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openmw/components/esm3
Evil Eye 6e79064a57 Fix editor oddities 3 weeks ago
..
activespells.cpp Spellcast related Lua API + spellcasting/activespell refactor 1 month ago
activespells.hpp Remove unused member mStackable 1 month ago
aipackage.cpp Use ESM::decompose to handle ENAMstruct 2 months ago
aipackage.hpp Use decompose to handle AI packages and data 3 months ago
aisequence.cpp Write AiSequence and Script data field by field via decompose function 4 months ago
aisequence.hpp Write AiSequence and Script data field by field via decompose function 4 months ago
animationstate.cpp Drop support for save game format 3 5 months ago
animationstate.hpp Apply clang-format to code base 2 years ago
cellid.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
cellid.hpp Replace explicitly sized reads in cellid, cellref 9 months ago
cellref.cpp Fix(CS): Actually allow unlocking doors ( #7899 ) 1 month ago
cellref.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
cellstate.cpp Move TimeStamp to ESM3 and remove sized reads 9 months ago
cellstate.hpp Move TimeStamp to ESM3 and remove sized reads 9 months ago
containerstate.cpp Apply clang-format to code base 2 years ago
containerstate.hpp Apply clang-format to code base 2 years ago
controlsstate.cpp Apply clang-format to code base 2 years ago
controlsstate.hpp Apply clang-format to code base 2 years ago
creaturelevliststate.cpp Apply clang-format to code base 2 years ago
creaturelevliststate.hpp Use more fixed size integers 6 months ago
creaturestate.cpp Apply clang-format to code base 2 years ago
creaturestate.hpp Apply clang-format to code base 2 years ago
creaturestats.cpp Drop support for save game format 2 5 months ago
creaturestats.hpp Use more fixed size integers 6 months ago
custommarkerstate.cpp Gets rid of most ESM::CellId 1 year ago
custommarkerstate.hpp Removes most cellId.hpp include, simplifies id generation for cells. 1 year ago
debugprofile.cpp Add functions to read and write ESM::RefId and use them 1 year ago
debugprofile.hpp Use more fixed size integers 6 months ago
dialoguecondition.cpp Fix editor oddities 3 weeks ago
dialoguecondition.hpp Fix editor oddities 3 weeks ago
dialoguestate.cpp Drop support for save game format 0 (pre 0.37) 5 months ago
dialoguestate.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 1 year ago
doorstate.cpp Remove redundant quotes 1 year ago
doorstate.hpp Use more fixed size integers 6 months ago
effectlist.cpp Spellcast related Lua API + spellcasting/activespell refactor 1 month ago
effectlist.hpp Spellcast related Lua API + spellcasting/activespell refactor 1 month ago
esmreader.cpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
esmreader.hpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
esmwriter.cpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
esmwriter.hpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
filter.cpp Add functions to read and write ESM::RefId and use them 1 year ago
filter.hpp Use more fixed size integers 6 months ago
fogstate.cpp Drop support for save game format 0 (pre 0.37) 5 months ago
fogstate.hpp Replace more explicitly sized reads and variable width integers 9 months ago
formatversion.hpp Spellcast related Lua API + spellcasting/activespell refactor 1 month ago
globalmap.cpp Replace more explicitly sized reads and variable width integers 9 months ago
globalmap.hpp Replace more explicitly sized reads and variable width integers 9 months ago
globalscript.cpp Replace more explicitly sized reads and variable width integers 9 months ago
globalscript.hpp Replace more explicitly sized reads and variable width integers 9 months ago
infoorder.hpp Fix use after move in InfoOrder::insertInfo 9 months ago
inventorystate.cpp Move local variables in components 3 months ago
inventorystate.hpp Drop support for save game format 2 5 months ago
journalentry.cpp Add functions to read and write ESM::RefId and use them 1 year ago
journalentry.hpp Replace more explicitly sized reads and variable width integers 9 months ago
landrecorddata.hpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
loadacti.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 1 year ago
loadacti.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadalch.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadalch.hpp Implement auto calculated potion values 2 months ago
loadappa.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadappa.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadarmo.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadarmo.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadbody.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadbody.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadbook.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadbook.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadbsgn.cpp Add functions to read and write ESM::RefId and use them 1 year ago
loadbsgn.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadcell.cpp Use getSubComposite to read AMBI 2 months ago
loadcell.hpp Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub 2 months ago
loadclas.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadclas.hpp Fix misspelling 6 months ago
loadclot.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadclot.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadcont.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadcont.hpp Use more fixed size ints 6 months ago
loadcrea.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadcrea.hpp Replace more sized reads 8 months ago
loaddial.cpp Store original string id for Dialogue records 1 year ago
loaddial.hpp Store original string id for Dialogue records 1 year ago
loaddoor.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 1 year ago
loaddoor.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadench.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadench.hpp Replace more explicitly sized reads and variable width integers 9 months ago
loadfact.cpp Remove fixed size reads 5 months ago
loadfact.hpp Remove fixed size reads 5 months ago
loadglob.cpp Add functions to read and write ESM::RefId and use them 1 year ago
loadglob.hpp Use more fixed size ints 6 months ago
loadgmst.cpp Add functions to read and write ESM::RefId and use them 1 year ago
loadgmst.hpp Use more fixed size ints 6 months ago
loadinfo.cpp Deduplicate dialogue filter parsing 3 weeks ago
loadinfo.hpp Deduplicate dialogue filter parsing 3 weeks ago
loadingr.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadingr.hpp Replace more sized reads 8 months ago
loadland.cpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
loadland.hpp Use more decomposition, string_view, and implicit sizes in ESM code 1 month ago
loadlevlist.cpp Review 1 month ago
loadlevlist.hpp Use more fixed size ints 6 months ago
loadligh.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadligh.hpp Replace more sized reads 8 months ago
loadlock.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadlock.hpp Replace more sized reads 8 months ago
loadltex.cpp Replace ESM::RefId::sEmpty by default constructed RefId where possible 1 year ago
loadltex.hpp Use more fixed size ints 6 months ago
loadmgef.cpp ESM::MagicEffect::blank() set the default to 1 1 month ago
loadmgef.hpp Use more fixed size ints 6 months ago
loadmisc.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadmisc.hpp Replace more sized reads and unsized ints 7 months ago
loadnpc.cpp Add getCompositeSize and handle NPC data 2 months ago
loadnpc.hpp Add getCompositeSize and handle NPC data 2 months ago
loadpgrd.cpp Add getCompositeSize and handle NPC data 2 months ago
loadpgrd.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadprob.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadprob.hpp Replace more sized reads and unsized ints 7 months ago
loadrace.cpp Don't use getExact to read structs 5 months ago
loadrace.hpp Remove fixed size reads 5 months ago
loadregn.cpp Improve format version in content selector 4 months ago
loadregn.hpp Use fixed size ints for Region and use an array for weather odds 7 months ago
loadrepa.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadrepa.hpp Replace more explicitly sized reads 7 months ago
loadscpt.cpp Even more MSVC-specific warnings that evaded detection in CI 1 month ago
loadscpt.hpp Replace more explicitly sized reads 7 months ago
loadskil.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadskil.hpp Use correct index for Athletics_SwimOneSecond 2 months ago
loadsndg.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadsndg.hpp Use more fixed size ints 6 months ago
loadsoun.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadsoun.hpp Replace more sized reads and unsized ints 7 months ago
loadspel.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
loadspel.hpp Replace more sized reads and unsized ints 7 months ago
loadsscr.cpp Add functions to read and write ESM::RefId and use them 1 year ago
loadsscr.hpp Use more fixed size ints 6 months ago
loadstat.cpp Add functions to read and write ESM::RefId and use them 1 year ago
loadstat.hpp Use more fixed size ints 6 months ago
loadtes3.cpp Improve format version in content selector 4 months ago
loadtes3.hpp Improve format version in content selector 4 months ago
loadweap.cpp Use ESM::decompose to handle WPDTstruct 2 months ago
loadweap.hpp Use ESM::decompose to handle WPDTstruct 2 months ago
locals.cpp Apply clang-format to code base 2 years ago
locals.hpp Apply clang-format to code base 2 years ago
magiceffects.cpp Use more fixed size ints 6 months ago
magiceffects.hpp Use more fixed size ints 6 months ago
mappings.cpp Apply clang-format to code base 2 years ago
mappings.hpp Remove ESM:: namespace qualifier in components/esm3/ and tests 2 years ago
npcstate.cpp Apply clang-format to code base 2 years ago
npcstate.hpp Apply clang-format to code base 2 years ago
npcstats.cpp Implement crime disposition modifier (bug 4683) 4 months ago
npcstats.hpp Implement crime disposition modifier (bug 4683) 4 months ago
objectstate.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
objectstate.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
player.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
player.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
projectilestate.cpp Remove fixed size reads 5 months ago
projectilestate.hpp Use more fixed size ints 6 months ago
queststate.cpp Add functions to read and write ESM::RefId and use them 1 year ago
queststate.hpp Use more fixed size ints 6 months ago
quickkeys.cpp Drop support for save game format 0 (pre 0.37) 5 months ago
quickkeys.hpp Make QuickKey type a fixed size enum class 1 year ago
readerscache.cpp Apply clang-format to code base 2 years ago
readerscache.hpp Remove stateless encoder from ReadersCache 3 months ago
savedgame.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
savedgame.hpp Display missing plugins upon savegame loading (feature 7608) 6 months ago
selectiongroup.cpp Feat(CS): Add definition files for selection group record type 4 months ago
selectiongroup.hpp Feat(CS): Add definition files for selection group record type 4 months ago
spelllist.cpp Add functions to read and write ESM::RefId and use them 1 year ago
spelllist.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 1 year ago
spellstate.cpp Move local variables in components 3 months ago
spellstate.hpp Move TimeStamp to ESM3 and remove sized reads 9 months ago
statstate.cpp Drop support for save game format 0 (pre 0.37) 5 months ago
statstate.hpp Apply clang-format to code base 2 years ago
stolenitems.cpp Add functions to read and write ESM::RefId and use them 1 year ago
stolenitems.hpp create a specific esm reader function for RefID to avoid allocation for string and then again for RefId 1 year ago
timestamp.cpp Move TimeStamp to ESM3 and remove sized reads 9 months ago
timestamp.hpp Move TimeStamp to ESM3 and remove sized reads 9 months ago
transport.cpp Replace fixed size writeHNT calls with decomposition 2 months ago
transport.hpp Replace fixed size writeHNT calls with decomposition 2 months ago
typetraits.hpp Store original string id for Dialogue records 1 year ago
variant.cpp Use more fixed size ints 6 months ago
variant.hpp Use more fixed size ints 6 months ago
variantimp.cpp Use more fixed size ints 6 months ago
variantimp.hpp Use more fixed size ints 6 months ago
weatherstate.cpp Use fixed size ints for Region and use an array for weather odds 7 months ago
weatherstate.hpp Use fixed size ints for Region and use an array for weather odds 7 months ago