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openmw/components
psi29a 6eb36c6b76 Merge branch 'ripple_fix' into 'master'
Restore ripples with soft particles

See merge request OpenMW/openmw!1566
2 years ago
..
bsa Use Files::MemBuf for Bsa::MemoryInputStream base classe instead of making a duplicate (MemoryInputStreamBuf) 3 years ago
bullethelpers Merge branch 'physics_heightfield' into 'master' 3 years ago
compiler Don't teleport NPCs to unknown cells 2 years ago
config change setValue to replace value instead of insert 3 years ago
contentselector Avoid problems if `builtin.omwscripts` is above `Morrowind.esm` in content list. 3 years ago
crashcatcher Add missing include to unordered_map 2 years ago
debug Merge branch 'log_lock' into 'master' 3 years ago
detournavigator Fix unnecessary-copy-initialization 2 years ago
esm Change terminology of gameSecond/gameHour to simulationTime/gameTime 2 years ago
esmloader Check extension in lower case 2 years ago
esmterrain refactors ESM::Land (#3213) 3 years ago
fallback Finish removing old Escape classes 3 years ago
files Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant 2 years ago
fontloader Make better use of std::clamp 3 years ago
interpreter Do a bounds check before calling functions defined in cctype 3 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Lua bindings for Colours 2 years ago
lua_ui Dispose Lua UI elements correctly 2 years ago
misc Support frequency of ProgressReporter calls lower than interval 2 years ago
myguiplatform Remove unnecessary myguicompat 2 years ago
nif Fix multilayer parallax parameter reading 2 years ago
nifbullet Store BulletShape source file name and content hash 3 years ago
nifosg Merge branch 'softparticles_patch' into 'master' 2 years ago
process Support navmesh generation from launcher 2 years ago
queries Add missing include from sol/sol.hpp 3 years ago
resource Restore ripples with soft particles 2 years ago
sceneutil Fix "warning: loop variable is copied but only used as const reference;... 2 years ago
sdlutil Move SDL-MyGUI input mappings to components, map both ways 2 years ago
serialization Serialize arithmetic and enum types in little endian encoding 2 years ago
settings Split navigator settings into subtypes 2 years ago
shader ShaderVisitor improvements 2 years ago
sqlite3 Add a binary to generate navmesh from content files 2 years ago
terrain fix regression where LEQUAL was used instead of LESS for depth function 2 years ago
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 3 years ago
translation Replace all NULLs to nullptr 6 years ago
version Allow getting available version information even when clone is shallow 7 years ago
vfs Add missing include 2 years ago
widgets Make better use of std::clamp 3 years ago
CMakeLists.txt Merge branch 'dispose_lua_ui_correctly' into 'master' 2 years ago
doc.hpp