mirror of https://github.com/OpenMW/openmw.git
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
78 lines
2.3 KiB
C++
78 lines
2.3 KiB
C++
#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_GENERATENAVMESHTILE_H
|
|
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_GENERATENAVMESHTILE_H
|
|
|
|
#include "agentbounds.hpp"
|
|
#include "recastmeshprovider.hpp"
|
|
#include "tileposition.hpp"
|
|
|
|
#include <components/sceneutil/workqueue.hpp>
|
|
|
|
#include <cstdint>
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <string_view>
|
|
#include <vector>
|
|
|
|
namespace DetourNavigator
|
|
{
|
|
class OffMeshConnectionsManager;
|
|
class RecastMesh;
|
|
struct NavMeshTileConsumer;
|
|
struct OffMeshConnection;
|
|
struct PreparedNavMeshData;
|
|
struct Settings;
|
|
|
|
struct NavMeshTileInfo
|
|
{
|
|
std::int64_t mTileId;
|
|
std::int64_t mVersion;
|
|
};
|
|
|
|
struct NavMeshTileConsumer
|
|
{
|
|
virtual ~NavMeshTileConsumer() = default;
|
|
|
|
virtual std::int64_t resolveMeshSource(const MeshSource& source) = 0;
|
|
|
|
virtual std::optional<NavMeshTileInfo> find(
|
|
ESM::RefId worldspace, const TilePosition& tilePosition, const std::vector<std::byte>& input)
|
|
= 0;
|
|
|
|
virtual void ignore(ESM::RefId worldspace, const TilePosition& tilePosition) = 0;
|
|
|
|
virtual void identity(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId) = 0;
|
|
|
|
virtual void insert(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t version,
|
|
const std::vector<std::byte>& input, PreparedNavMeshData& data)
|
|
= 0;
|
|
|
|
virtual void update(ESM::RefId worldspace, const TilePosition& tilePosition, std::int64_t tileId,
|
|
std::int64_t version, PreparedNavMeshData& data)
|
|
= 0;
|
|
|
|
virtual void cancel(std::string_view reason) = 0;
|
|
};
|
|
|
|
class GenerateNavMeshTile final : public SceneUtil::WorkItem
|
|
{
|
|
public:
|
|
GenerateNavMeshTile(ESM::RefId worldspace, const TilePosition& tilePosition,
|
|
RecastMeshProvider recastMeshProvider, const AgentBounds& agentBounds, const Settings& settings,
|
|
std::weak_ptr<NavMeshTileConsumer> consumer);
|
|
|
|
void doWork() final;
|
|
|
|
private:
|
|
const ESM::RefId mWorldspace;
|
|
const TilePosition mTilePosition;
|
|
const RecastMeshProvider mRecastMeshProvider;
|
|
const AgentBounds mAgentBounds;
|
|
const Settings& mSettings;
|
|
std::weak_ptr<NavMeshTileConsumer> mConsumer;
|
|
|
|
inline void impl() noexcept;
|
|
};
|
|
}
|
|
|
|
#endif
|