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bsa
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Fix code format
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2023-04-18 20:23:03 +02:00 |
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bullethelpers
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compiler
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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config
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remove remaining boost::filesystem cruft
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2023-04-25 16:15:04 +02:00 |
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contentselector
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Display directories that contains omwscripts.
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2023-03-30 21:32:01 +02:00 |
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crashcatcher
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Maybe fix Windows freeze catcher
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2023-03-04 00:28:22 +00:00 |
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debug
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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detournavigator
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Count navmeshdb reads for each reading job
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2023-05-17 10:08:34 +02:00 |
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esm
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Merge branch 'fix-#7410' into 'master'
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2023-06-04 11:28:26 +00:00 |
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esm3
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Use std::array in NpcStats
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2023-06-03 14:26:37 +02:00 |
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esm3terrain
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Fix get vertex Height for esm4
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2023-05-29 12:10:42 +02:00 |
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esm4
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Add default initialization for ESM4::TeleportDest::flags
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2023-06-04 01:50:08 +02:00 |
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esmloader
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Gets rid of most ESM::CellId
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2023-04-03 14:16:05 +02:00 |
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fallback
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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files
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Merge branch 'remove_cruft' into 'master'
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2023-04-25 16:06:55 +00:00 |
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fontloader
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Fix a gcc warning about copy
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2023-05-22 17:18:43 +02:00 |
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fx
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Dehardcode non-game-specific localization GMSTs; Update l10n files.
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2023-03-26 13:43:44 +02:00 |
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interpreter
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
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l10n
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Dehardcode non-game-specific localization GMSTs; Update l10n files.
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2023-03-26 13:43:44 +02:00 |
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loadinglistener
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lua
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Expose game object's bounding box in lua api
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2023-05-18 11:10:10 -07:00 |
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lua_ui
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Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup
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2023-05-20 02:34:23 +02:00 |
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misc
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Support UTF-8 by StringRefId::toDebugString
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2023-06-01 22:16:47 +02:00 |
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myguiplatform
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shade refactor
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2023-02-25 11:03:39 -08:00 |
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navmeshtool
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Stop updating navmeshtool progress on first bad message
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2023-01-27 19:10:53 +01:00 |
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nif
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Load BSInvMarker NIF nodes
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2023-06-01 15:27:42 -05:00 |
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nifbullet
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Handle editor marker bit in BSXFlags
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2023-05-29 18:47:27 +02:00 |
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nifosg
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Handle editor marker bit in BSXFlags
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2023-05-29 18:47:27 +02:00 |
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platform
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
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process
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resource
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Replace compare with more idiomatic methods
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2023-05-22 19:51:27 +02:00 |
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sceneutil
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Replace compare with more idiomatic methods
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2023-05-22 19:51:27 +02:00 |
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sdlutil
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Use string_view in more places and reduce the number of empty string literals
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2023-05-21 16:39:32 +02:00 |
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serialization
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settings
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Add settings index to provide lookup by category and name
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2023-05-03 22:11:44 +02:00 |
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shader
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Move from std::atoi to std::from_char
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2023-03-18 09:30:48 +00:00 |
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sqlite3
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Minor header cleanup
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2023-04-30 16:26:03 +02:00 |
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std140
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stereo
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Use settings values for Camera settings
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2023-05-20 22:23:09 +02:00 |
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terrain
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fixes errors and warnings
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2023-05-29 12:10:42 +02:00 |
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to_utf8
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translation
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Use string_view in more UI code
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2023-05-21 18:14:12 +02:00 |
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version
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vfs
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fixed some typos and spelling errors
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2023-05-09 20:07:08 -04:00 |
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widgets
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Make FontWrapper conditional
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2023-05-21 18:21:42 +02:00 |
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CMakeLists.txt
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Abstracted Land data that can be used by esm3 and esm4.
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2023-05-29 11:31:37 +02:00 |
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doc.hpp
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windows.hpp
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