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54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#ifndef OPENMW_ESM_ALCH_H
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#define OPENMW_ESM_ALCH_H
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#include <cstdint>
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#include <string>
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#include "components/esm/defs.hpp"
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#include "components/esm/refid.hpp"
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#include "effectlist.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Alchemy item (potions)
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*/
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struct Potion
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{
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constexpr static RecNameInts sRecordId = REC_ALCH;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string_view getRecordType() { return "Potion"; }
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enum Flags
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{
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Autocalc = 1 // Determines value
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};
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struct ALDTstruct
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{
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float mWeight;
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int32_t mValue;
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int32_t mFlags;
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};
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ALDTstruct mData;
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uint32_t mRecordFlags;
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RefId mId, mScript;
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std::string mName, mModel, mIcon;
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EffectList mEffects;
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void load(ESMReader& esm, bool& isDeleted);
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void save(ESMWriter& esm, bool isDeleted = false) const;
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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