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openmw/components/esm3/animationstate.cpp

43 lines
1.1 KiB
C++

#include "animationstate.hpp"
#include "esmreader.hpp"
#include "esmwriter.hpp"
namespace ESM
{
bool AnimationState::empty() const
{
return mScriptedAnims.empty();
}
void AnimationState::load(ESMReader& esm)
{
mScriptedAnims.clear();
while (esm.isNextSub("ANIS"))
{
ScriptedAnimation anim;
anim.mGroup = esm.getHString();
esm.getHNOT(anim.mTime, "TIME");
esm.getHNOT(anim.mAbsolute, "ABST");
esm.getHNT(anim.mLoopCount, "COUN");
mScriptedAnims.push_back(anim);
}
}
void AnimationState::save(ESMWriter& esm) const
{
for (ScriptedAnimations::const_iterator iter = mScriptedAnims.begin(); iter != mScriptedAnims.end(); ++iter)
{
esm.writeHNString("ANIS", iter->mGroup);
if (iter->mTime > 0)
esm.writeHNT("TIME", iter->mTime);
if (iter->mAbsolute)
esm.writeHNT("ABST", iter->mAbsolute);
esm.writeHNT("COUN", iter->mLoopCount);
}
}
}