behaviour 1 year ago
esm3terrain rename esmterrain to esm3terrain 2 years ago
esm4 Revert std::filesystem usages 2 years ago
esmloader Revert std::filesystem usages 2 years ago
fallback Reduce number of includes for boost/program_options 2 years ago
files Revert std::filesystem usages 2 years ago
fontloader Backport fonts fixes to 0.48 2 years ago
fx backport CLAMP_TO_EDGE fix to 0.48 11 months ago
interpreter Address feedback 2 years ago
l10n Avoid constructing icu::StringPiece from std::string directly 2 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 1 year ago
lua_ui Merge branch 'fix_element_destroy' into 'master' 12 months ago
misc Get rid of obsolete osg::Geode where it is possible 2 years ago
myguiplatform backport CLAMP_TO_EDGE fix to 0.48 11 months ago
navmeshtool Stop updating navmeshtool progress on first bad message 1 year ago
nif Use NiParticleSystemController's color for the initial particle color 2 years ago
nifbullet Do not use collision shapes with visual only collision to generate navmesh 2 years ago
nifosg Merge branch 'fix_shader_prefix' into 'master' 2 years ago
platform Fix build with GCC 13.1.1 12 months ago
process Clean up Qt includes 2 years ago
resource Add a setting to control coverage adjustment 1 year ago
sceneutil backport CLAMP_TO_EDGE fix to 0.48 11 months ago
sdlutil Merge branch 'coverity' into 'master' 2 years ago
serialization moddable post-processing pipeline 2 years ago
settings Fix build with GCC 13.1.1 12 months ago
shader Ensure shader requirements are pushed at least once for subgraph 1 year ago
sqlite3 Limit max navmeshdb file size 2 years ago
std140 moddable post-processing pipeline 2 years ago
stereo backport CLAMP_TO_EDGE fix to 0.48 11 months ago
terrain Get rid of obsolete osg::Geode where it is possible 2 years ago
to_utf8 Move to_utf8 from `const std::string&` to `std::string_view` 2 years ago
translation Revert std::filesystem usages 2 years ago
version Revert std::filesystem usages 2 years ago
vfs Revert std::filesystem usages 2 years ago
widgets Backport fonts fixes to 0.48 2 years ago
CMakeLists.txt Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 1 year ago
doc.hpp second set of additional doxygen comments 14 years ago
windows.hpp Fix build on Windows 2 years ago