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openmw/components
uramer 1fe794d935 Changing setting renderer arguments 2 years ago
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bsa Use unique_ptr to store istream 2 years ago
bullethelpers Merge branch 'physics_heightfield' into 'master' 3 years ago
compiler Don't teleport NPCs to unknown cells 2 years ago
config Allow relative paths in openmw.cfg; support --replace=config. 2 years ago
contentselector Make the launcher dara directory and bsa list play nicer with dark 2 years ago
crashcatcher Fix build on Windows 2 years ago
debug Show logs in the debug window 2 years ago
detournavigator Refactor DetourNavigator to pass prng along, use world prng for AiWander 2 years ago
esm Support TES4 in esmtool dump 2 years ago
esm3 Address feedback on !1857 2 years ago
esm3terrain rename esmterrain to esm3terrain 2 years ago
esm4 Merge branch 'fix_uninit' into 'master' 2 years ago
esmloader Respect ignored flag in navmeshtool and groundcover 2 years ago
fallback Finish removing old Escape classes 3 years ago
files Allow relative paths in openmw.cfg; support --replace=config. 2 years ago
fontloader Use unique_ptr to store istream 2 years ago
fx Merge branch 'render_targets' into 'master' 2 years ago
interpreter Use pop_back to shrink the stack 2 years ago
l10n Fix #6731 2 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Changing setting renderer arguments 2 years ago
lua_ui Use an anonymous namespace in element.cpp 2 years ago
misc experimental point light bindings 2 years ago
myguiplatform Add includes for used types and functions 2 years ago
navmeshtool Exchange binary messages between navmeshtool and launcher 2 years ago
nif better support for particle arrays when spawning at node positions 2 years ago
nifbullet Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 2 years ago
nifosg better support for particle arrays when spawning at node positions 2 years ago
process Support navmesh generation from launcher 2 years ago
resource skip flipping of 3D textures which is unsupported in OSG 2 years ago
sceneutil Support rendering for navmesh update frequency as a heatmap 2 years ago
sdlutil rename to windowed fullscreen 2 years ago
serialization moddable post-processing pipeline 2 years ago
settings moddable post-processing pipeline 2 years ago
shader moddable post-processing pipeline 2 years ago
sqlite3 Limit max navmeshdb file size 2 years ago
std140 moddable post-processing pipeline 2 years ago
stereo Use proper variable to check in if condition 2 years ago
terrain moddable post-processing pipeline 2 years ago
to_utf8 Initialize string_view with explicit size 2 years ago
translation update to_utf8 and translation to make use of new stateless utf8 2 years ago
version Allow getting available version information even when clone is shallow 7 years ago
vfs moddable post-processing pipeline 2 years ago
widgets Make better use of std::clamp 3 years ago
CMakeLists.txt moddable post-processing pipeline 2 years ago
doc.hpp second set of additional doxygen comments 14 years ago
windows.hpp Fix build on Windows 2 years ago