1
0
Fork 0
mirror of https://github.com/OpenMW/openmw.git synced 2026-01-03 20:43:08 +00:00
openmw/components
2023-06-15 22:01:14 +02:00
..
bsa Fix code format 2023-04-18 20:23:03 +02:00
bullethelpers Remove unused includes 2022-10-09 16:44:18 +02:00
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config
contentselector
crashcatcher
debug
detournavigator Log worldspace in RecastContext 2023-06-10 13:23:47 +02:00
esm Merge branch 'fix-#7410' into 'master' 2023-06-04 11:28:26 +00:00
esm3 Merge branch 'clickbait' into 'master' 2023-06-15 07:03:13 +00:00
esm3terrain Fix get vertex Height for esm4 2023-05-29 12:10:42 +02:00
esm4 Use zlib directly for ESM4 2023-06-10 00:12:57 +02:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback Fix #7423 (too strict fallback validation) 2023-06-14 20:04:16 +02:00
files Merge branch 'remove_cruft' into 'master' 2023-04-25 16:06:55 +00:00
fontloader
fx Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
interpreter Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
l10n
loadinglistener Apply clang-format to code base 2022-09-22 21:35:26 +03:00
lua
lua_ui Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup 2023-05-20 02:34:23 +02:00
misc Support UTF-8 by StringRefId::toDebugString 2023-06-01 22:16:47 +02:00
myguiplatform
navmeshtool
nif Load BSInvMarker NIF nodes 2023-06-01 15:27:42 -05:00
nifbullet Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
nifosg Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
platform
process
resource Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
sceneutil Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
sdlutil
serialization Apply clang-format to code base 2022-09-22 21:35:26 +03:00
settings Allow any integer number >= 0 for antialiasing level 2023-06-06 00:05:11 +02:00
shader /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2023-04-22 16:11:42 +02:00
sqlite3
std140
stereo Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
terrain Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
to_utf8
translation Use string_view in more UI code 2023-05-21 18:14:12 +02:00
version
vfs fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
widgets Make FontWrapper conditional 2023-05-21 18:21:42 +02:00
CMakeLists.txt Use zlib directly for ESM4 2023-06-10 00:12:57 +02:00
doc.hpp
windows.hpp