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openmw/components
elsid 11204d35d6
Use zlib directly for ESM4
Fallback to decompression by block of fixed size when decompressing the
whole archive fails.
2023-06-10 00:12:57 +02:00
..
bsa Fix code format 2023-04-18 20:23:03 +02:00
bullethelpers
compiler
config remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
contentselector Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
crashcatcher
debug
detournavigator Count navmeshdb reads for each reading job 2023-05-17 10:08:34 +02:00
esm Merge branch 'fix-#7410' into 'master' 2023-06-04 11:28:26 +00:00
esm3 Use std::array in NpcStats 2023-06-03 14:26:37 +02:00
esm3terrain Fix get vertex Height for esm4 2023-05-29 12:10:42 +02:00
esm4 Use zlib directly for ESM4 2023-06-10 00:12:57 +02:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback
files Merge branch 'remove_cruft' into 'master' 2023-04-25 16:06:55 +00:00
fontloader Fix a gcc warning about copy 2023-05-22 17:18:43 +02:00
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
interpreter Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
loadinglistener
lua Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
lua_ui Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup 2023-05-20 02:34:23 +02:00
misc Support UTF-8 by StringRefId::toDebugString 2023-06-01 22:16:47 +02:00
myguiplatform
navmeshtool
nif Load BSInvMarker NIF nodes 2023-06-01 15:27:42 -05:00
nifbullet Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
nifosg Handle editor marker bit in BSXFlags 2023-05-29 18:47:27 +02:00
platform Minor header cleanup 2023-04-30 16:26:03 +02:00
process
resource Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
sceneutil Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
sdlutil Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
serialization
settings Allow any integer number >= 0 for antialiasing level 2023-06-06 00:05:11 +02:00
shader /components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters. 2023-04-22 16:11:42 +02:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140
stereo Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
terrain Merge branch 'dev-7019' into 'master' 2023-06-09 21:25:21 +00:00
to_utf8
translation Use string_view in more UI code 2023-05-21 18:14:12 +02:00
version
vfs fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
widgets Make FontWrapper conditional 2023-05-21 18:21:42 +02:00
CMakeLists.txt Use zlib directly for ESM4 2023-06-10 00:12:57 +02:00
doc.hpp
windows.hpp