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openmw/components
2022-01-10 21:03:35 +01:00
..
bsa
bullethelpers
compiler Don't teleport NPCs to unknown cells 2021-12-26 15:27:25 +00:00
config
contentselector
crashcatcher Include <atomic> 2021-12-26 02:10:37 +00:00
debug
detournavigator Fix unnecessary-copy-initialization 2022-01-04 20:42:09 +01:00
esm Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
esmloader
esmterrain
fallback
files
fontloader
interpreter
loadinglistener
lua Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
lua_ui Lua UI Layers 2021-12-14 17:38:06 +00:00
misc Do not write shapes to navmeshdb when writing is disabled 2021-12-16 22:57:35 +01:00
myguiplatform Remove unnecessary myguicompat 2021-12-16 19:48:10 +01:00
nif Fix multilayer parallax parameter reading 2022-01-08 01:58:52 +03:00
nifbullet
nifosg Merge branch 'softparticles_patch' into 'master' 2022-01-06 13:13:52 +00:00
process Support navmesh generation from launcher 2021-12-11 00:22:04 +01:00
queries
resource Fix "warning: loop variable is copied but only used as const reference;... 2022-01-05 10:44:44 +00:00
sceneutil Fix "warning: loop variable is copied but only used as const reference;... 2022-01-05 10:44:44 +00:00
sdlutil
serialization Serialize arithmetic and enum types in little endian encoding 2021-12-10 23:55:04 +01:00
settings Split navigator settings into subtypes 2021-12-10 23:55:03 +01:00
shader ShaderVisitor improvements 2021-12-29 13:45:42 -08:00
sqlite3 Add a binary to generate navmesh from content files 2021-12-11 00:21:56 +01:00
terrain fix regression where LEQUAL was used instead of LESS for depth function 2022-01-04 12:23:37 -08:00
to_utf8 Replace a handrolled memcpy with an actual call to memcpy 2021-06-22 12:52:29 +02:00
translation
version
vfs Add missing include 2021-12-14 21:36:11 +01:00
widgets
CMakeLists.txt Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
doc.hpp