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48 lines
1.1 KiB
C++
48 lines
1.1 KiB
C++
#ifndef OPENMW_ESM_INGR_H
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#define OPENMW_ESM_INGR_H
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#include <string>
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#include "components/esm/defs.hpp"
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#include "components/esm/refid.hpp"
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namespace ESM
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{
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class ESMReader;
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class ESMWriter;
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/*
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* Alchemy ingredient
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*/
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struct Ingredient
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{
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constexpr static RecNameInts sRecordId = REC_INGR;
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/// Return a string descriptor for this record type. Currently used for debugging / error logs only.
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static std::string_view getRecordType() { return "Ingredient"; }
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struct IRDTstruct
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{
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float mWeight;
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int32_t mValue;
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int32_t mEffectID[4]; // Effect, -1 means none
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int32_t mSkills[4]; // SkillEnum related to effect
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int32_t mAttributes[4]; // Attribute related to effect
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};
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IRDTstruct mData;
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uint32_t mRecordFlags;
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RefId mId, mScript;
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std::string mName, mModel, mIcon;
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void load(ESMReader& esm, bool& isDeleted);
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void save(ESMWriter& esm, bool isDeleted = false) const;
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void blank();
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///< Set record to default state (does not touch the ID).
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};
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}
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#endif
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