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openmw/components/detournavigator
elsid 50f4471750
Use R-tree for dynamic priority of navmesh async job
3 weeks ago
..
agentbounds.hpp Support different agent collision shape type for pathfinding 2 years ago
areatype.hpp Move std::ostream& operator<< to .cpp 2 years ago
asyncnavmeshupdater.cpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
asyncnavmeshupdater.hpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
bounds.hpp Split makeNavMeshTileData 6 years ago
changetype.hpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
collisionshapetype.cpp Fixes for a whole bunch of warnings 2 months ago
collisionshapetype.hpp Support cylinder and rotating box collision shape types for actors 2 years ago
commulativeaabb.cpp Use R-tree for objects to be used for navmesh generation 2 years ago
commulativeaabb.hpp Add option to disable precompiled headers 2 months ago
dbrefgeometryobject.hpp Log more info about navmesh shapes and jobs 12 months ago
debug.cpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
debug.hpp Add operator<< for DetourSettings 11 months ago
exceptions.hpp Apply clang-format to code base 2 years ago
findrandompointaroundcircle.cpp Remove stepping from findSmoothPath 9 months ago
findrandompointaroundcircle.hpp Cleanup detournavigator includes 1 year ago
findsmoothpath.hpp Rename findPath to findPolygonPath to avoid name collision with other findPath 5 months ago
flags.hpp Move std::ostream& operator<< to .cpp 2 years ago
generatenavmeshtile.cpp Log worldspace in RecastContext 11 months ago
generatenavmeshtile.hpp Cleanup detournavigator includes 1 year ago
gettilespositions.cpp Fix navmesh update on player changing tile 4 months ago
gettilespositions.hpp Fix navmesh update on player changing tile 4 months ago
guardednavmeshcacheitem.hpp Cleanup detournavigator includes 2 years ago
heightfieldshape.hpp Apply clang-format to code base 2 years ago
makenavmesh.cpp Set proper max tiles on initializing navmesh settings 3 weeks ago
makenavmesh.hpp Log worldspace in RecastContext 11 months ago
navigator.cpp Log path to navmesh.db 9 months ago
navigator.hpp Fix build with MSVC 19.38 2 months ago
navigatorimpl.cpp Use proper cell size for ESM4 cells in CoordinateConverter 9 months ago
navigatorimpl.hpp Define single UpdateGuard type in a separate file 1 year ago
navigatorstub.hpp Define single UpdateGuard type in a separate file 1 year ago
navigatorutils.cpp Add Navigator and Lua API function to find nearest position on navmesh 5 months ago
navigatorutils.hpp Add Navigator and Lua API function to find nearest position on navmesh 5 months ago
navmeshcacheitem.cpp Reuse dtNavMeshQuery 1 year ago
navmeshcacheitem.hpp Remove tiles present on navmesh but outside desired area 3 weeks ago
navmeshdata.hpp Apply clang-format to code base 2 years ago
navmeshdb.cpp Revert "Use ESM::RefId for worldspace in detournavigator" 1 year ago
navmeshdb.hpp Revert "Use ESM::RefId for worldspace in detournavigator" 1 year ago
navmeshdbutils.cpp Log more info about navmesh shapes and jobs 12 months ago
navmeshdbutils.hpp Do not write shapes to navmeshdb when writing is disabled 2 years ago
navmeshmanager.cpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
navmeshmanager.hpp Define single UpdateGuard type in a separate file 1 year ago
navmeshtilescache.cpp Apply clang-format to code base 2 years ago
navmeshtilescache.hpp Apply clang-format to code base 2 years ago
navmeshtileview.cpp Apply clang-format to code base 2 years ago
navmeshtileview.hpp Fix unity build 2 years ago
objectid.hpp Cleanup detournavigator includes 1 year ago
objecttransform.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
offmeshconnection.hpp Apply clang-format to code base 2 years ago
offmeshconnectionsmanager.cpp Apply clang-format to code base 2 years ago
offmeshconnectionsmanager.hpp Apply clang-format to code base 2 years ago
preparednavmeshdata.cpp Write generated navmesh to navmeshdb 2 years ago
preparednavmeshdata.hpp Apply clang-format to code base 2 years ago
preparednavmeshdatatuple.hpp Apply clang-format to code base 2 years ago
raycast.cpp Reuse dtNavMeshQuery 1 year ago
raycast.hpp Reuse dtNavMeshQuery 1 year ago
recast.cpp Reset rcPolyMeshDetail members after rcFree 1 year ago
recast.hpp Cleanup detournavigator includes 1 year ago
recastallocutils.hpp Cleanup detournavigator includes 1 year ago
recastcontext.cpp Log worldspace in RecastContext 11 months ago
recastcontext.hpp Log worldspace in RecastContext 11 months ago
recastglobalallocator.hpp Use RecastGlobalAllocator for Detour 4 months ago
recastmesh.cpp Cleanup detournavigator includes 1 year ago
recastmesh.hpp Fix GCC build 2 months ago
recastmeshbuilder.cpp Format box shape indices grouping by triangle 4 months ago
recastmeshbuilder.hpp Apply clang-format to code base 2 years ago
recastmeshobject.cpp Remove unused includes 2 years ago
recastmeshobject.hpp Cleanup detournavigator includes 1 year ago
recastmeshprovider.hpp Revert "Use ESM::RefId for worldspace in detournavigator" 1 year ago
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 3 years ago
recastparams.hpp Apply clang-format to code base 2 years ago
recasttempallocator.hpp Remove redundant return 4 months ago
ref.hpp Apply clang-format to code base 2 years ago
serialization.cpp Apply clang-format to code base 2 years ago
serialization.hpp Apply clang-format to code base 2 years ago
settings.cpp Set proper max tiles on initializing navmesh settings 3 weeks ago
settings.hpp Set proper max tiles on initializing navmesh settings 3 weeks ago
settingsutils.hpp Add clarifying comments to detournavigator coordinates conversion functions 4 months ago
sharednavmeshcacheitem.hpp Cleanup detournavigator includes 2 years ago
stats.cpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
stats.hpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
status.hpp Remove stepping from findSmoothPath 9 months ago
tilebounds.hpp Apply clang-format to code base 2 years ago
tilecachedrecastmeshmanager.cpp Use R-tree for dynamic priority of navmesh async job 3 weeks ago
tilecachedrecastmeshmanager.hpp Define single UpdateGuard type in a separate file 1 year ago
tileposition.hpp Use recastnavigation to find path 6 years ago
tilespositionsrange.hpp Use R-tree for objects to be used for navmesh generation 2 years ago
updateguard.hpp Define single UpdateGuard type in a separate file 1 year ago
version.hpp Apply clang-format to code base 2 years ago
waitconditiontype.hpp Apply min distance only for not present tiles 3 years ago