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openmw/apps/openmw
Alexei Kotov 176dec45a7 Make light attenuation fade optional
This also makes Force Per Pixel Lighting caption shorter to provide more space for the new button
2024-08-30 10:03:37 +03:00
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mwbase Don't turn to face the player to say hello if there is no hello response 2024-08-25 11:48:14 +02:00
mwclass Don't apply normal weapon resistance twice for NPCs (#8124) 2024-08-23 13:41:14 +03:00
mwdialogue Don't turn to face the player to say hello if there is no hello response 2024-08-25 11:48:14 +02:00
mwgui Make light attenuation fade optional 2024-08-30 10:03:37 +03:00
mwinput Merge branch 'controller_tab_type' into 'master' 2024-08-01 09:55:15 +00:00
mwlua bolt is not a static 2024-08-26 13:28:29 +02:00
mwmechanics Don't turn to face the player to say hello if there is no hello response 2024-08-25 11:48:14 +02:00
mwphysics Add missing includes 2024-05-10 23:27:21 +02:00
mwrender Make light attenuation fade optional 2024-08-30 10:03:37 +03:00
mwscript Allow GetEffect to detect 0 magnitude spells 2024-08-05 20:01:38 +02:00
mwsound Fix libavformat version check 2024-08-05 23:52:30 +02:00
mwstate Merge branch 'saveyourvanityforsomeonewhocares' into 'master' 2024-05-28 07:37:44 +00:00
mwworld Prevent older binaries from incorrectly loading newer saves 2024-07-25 22:37:44 +02:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Merge branch 'fix_android_openmw' into 'master' 2024-08-14 19:18:32 +00:00
doc.hpp
engine.cpp Keep running scripts until the menu pauses the game 2024-07-08 17:07:52 +02:00
engine.hpp Report osg stats for all frames showing loading screens 2024-04-27 12:37:39 +02:00
main.cpp Move "debugging" function into Debug namespace 2024-07-13 11:15:33 +02:00
options.cpp Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
options.hpp
profile.hpp Reorder profiler stats according to timeline 2024-06-22 00:27:49 +03:00